Player Matchup

Danzaburou
Danzaburou
KaBlom
Danzaburou
Level 34
God Stats
0W - 2L
1,296 SR
Queue Stats
88W - 99L
1,450 Elo+
Party 1
Hel
Hel
TTVwraith4217
Hel
Level 39
God Stats
1W - 2L
1,688 SR
Queue Stats
87W - 89L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
The-Moinux
Sun Wukong
Level 139
God Stats
4W - 6L
1,337 SR
Queue Stats
531W - 531L
1,445 Elo+
Solo
Susano
Susano
Zowta
Susano
Level 66
God Stats
7W - 18L
1,338 SR
Queue Stats
186W - 182L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tyx dgx
Morgan Le Fay
Level 115
God Stats
6W - 7L
1,549 SR
Queue Stats
138W - 119L
1,494 Elo+
Party 1
Team Averages
Level 79
1,441 SR
1,469 Elo+

VS

Team Averages
Level 97
1,544 SR
1,468 Elo+
Bastet
Bastet
Avicuss
Bastet
Level 101
God Stats
15W - 4L
1,722 SR
Queue Stats
93W - 79L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
NineLivesToLive
Aphrodite
Level 105
God Stats
34W - 23L
1,533 SR
Queue Stats
72W - 61L
1,493 Elo+
Solo
Anhur
Anhur
Philoups_ad500
Anhur
Level 54
God Stats
3W - 3L
1,551 SR
Queue Stats
96W - 93L
1,496 Elo+
Solo
Set
Set
Vanbyres
Set
Level 119
God Stats
4W - 7L
1,411 SR
Queue Stats
100W - 100L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
andrea_lega36
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaBlom
Danzaburou
11
0 / 3 / 0
6,546
436
4,351
9,285
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
6,661
444
5,315
11,874
4,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
The-Moinux
Sun Wukong
14
3 / 2 / 0
8,473
565
6,204
10,950
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Zowta
Susano
12
1 / 3 / 1
6,916
461
5,518
12,345
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
tyx dgx
Morgan Le Fay
14
3 / 5 / 2
8,367
558
9,426
12,369
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Avicuss
Bastet
17
9 / 0 / 3
9,812
654
10,265
11,944
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
NineLivesToLive
Aphrodite
13
0 / 2 / 5
8,310
554
5,715
12,719
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 2
8,302
553
7,398
7,463
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 3 / 0
9,193
613
8,529
12,057
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
andrea_lega36
Kukulkan
13
2 / 2 / 4
8,033
536
6,462
6,947
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
17
17
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
Avicuss
Bastet
9
0
3
10.5
L
Danzaburou
KaBlom
Danzaburou
0
3
0
0
W
Aphrodite
NineLivesToLive
Aphrodite
0
2
5
1.25
W
2
0
2
3
L
0
4
0
0
L
Sun Wukong
The-Moinux
Sun Wukong
3
2
0
1.5
W
4
3
0
1.33
L
Susano
Zowta
Susano
1
3
1
0.5
W
Kukulkan
andrea_lega36
Kukulkan
2
2
4
2
L
Morgan Le Fay
tyx dgx
Morgan Le Fay
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
38,369
56,823
Taken
51,130
19,686
Mitigated
24,194
16,860
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Avicuss
Bastet
10,265
2,873
0
4,538
11,944
4,922
0
1,455
10,489
0
91,334
L
Danzaburou
KaBlom
Danzaburou
4,351
1,976
0
2,085
9,285
1,880
0
1,316
7,969
0
33,945
W
Aphrodite
NineLivesToLive
Aphrodite
5,715
238
2,530
7,344
12,719
9,040
756
7,008
5,711
32,973
2,361
W
7,398
3,428
0
2,347
7,463
2,720
588
2,038
5,425
0
67,482
L
5,315
86
1,779
3,308
11,874
4,226
0
3,844
7,896
33,030
0
L
Sun Wukong
The-Moinux
Sun Wukong
6,204
1,237
0
2,744
10,950
5,491
0
0
10,950
0
60,315
W
8,529
3,151
0
1,930
12,057
4,948
0
406
11,651
0
62,359
L
Susano
Zowta
Susano
5,518
798
0
5,192
12,345
3,563
0
1,762
10,539
0
51,881
W
Kukulkan
andrea_lega36
Kukulkan
6,462
721
0
1,171
6,947
2,564
212
3,834
3,113
41,984
618
L
Morgan Le Fay
tyx dgx
Morgan Le Fay
9,426
1,800
0
1,752
12,369
4,526
424
4,319
7,826
59,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
43,650
417
Minions Killed
522
0
Camps Cleared
0
1,467,116
Distance Traveled
1,508,364
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,812
654
127
8
0
384,248
3
L
Danzaburou
6,546
436
67
4
0
290,346
0
W
Aphrodite
8,310
554
66
4
0
282,626
0
W
Anhur
8,302
553
104
7
0
279,408
0
L
Hel
6,661
444
45
3
0
287,499
2
L
Sun Wukong
8,473
565
96
6
0
262,020
0
W
Set
9,193
613
127
8
0
288,580
0
L
Susano
6,916
461
86
6
0
352,830
0
W
Kukulkan
8,033
536
98
7
0
273,502
0
L
Morgan Le Fay
8,367
558
123
8
0
274,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role