Player Matchup

Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Espongositodark
Artemis
Level 93
God Stats
9W - 4L
1,688 SR
Queue Stats
156W - 154L
1,453 Elo+
Solo
Ah Puch
Ah Puch
NoNotMyEyes
Ah Puch
Level 121
God Stats
9W - 2L
1,700 SR
Queue Stats
114W - 97L
1,482 Elo+
Solo
Bakasura
Bakasura
ghetto stomp44
Bakasura
Level 116
God Stats
2W - 1L
1,338 SR
Queue Stats
239W - 236L
1,434 Elo+
Solo
Ymir
Ymir
obviouslyben
Ymir
Level 108
God Stats
1W - 0L
1,410 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,527 SR
1,474 Elo+

VS

Team Averages
Level 138
1,422 SR
1,465 Elo+
Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bigblack768087
Sol
Level 107
God Stats
0W - 4L
1,124 SR
Queue Stats
123W - 128L
1,483 Elo+
Solo
Artio
Artio
ShadowDragon X8
Artio
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,468 Elo+
Solo
Fenrir
Fenrir
pocoyoc
Fenrir
Level 216
God Stats
2W - 5L
1,456 SR
Queue Stats
273W - 273L
1,460 Elo+
Solo
Mulan
Mulan
squishysodacans
Mulan
Level 155
God Stats
52W - 49L
1,529 SR
Queue Stats
157W - 175L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
4 / 3 / 1
5,230
654
3,823
4,947
1,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 1
5,597
700
679
1,982
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
NoNotMyEyes
Ah Puch
7
0 / 3 / 1
4,107
513
1,974
5,287
1,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
9
1 / 1 / 0
4,543
568
1,473
6,397
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 0
4,297
537
3,021
7,148
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
4 / 1 / 2
5,700
713
4,727
4,199
1,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

4
0 / 2 / 1
3,424
428
544
2,459
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 1 / 0
3,102
388
195
1,467
509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
pocoyoc
Fenrir
6
1 / 2 / 0
3,890
486
998
6,408
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 1 / 1
5,419
677
4,434
6,203
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
8
11
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
3
1
1.5
L
Hades
 
Hades
4
1
2
5
L
0
2
1
0.25
W
0
0
1
0.5
W
Ah Puch
NoNotMyEyes
Ah Puch
0
3
1
0.17
L
0
1
0
0
W
Bakasura
1
1
0
1
W
1
4
0
0.25
L
Fenrir
pocoyoc
Fenrir
1
2
0
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,970
Damage
10,898
25,761
Taken
20,736
7,985
Mitigated
7,951
7,161
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,823
611
0
718
4,947
1,235
0
1,110
3,837
0
21,840
L
Hades
 
Hades
4,727
439
120
2,365
4,199
1,748
0
1,696
2,483
34,071
1,358
L
544
257
0
756
2,459
445
0
0
2,459
9,888
1,578
W
679
602
37
191
1,982
610
888
317
1,665
0
36,207
W
Ah Puch
NoNotMyEyes
Ah Puch
1,974
45
0
2,454
5,287
1,302
0
3,495
1,792
20,764
0
L
195
33
0
320
1,467
509
0
0
1,467
1,871
0
W
Bakasura
1,473
1,163
0
1,758
6,397
2,372
0
506
5,819
0
21,547
W
3,021
1,101
0
2,003
7,148
2,466
0
0
6,852
16,956
793
L
Fenrir
pocoyoc
Fenrir
998
224
0
1,376
6,408
2,108
0
278
6,091
0
19,305
L
4,434
888
0
3,439
6,203
3,141
0
3,015
3,134
0
33,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
21,535
211
Minions Killed
196
0
Camps Cleared
0
733,242
Distance Traveled
513,830
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,230
654
37
5
0
166,743
0
L
Hades
5,700
713
80
10
0
153,306
1
L
Sol
3,424
428
16
2
0
65,961
0
W
Artemis
5,597
700
72
9
0
140,530
0
W
Ah Puch
4,107
513
24
3
0
129,742
0
L
Artio
3,102
388
3
0
0
24,444
0
W
Bakasura
4,543
568
55
7
0
172,656
4
W
Ymir
4,297
537
23
3
0
123,571
0
L
Fenrir
3,890
486
35
4
0
145,877
2
L
Mulan
5,419
677
62
8
0
124,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role