Player Matchup

He Bo
He Bo
AgonyAlpha
He Bo
Level 18
God Stats
1W - 2L
1,256 SR
Queue Stats
47W - 33L
1,660 Elo+
Solo
Aphrodite
Aphrodite
Bongvann
Aphrodite
Level 113
God Stats
7W - 9L
1,497 SR
Queue Stats
1,088W - 1,102L
1,510 Elo+
Solo
Raijin
Raijin
Gibby_Gobson
Raijin
Level 200
God Stats
2W - 4L
1,456 SR
Queue Stats
486W - 514L
1,548 Elo+
Solo
Camazotz
Camazotz
leconquerrant
Camazotz
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
358W - 377L
1,540 Elo+
Solo
Bacchus
Bacchus
nichoboy8
Bacchus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
527W - 573L
1,591 Elo+
Solo
Team Averages
Level 129
1,442 SR
1,570 Elo+

VS

Team Averages
Level 156
1,627 SR
1,648 Elo+
Hera
Hera
Idiotfan
Hera
Level 147
God Stats
6W - 3L
1,607 SR
Queue Stats
392W - 228L
1,698 Elo+
Party 1
Yemoja
Yemoja
Milgas
Yemoja
Level 162
God Stats
13W - 5L
1,675 SR
Queue Stats
829W - 311L
1,740 Elo+
Party 1
Fafnir
Fafnir
Sataniac
Fafnir
Level 159
God Stats
34W - 8L
1,976 SR
Queue Stats
906W - 384L
1,741 Elo+
Party 1
Merlin
Merlin
blackzion999
Merlin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,525 Elo+
Solo
Martichoras
Martichoras
snake189
Martichoras
Level 157
God Stats
4W - 4L
1,377 SR
Queue Stats
337W - 351L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
1 / 5 / 4
9,460
676
7,892
8,620
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Bongvann
Aphrodite
16
0 / 4 / 8
9,212
658
9,777
18,359
14,162
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
16
1 / 3 / 6
9,628
688
14,132
10,207
3,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
leconquerrant
Camazotz
16
4 / 4 / 5
9,973
712
14,757
19,036
16,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
nichoboy8
Bacchus
17
4 / 4 / 3
10,170
726
12,224
23,698
33,682
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
8 / 3 / 12
11,665
833
25,242
14,113
6,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Milgas
Yemoja
17
0 / 1 / 20
10,513
751
4,760
14,518
14,574
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fafnir
Sataniac
Fafnir
17
6 / 2 / 13
12,074
862
14,513
22,731
33,688
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
18
4 / 1 / 9
10,788
771
13,069
9,780
4,810
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Martichoras
snake189
Martichoras
16
2 / 4 / 11
9,898
707
13,774
11,385
5,152
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
10
Kills
20
20
Deaths
11
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
5
4
0.6
L
Aphrodite
Bongvann
Aphrodite
0
4
8
1
L
Raijin
1
3
6
1.33
W
Hera
8
3
12
4.67
W
Yemoja
Milgas
Yemoja
0
1
20
10
W
Fafnir
Sataniac
Fafnir
6
2
13
6.25
W
Merlin
4
1
9
8.5
L
Camazotz
leconquerrant
Camazotz
4
4
5
1.63
L
Bacchus
nichoboy8
Bacchus
4
4
3
1.38
W
Martichoras
snake189
Martichoras
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,782
Damage
71,358
79,920
Taken
72,527
70,103
Mitigated
65,085
34,566
Healing
40,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
7,892
0
595
205
8,620
2,867
413
5,662
2,958
27,221
790
L
Aphrodite
Bongvann
Aphrodite
9,777
773
10,832
10,456
18,359
14,162
0
13,514
4,845
24,794
0
L
Raijin
14,132
765
0
246
10,207
3,168
440
8,402
1,805
32,374
0
W
Hera
25,242
4,216
1,231
805
14,113
6,861
681
8,863
5,250
43,047
779
W
Yemoja
Milgas
Yemoja
4,760
1,744
18,836
3,711
14,518
14,574
659
9,254
5,264
8,287
0
W
Fafnir
Sataniac
Fafnir
14,513
3,927
3,614
7,575
22,731
33,688
682
11,849
10,882
19,579
2,981
W
Merlin
13,069
412
1,229
995
9,780
4,810
1,330
6,406
3,374
31,586
0
L
Camazotz
leconquerrant
Camazotz
14,757
2,558
1,321
6,145
19,036
16,224
230
12,494
6,542
0
26,202
L
Bacchus
nichoboy8
Bacchus
12,224
694
1,432
3,334
23,698
33,682
114
15,688
8,010
19,955
399
W
Martichoras
snake189
Martichoras
13,774
3,375
1,288
1,528
11,385
5,152
225
7,019
4,366
0
36,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
54,938
149
Minions Killed
160
0
Camps Cleared
0
1,364,361
Distance Traveled
1,397,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,460
676
54
4
0
266,363
0
L
Aphrodite
9,212
658
32
2
0
275,702
0
L
Raijin
9,628
688
34
2
0
275,779
0
W
Hera
11,665
833
47
3
0
291,312
0
W
Yemoja
10,513
751
5
0
0
274,653
0
W
Fafnir
12,074
862
12
1
0
300,575
0
W
Merlin
10,788
771
55
4
0
277,396
0
L
Camazotz
9,973
712
18
1
0
263,471
0
L
Bacchus
10,170
726
11
1
0
283,046
0
W
Martichoras
9,898
707
41
3
0
253,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role