Player Matchup

Vulcan
Vulcan
DUSTINthewindOOF
Vulcan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,444 Elo+
Party 2
Nut
Nut
MarvinsRoomOOF
Nut
Level 17
God Stats
2W - 0L
1,663 SR
Queue Stats
14W - 13L
1,444 Elo+
Party 2
Vamana
Vamana
Yoda The Rabbi
Vamana
Level 149
God Stats
4W - 1L
1,677 SR
Queue Stats
177W - 169L
1,422 Elo+
Party 1
Cabrakan
Cabrakan
ilovekids101
Cabrakan
Level 102
God Stats
2W - 4L
1,384 SR
Queue Stats
327W - 321L
1,511 Elo+
Solo
Mulan
Mulan
pg804countryboy
Mulan
Level 124
God Stats
17W - 7L
1,659 SR
Queue Stats
172W - 165L
1,422 Elo+
Party 1
Team Averages
Level 99
1,577 SR
1,449 Elo+

VS

Team Averages
Level 87
1,397 SR
1,451 Elo+
Scylla
Scylla
Angel Of Hel206
Scylla
Level 140
God Stats
42W - 54L
1,470 SR
Queue Stats
256W - 244L
1,457 Elo+
Solo
Ra
Ra
Loleroo15
Ra
Level 41
God Stats
20W - 36L
1,366 SR
Queue Stats
20W - 47L
1,329 Elo+
Solo
Arachne
Arachne
Melascula4486
Arachne
Level 108
God Stats
1W - 5L
1,290 SR
Queue Stats
77W - 77L
1,488 Elo+
Solo
Artemis
Artemis
coquisha69
Artemis
Level 87
God Stats
356W - 352L
1,556 SR
Queue Stats
406W - 408L
1,512 Elo+
Solo
Anubis
Anubis
fireblaster-8
Anubis
Level 60
God Stats
1W - 3L
1,300 SR
Queue Stats
104W - 95L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,242
658
3,696
3,828
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,236
567
2,843
7,052
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 4
7,206
655
10,094
10,495
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
ilovekids101
Cabrakan
10
2 / 1 / 1
6,667
606
1,553
5,892
4,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 2
6,489
590
4,718
9,177
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,146
559
2,118
4,869
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 0 / 0
3,873
352
313
555
67
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
11
4 / 3 / 0
6,015
547
4,540
7,950
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
coquisha69
Artemis
11
0 / 3 / 1
5,806
528
5,995
7,981
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,501
500
4,776
10,973
3,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
7
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
4
2
1
2.25
L
0
0
0
0
W
2
2
1
1.25
L
Arachne
4
3
0
1.33
W
3
1
4
5
L
Artemis
coquisha69
Artemis
0
3
1
0.17
L
1
5
0
0.2
W
Cabrakan
ilovekids101
Cabrakan
2
1
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
17,742
36,444
Taken
32,328
19,465
Mitigated
10,465
13,761
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,118
182
0
1,380
4,869
1,356
0
1,719
3,066
31,591
896
W
3,696
170
0
833
3,828
1,178
603
1,323
2,357
37,899
0
L
313
0
0
20
555
67
0
0
555
4,637
177
W
2,843
1,127
0
4,011
7,052
1,973
165
734
6,278
0
43,671
L
Arachne
4,540
3,413
0
1,450
7,950
2,893
0
1,814
6,015
0
35,541
W
10,094
3,991
0
3,121
10,495
7,413
0
4,212
6,283
0
41,302
L
Artemis
coquisha69
Artemis
5,995
1,415
0
3,162
7,981
2,394
0
530
7,451
0
40,900
L
4,776
271
0
4,438
10,973
3,755
0
1,186
9,151
26,015
0
W
Cabrakan
ilovekids101
Cabrakan
1,553
218
0
1,686
5,892
4,670
247
821
5,055
19,460
0
W
4,718
740
0
4,110
9,177
4,231
0
294
8,883
0
63,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,840
Gold Earned
27,341
340
Minions Killed
258
0
Camps Cleared
0
1,104,693
Distance Traveled
946,024
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,146
559
73
7
0
230,766
1
W
Vulcan
7,242
658
68
6
0
203,765
4
L
Ra
3,873
352
9
1
0
78,426
0
W
Nut
6,236
567
76
7
0
202,262
4
L
Arachne
6,015
547
61
6
0
264,446
2
W
Vamana
7,206
655
62
6
0
243,963
2
L
Artemis
5,806
528
69
6
0
183,110
0
L
Anubis
5,501
500
46
4
0
189,276
0
W
Cabrakan
6,667
606
35
3
0
201,803
2
W
Mulan
6,489
590
99
9
0
252,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role