Player Matchup

Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ewuarlopez1
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,360 Elo+
Solo
Atlas
Atlas
familygamerdraw
Atlas
Level 67
God Stats
3W - 6L
1,377 SR
Queue Stats
256W - 294L
1,487 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,469 Elo+

VS

Team Averages
Level 89
1,376 SR
1,451 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chrisxzz150
Nu Wa
Level 46
God Stats
1W - 2L
1,207 SR
Queue Stats
23W - 27L
1,425 Elo+
Solo
Nut
Nut
Dark_Roach22
Nut
Level 67
God Stats
1W - 1L
1,272 SR
Queue Stats
67W - 57L
1,491 Elo+
Solo
Arachne
Arachne
MISTERROBIE
Arachne
Level 61
God Stats
12W - 6L
1,568 SR
Queue Stats
120W - 158L
1,440 Elo+
Solo
Ymir
Ymir
fucqns
Ymir
Level 123
God Stats
42W - 40L
1,330 SR
Queue Stats
446W - 423L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 1 / 0
6,082
608
5,734
9,149
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
 
Izanami
10
0 / 2 / 0
5,531
553
973
4,164
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 0
5,174
517
3,121
5,827
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 0
4,541
454
1,336
7,575
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 1 / 0
5,172
517
2,530
6,977
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 2 / 0
5,924
592
4,213
9,126
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 6
5,870
587
5,029
2,687
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 1 / 1
6,208
621
4,328
4,111
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
MISTERROBIE
Arachne
10
2 / 0 / 5
5,668
567
4,261
8,218
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
fucqns
Ymir
9
5 / 0 / 4
6,070
607
4,848
7,192
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
13
13
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
L
Izanami
 
Izanami
0
2
0
0
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
W
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
2
1
6
5
W
3
1
1
3.5
L
0
6
0
0
W
Arachne
MISTERROBIE
Arachne
2
0
5
4.5
L
1
1
0
1
W
Ymir
fucqns
Ymir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,694
Damage
22,679
33,692
Taken
31,334
12,464
Mitigated
11,628
8,923
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,734
2,121
0
3,494
9,149
3,500
0
5,685
3,464
423
40,699
L
Izanami
 
Izanami
973
422
0
642
4,164
1,313
0
526
3,572
0
43,565
L
Morgan Le Fay
 
Morgan Le Fay
3,121
43
0
1,248
5,827
1,389
0
2,336
3,305
28,099
549
W
Ao Kuang
 
Ao Kuang
4,213
1,020
0
5,284
9,126
2,716
0
264
8,862
39,312
0
W
5,029
1,579
0
250
2,687
606
14
1,627
800
24,221
0
W
4,328
1,205
0
250
4,111
1,192
49
991
3,120
0
40,746
L
1,336
76
0
875
7,575
2,342
0
3,410
4,021
21,170
0
W
Arachne
MISTERROBIE
Arachne
4,261
3,193
0
3,469
8,218
2,729
245
1,691
6,423
0
41,818
L
2,530
998
0
2,664
6,977
3,920
0
1,456
5,436
15,043
0
W
Ymir
fucqns
Ymir
4,848
1,094
274
3,122
7,192
4,385
0
2,097
4,989
15,977
2,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
29,740
290
Minions Killed
274
0
Camps Cleared
0
864,466
Distance Traveled
985,796
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,082
608
83
8
0
183,252
2
L
Izanami
5,531
553
90
9
0
176,989
0
L
Morgan Le Fay
5,174
517
65
7
0
190,029
4
W
Ao Kuang
5,924
592
75
8
0
196,894
0
W
Nu Wa
5,870
587
41
4
0
159,255
1
W
Nut
6,208
621
73
7
0
184,663
0
L
Agni
4,541
454
37
4
0
142,445
0
W
Arachne
5,668
567
62
6
0
237,587
0
L
Atlas
5,172
517
15
2
0
171,751
0
W
Ymir
6,070
607
23
2
0
207,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role