Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Julian-Ross93
King Arthur
Level 99
God Stats
5W - 5L
1,593 SR
Queue Stats
96W - 108L
1,455 Elo+
Party 2
Cerberus
Cerberus
MezGo_93
Cerberus
Level 126
God Stats
5W - 2L
1,758 SR
Queue Stats
276W - 305L
1,408 Elo+
Party 2
Raijin
Raijin
X_COCHONOU_X
Raijin
Level 157
God Stats
1W - 1L
1,447 SR
Queue Stats
123W - 125L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
faarid357
Hou Yi
Level 17
God Stats
1W - 2L
1,680 SR
Queue Stats
18W - 24L
1,402 Elo+
Party 2
Team Averages
Level 95
1,596 SR
1,456 Elo+

VS

Team Averages
Level 113
1,465 SR
1,497 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Aellixy
Scylla
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,610 Elo+
Party 3
Cthulhu
Cthulhu
Grabwurm
Cthulhu
Level 128
God Stats
21W - 11L
1,578 SR
Queue Stats
448W - 438L
1,424 Elo+
Solo
Ne Zha
Ne Zha
Jackus2253
Ne Zha
Level 68
God Stats
1W - 1L
1,332 SR
Queue Stats
254W - 299L
1,422 Elo+
Solo
Khepri
Khepri
Stasiekk
Khepri
Level 158
God Stats
1W - 1L
1,416 SR
Queue Stats
22W - 16L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 1 / 0
5,242
477
2,314
7,389
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Julian-Ross93
King Arthur
10
1 / 3 / 0
5,608
510
2,725
11,508
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
MezGo_93
Cerberus
8
0 / 1 / 1
5,142
467
2,698
8,249
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Raijin
12
0 / 1 / 0
6,402
582
4,074
3,392
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
faarid357
Hou Yi
8
1 / 4 / 0
4,985
453
3,119
7,705
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 0
6,797
618
6,014
5,213
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Aellixy
Scylla
10
2 / 0 / 2
5,778
525
2,163
4,214
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Grabwurm
Cthulhu
11
2 / 2 / 0
7,043
640
7,207
5,436
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Jackus2253
Ne Zha
11
2 / 0 / 0
6,225
566
2,694
7,092
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
Stasiekk
Khepri
10
1 / 0 / 2
6,303
573
4,333
6,349
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
10
10
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
0
1
W
Neith
 
Neith
3
1
0
3
W
Scylla
Aellixy
Scylla
2
0
2
3
W
Cthulhu
Grabwurm
Cthulhu
2
2
0
1
W
Ne Zha
Jackus2253
Ne Zha
2
0
0
2
L
King Arthur
Julian-Ross93
King Arthur
1
3
0
0.33
L
Cerberus
MezGo_93
Cerberus
0
1
1
0.5
W
Khepri
Stasiekk
Khepri
1
0
2
2
L
Raijin
0
1
0
0
L
Hou Yi
faarid357
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
22,411
38,243
Taken
28,304
14,315
Mitigated
13,286
10,793
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,314
304
0
3,017
7,389
2,440
0
1,225
5,996
27,356
0
W
Neith
 
Neith
6,014
1,962
0
2,190
5,213
1,659
2,883
872
4,341
0
55,253
W
Scylla
Aellixy
Scylla
2,163
694
0
1,366
4,214
994
0
2,686
1,528
26,574
0
W
Cthulhu
Grabwurm
Cthulhu
7,207
468
0
1,150
5,436
3,637
501
607
4,829
41,391
408
W
Ne Zha
Jackus2253
Ne Zha
2,694
793
0
1,630
7,092
2,501
0
1,314
5,778
0
51,568
L
King Arthur
Julian-Ross93
King Arthur
2,725
238
0
2,950
11,508
5,181
0
5,341
5,296
0
30,599
L
Cerberus
MezGo_93
Cerberus
2,698
376
0
2,349
8,249
3,826
0
3,511
4,738
17,048
495
W
Khepri
Stasiekk
Khepri
4,333
1,061
0
1,538
6,349
4,495
0
3,344
3,005
19,955
0
L
Raijin
4,074
47
0
822
3,392
1,018
0
1,398
1,994
49,246
1,636
L
Hou Yi
faarid357
Hou Yi
3,119
1,500
0
1,655
7,705
1,850
0
1,141
6,564
0
21,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
32,146
268
Minions Killed
341
0
Camps Cleared
0
1,051,849
Distance Traveled
1,170,686
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,242
477
57
5
0
240,808
3
W
Neith
6,797
618
98
9
0
211,866
0
W
Scylla
5,778
525
54
5
0
225,780
0
W
Cthulhu
7,043
640
82
7
0
226,492
2
W
Ne Zha
6,225
566
84
8
0
266,720
0
L
King Arthur
5,608
510
61
6
0
209,709
0
L
Cerberus
5,142
467
15
1
0
204,567
1
W
Khepri
6,303
573
23
2
0
239,828
0
L
Raijin
6,402
582
80
7
0
216,379
4
L
Hou Yi
4,985
453
55
5
0
180,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role