Player Matchup

Ymir
Ymir
 
Ymir
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Aleeexxis
Baron Samedi
Level 180
God Stats
18W - 12L
1,616 SR
Queue Stats
587W - 534L
1,581 Elo+
Party 1
Loki
Loki
Cгis
Loki
Level 171
God Stats
18W - 10L
1,720 SR
Queue Stats
32W - 36L
1,537 Elo+
Party 1
Susano
Susano
SrWazaouski
Susano
Level 216
God Stats
12W - 11L
1,501 SR
Queue Stats
292W - 279L
1,490 Elo+
Party 1
Izanami
Izanami
fcoria010
Izanami
Level 193
God Stats
2W - 2L
1,792 SR
Queue Stats
231W - 175L
1,630 Elo+
Party 1
Team Averages
Level 189
1,625 SR
1,548 Elo+

VS

Team Averages
Level 133
1,420 SR
1,508 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FotoPataUwU
Hou Yi
Level 97
God Stats
3W - 6L
1,542 SR
Queue Stats
414W - 310L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
GhighSD
Baron Samedi
Level 92
God Stats
0W - 2L
1,267 SR
Queue Stats
90W - 54L
1,618 Elo+
Solo
Nike
Nike
joyeriasL
Nike
Level 158
God Stats
41W - 41L
1,512 SR
Queue Stats
387W - 422L
1,407 Elo+
Party 2
Bake Kujira
Bake Kujira
vi3ja
Bake Kujira
Level 200
God Stats
6W - 7L
1,280 SR
Queue Stats
264W - 274L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 4
7,694
592
3,506
7,123
5,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
Aleeexxis
Baron Samedi
14
1 / 1 / 7
8,213
632
5,725
8,268
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
Cгis
Loki
15
10 / 2 / 5
8,765
674
12,219
10,457
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Susano
14
5 / 3 / 0
8,337
641
7,049
10,143
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
fcoria010
Izanami
16
3 / 2 / 2
9,196
707
8,478
8,370
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 4 / 1
6,353
489
5,575
7,991
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
12
2 / 4 / 0
6,783
522
6,140
10,881
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
GhighSD
Baron Samedi
13
1 / 4 / 2
7,011
539
5,782
10,200
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
10
1 / 5 / 1
6,043
465
4,672
11,485
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
vi3ja
Bake Kujira
10
0 / 5 / 2
6,249
481
4,050
11,997
11,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
8
8
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
4
5
L
Fenrir
 
Fenrir
4
4
1
1.13
W
Baron Samedi
Aleeexxis
Baron Samedi
1
1
7
4.5
W
Loki
Cгis
Loki
10
2
5
6.25
L
Hou Yi
2
4
0
0.5
L
Baron Samedi
GhighSD
Baron Samedi
1
4
2
0.5
W
Susano
5
3
0
1.67
W
Izanami
fcoria010
Izanami
3
2
2
2
L
Nike
1
5
1
0.3
L
Bake Kujira
vi3ja
Bake Kujira
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
26,219
44,361
Taken
52,554
21,954
Mitigated
29,815
17,101
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,506
670
1,704
2,130
7,123
5,150
18
1,732
5,361
19,664
1,190
L
Fenrir
 
Fenrir
5,575
851
0
1,574
7,991
2,913
0
1,337
6,532
0
23,329
W
Baron Samedi
Aleeexxis
Baron Samedi
5,725
261
165
3,320
8,268
7,013
0
32
7,773
48,905
2,745
W
Loki
Cгis
Loki
12,219
4,814
0
3,326
10,457
3,243
0
2,243
8,110
0
70,096
L
Hou Yi
6,140
2,859
0
3,108
10,881
3,742
0
1,613
9,268
0
47,001
L
Baron Samedi
GhighSD
Baron Samedi
5,782
190
80
2,914
10,200
3,940
0
230
9,970
55,224
0
W
Susano
7,049
1,659
0
2,824
10,143
3,266
0
4,479
5,664
0
55,898
W
Izanami
fcoria010
Izanami
8,478
5,197
0
3,632
8,370
3,282
62
1,464
6,906
0
92,183
L
Nike
4,672
257
0
3,572
11,485
7,781
0
4,010
6,920
0
29,220
L
Bake Kujira
vi3ja
Bake Kujira
4,050
2,691
0
1,418
11,997
11,439
0
1,195
10,774
27,063
1,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
32,439
532
Minions Killed
328
0
Camps Cleared
0
1,280,982
Distance Traveled
1,272,212
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,694
592
39
3
0
265,625
2
L
Fenrir
6,353
489
36
3
0
223,488
0
W
Baron Samedi
8,213
632
99
8
0
209,161
6
W
Loki
8,765
674
107
8
0
312,508
6
L
Hou Yi
6,783
522
80
6
0
252,038
1
L
Baron Samedi
7,011
539
100
8
0
268,101
5
W
Susano
8,337
641
117
9
0
262,805
0
W
Izanami
9,196
707
170
13
0
230,883
4
L
Nike
6,043
465
55
4
0
232,132
6
L
Bake Kujira
6,249
481
57
4
0
296,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role