Player Matchup

Charon
Charon
 
Charon
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Lamojesz
Baba Yaga
Level 60
God Stats
2W - 2L
1,747 SR
Queue Stats
62W - 48L
1,578 Elo+
Party 1
Osiris
Osiris
PanKupkaZPupki
Osiris
Level 103
God Stats
2W - 0L
1,740 SR
Queue Stats
41W - 31L
1,566 Elo+
Party 1
Sol
Sol
xXxkikibossxXx
Sol
Level 137
God Stats
5W - 4L
1,570 SR
Queue Stats
249W - 246L
1,506 Elo+
Solo
Team Averages
Level 124
1,611 SR
1,530 Elo+

VS

Team Averages
Level 124
1,461 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DAMN_grey_Hippo
Janus
Level 179
God Stats
5W - 7L
1,417 SR
Queue Stats
508W - 492L
1,518 Elo+
Solo
Hades
Hades
Dwarven-King69
Hades
Level 148
God Stats
3W - 10L
1,268 SR
Queue Stats
708W - 739L
1,491 Elo+
Solo
Medusa
Medusa
FeelMyTroll
Medusa
Level 126
God Stats
3W - 3L
1,618 SR
Queue Stats
232W - 244L
1,533 Elo+
Party 2
Hachiman
Hachiman
Gogoto
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 0 / 8
7,019
1,003
4,610
2,973
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
 
Thanatos
11
2 / 1 / 2
6,725
961
2,593
3,939
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Lamojesz
Baba Yaga
11
0 / 2 / 7
6,293
899
5,427
3,487
1,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 4
6,884
983
5,271
7,838
8,280
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 3
6,997
1,000
2,492
2,885
745
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 2
6,345
906
2,826
5,802
6,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 3 / 0
6,376
911
5,019
4,060
1,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
5,059
723
1,059
2,474
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
2 / 2 / 1
6,506
929
2,654
4,525
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Gogoto
Hachiman
10
0 / 2 / 3
5,826
832
3,222
4,525
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
10
Kills
5
5
Deaths
10
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
8
6
W
Thanatos
 
Thanatos
2
1
2
3
L
Chaac
 
Chaac
1
1
2
2
L
2
3
0
0.67
L
0
2
0
0
L
Medusa
2
2
1
1.25
L
Hachiman
Gogoto
Hachiman
0
2
3
0.75
W
Baba Yaga
Lamojesz
Baba Yaga
0
2
7
1.75
W
5
2
4
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
14,780
21,122
Taken
21,386
13,063
Mitigated
14,623
9,079
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,610
172
594
1,657
2,973
1,668
245
492
2,383
10,601
0
W
Thanatos
 
Thanatos
2,593
360
582
1,858
3,939
1,170
0
1,302
2,543
0
5,540
L
Chaac
 
Chaac
2,826
197
238
2,142
5,802
6,856
0
2,953
2,737
0
11,154
L
5,019
0
229
682
4,060
1,609
0
2,083
1,827
14,577
298
L
1,059
33
440
285
2,474
2,453
0
1,672
728
1,259
0
L
Medusa
2,654
1,004
342
706
4,525
1,824
0
2,969
1,478
0
9,280
L
Hachiman
Gogoto
Hachiman
3,222
1,614
491
624
4,525
1,881
0
2,370
2,087
0
7,554
W
Baba Yaga
Lamojesz
Baba Yaga
5,427
28
386
843
3,487
1,200
36
1,350
1,994
10,469
0
W
5,271
1,023
1,018
1,041
7,838
8,280
0
1,628
6,130
0
6,886
W
2,492
227
0
1,100
2,885
745
999
643
2,158
19,632
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
30,112
81
Minions Killed
69
0
Camps Cleared
0
713,723
Distance Traveled
610,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,019
1,003
8
1
0
157,106
0
W
Thanatos
6,725
961
7
1
0
137,620
0
L
Chaac
6,345
906
8
1
0
146,055
0
L
Janus
6,376
911
30
4
0
137,902
0
L
Hades
5,059
723
2
0
0
49,919
0
L
Medusa
6,506
929
16
2
0
140,771
0
L
Hachiman
5,826
832
13
2
0
135,984
0
W
Baba Yaga
6,293
899
10
1
0
147,093
0
W
Osiris
6,884
983
6
1
0
149,397
0
W
Sol
6,997
1,000
50
7
0
122,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role