Player Matchup

Medusa
Medusa
 
Medusa
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Gibby_Gobson
Baba Yaga
Level 200
God Stats
3W - 3L
1,387 SR
Queue Stats
486W - 514L
1,537 Elo+
Solo
Hel
Hel
PinGvinChik127
Hel
Level 127
God Stats
7W - 8L
1,375 SR
Queue Stats
667W - 656L
1,511 Elo+
Solo
Loki
Loki
SumoNightraver
Loki
Level 129
God Stats
4W - 3L
1,571 SR
Queue Stats
111W - 95L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
james1q888
Cu Chulainn
Level 143
God Stats
1W - 1L
1,299 SR
Queue Stats
133W - 144L
1,503 Elo+
Solo
Team Averages
Level 167
1,426 SR
1,514 Elo+

VS

Team Averages
Level 139
1,520 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
Bouyatomic
Tsukuyomi
Level 146
God Stats
12W - 9L
1,533 SR
Queue Stats
629W - 637L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Doints
Ne Zha
Level 127
God Stats
1W - 3L
1,455 SR
Queue Stats
36W - 35L
1,565 Elo+
Party 1
Hel
Hel
FuNk09
Hel
Level 127
God Stats
1W - 3L
1,582 SR
Queue Stats
492W - 509L
1,419 Elo+
Solo
Cernunnos
Cernunnos
KOKALOPOUTSAS
Cernunnos
Level 165
God Stats
5W - 8L
1,446 SR
Queue Stats
459W - 463L
1,577 Elo+
Solo
Tiamat
Tiamat
Ramstad
Tiamat
Level 129
God Stats
5W - 4L
1,584 SR
Queue Stats
238W - 220L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 4 / 7
9,919
992
12,364
12,339
5,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Gibby_Gobson
Baba Yaga
17
4 / 2 / 12
9,667
967
12,191
9,252
4,846
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 12
8,704
870
7,874
12,247
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 11
9,130
913
10,865
13,975
9,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
james1q888
Cu Chulainn
15
2 / 3 / 10
8,644
864
6,393
15,514
16,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bouyatomic
Tsukuyomi
17
3 / 4 / 10
9,112
911
11,853
13,191
13,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Doints
Ne Zha
14
8 / 7 / 3
8,877
888
15,065
16,817
7,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hel
FuNk09
Hel
6
0 / 1 / 0
5,697
570
48
1,157
335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
KOKALOPOUTSAS
Cernunnos
15
0 / 5 / 6
7,617
762
7,395
11,408
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Ramstad
Tiamat
16
3 / 2 / 8
8,255
826
13,386
10,152
8,096
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
19
Kills
14
15
Deaths
19
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
7
2.63
L
Tsukuyomi
Bouyatomic
Tsukuyomi
3
4
10
2
L
Ne Zha
Doints
Ne Zha
8
7
3
1.36
L
Hel
FuNk09
Hel
0
1
0
0
W
Baba Yaga
Gibby_Gobson
Baba Yaga
4
2
12
5
L
Cernunnos
KOKALOPOUTSAS
Cernunnos
0
5
6
0.6
W
2
3
12
2.67
L
Tiamat
Ramstad
Tiamat
3
2
8
3.5
W
4
3
11
3.17
W
Cu Chulainn
james1q888
Cu Chulainn
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,687
Damage
47,747
63,327
Taken
52,725
44,142
Mitigated
33,774
27,233
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,364
6,481
0
542
12,339
5,976
3,661
1,603
10,447
0
28,285
L
Tsukuyomi
Bouyatomic
Tsukuyomi
11,853
2,556
734
4,478
13,191
13,155
0
6,119
7,072
1,627
20,726
L
Ne Zha
Doints
Ne Zha
15,065
3,188
508
3,801
16,817
7,450
0
5,055
11,762
0
25,678
L
Hel
FuNk09
Hel
48
48
295
73
1,157
335
0
320
837
180
26
W
Baba Yaga
Gibby_Gobson
Baba Yaga
12,191
126
1,093
1,466
9,252
4,846
333
1,697
7,337
24,902
0
L
Cernunnos
KOKALOPOUTSAS
Cernunnos
7,395
1,731
939
2,873
11,408
4,738
0
4,221
7,187
0
21,310
W
7,874
402
10,142
5,893
12,247
6,726
0
2,423
9,592
16,029
0
L
Tiamat
Ramstad
Tiamat
13,386
1,331
382
4,392
10,152
8,096
0
4,350
5,802
21,398
0
W
10,865
611
1,501
1,401
13,975
9,736
698
3,512
9,667
0
19,297
W
Cu Chulainn
james1q888
Cu Chulainn
6,393
1,192
901
4,294
15,514
16,858
130
3,929
11,223
0
13,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,064
Gold Earned
39,558
126
Minions Killed
92
0
Camps Cleared
0
1,083,350
Distance Traveled
819,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,919
992
48
5
0
215,117
0
L
Tsukuyomi
9,112
911
24
2
0
215,549
0
L
Ne Zha
8,877
888
19
2
0
198,082
0
L
Hel
5,697
570
0
0
0
15,206
0
W
Baba Yaga
9,667
967
24
2
0
239,735
0
L
Cernunnos
7,617
762
30
3
0
174,971
0
W
Hel
8,704
870
24
2
0
218,061
0
L
Tiamat
8,255
826
19
2
0
215,559
0
W
Loki
9,130
913
14
1
0
208,329
0
W
Cu Chulainn
8,644
864
16
2
0
202,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role