Player Matchup

Thanatos
Thanatos
Aleeexxis
Thanatos
Level 180
God Stats
17W - 18L
1,551 SR
Queue Stats
570W - 517L
1,592 Elo+
Party 2
Xbalanque
Xbalanque
Dusten_92185
Xbalanque
Level 117
God Stats
8W - 6L
1,713 SR
Queue Stats
164W - 141L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Maspior
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,537 Elo+
Solo
Ra
Ra
SrWazaouski
Ra
Level 216
God Stats
8W - 5L
1,647 SR
Queue Stats
263W - 263L
1,499 Elo+
Party 2
Izanami
Izanami
fcoria010
Izanami
Level 193
God Stats
2W - 2L
1,939 SR
Queue Stats
217W - 154L
1,642 Elo+
Party 2
Team Averages
Level 166
1,670 SR
1,559 Elo+

VS

Team Averages
Level 112
1,482 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
WesleiDev
Bellona
Level 111
God Stats
13W - 11L
1,538 SR
Queue Stats
46W - 36L
1,555 Elo+
Solo
Fenrir
Fenrir
jaquinho
Fenrir
Level 58
God Stats
1W - 2L
1,372 SR
Queue Stats
15W - 13L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aleeexxis
Thanatos
12
4 / 5 / 2
6,546
546
5,384
11,320
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Dusten_92185
Xbalanque
3
0 / 1 / 0
4,098
342
1,194
1,051
214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
Maspior
Jormungandr
8
1 / 2 / 2
5,609
467
1,731
7,232
4,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 2
7,372
614
5,989
8,998
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
fcoria010
Izanami
13
0 / 1 / 1
7,217
601
3,668
7,843
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 0 / 1
8,393
699
5,089
6,922
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 5
7,436
620
10,005
6,976
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
 
Serqet
12
3 / 3 / 2
6,830
569
2,451
9,406
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
WesleiDev
Bellona
13
1 / 0 / 1
7,611
634
4,352
5,548
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
jaquinho
Fenrir
12
4 / 2 / 4
7,104
592
3,156
8,528
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
12
12
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
W
Morgan Le Fay
 
Morgan Le Fay
1
2
5
1.75
W
Serqet
 
Serqet
3
3
2
1.33
L
Thanatos
Aleeexxis
Thanatos
4
5
2
1
L
Xbalanque
Dusten_92185
Xbalanque
0
1
0
0
L
Jormungandr
Maspior
Jormungandr
1
2
2
1
L
2
3
2
1
W
Bellona
WesleiDev
Bellona
1
0
1
1.5
L
Izanami
fcoria010
Izanami
0
1
1
0.5
W
Fenrir
jaquinho
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
25,053
36,444
Taken
37,380
13,873
Mitigated
15,948
13,581
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,089
2,665
0
3,572
6,922
2,168
0
874
6,048
0
66,434
W
Morgan Le Fay
 
Morgan Le Fay
10,005
471
0
2,804
6,976
1,909
0
3,362
3,106
44,535
1,816
W
Serqet
 
Serqet
2,451
827
0
1,230
9,406
3,295
0
1,347
7,821
0
39,379
L
Thanatos
Aleeexxis
Thanatos
5,384
1,035
0
4,972
11,320
3,771
0
2,472
7,939
0
39,716
L
Xbalanque
Dusten_92185
Xbalanque
1,194
0
0
0
1,051
214
0
0
1,051
0
6,070
L
Jormungandr
Maspior
Jormungandr
1,731
567
0
1,338
7,232
4,664
0
816
6,128
18,830
0
L
5,989
301
324
2,983
8,998
2,995
0
5,709
2,483
54,934
0
W
Bellona
WesleiDev
Bellona
4,352
757
0
2,306
5,548
3,902
176
22
5,526
0
47,397
L
Izanami
fcoria010
Izanami
3,668
2,024
0
3,964
7,843
2,229
0
98
7,461
0
58,210
W
Fenrir
jaquinho
Fenrir
3,156
709
0
1,808
8,528
4,674
859
1,261
7,159
4,783
26,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
37,374
341
Minions Killed
430
0
Camps Cleared
0
973,724
Distance Traveled
1,301,333
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,393
699
120
10
0
246,449
0
W
Morgan Le Fay
7,436
620
93
8
0
267,262
6
W
Serqet
6,830
569
60
5
0
278,279
0
L
Thanatos
6,546
546
68
6
0
250,266
5
L
Xbalanque
4,098
342
12
1
0
48,633
1
L
Jormungandr
5,609
467
28
2
0
217,034
1
L
Ra
7,372
614
100
8
0
261,304
5
W
Bellona
7,611
634
95
8
0
236,550
1
L
Izanami
7,217
601
133
11
0
196,487
4
W
Fenrir
7,104
592
62
5
0
272,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role