Player Matchup

Eset
Eset
BuoRuiz93
Eset
Level 55
God Stats
2W - 1L
1,691 SR
Queue Stats
42W - 40L
1,446 Elo+
Party 1
Sobek
Sobek
SangBruta
Sobek
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,462 Elo+
Party 1
Mercury
Mercury
Warden-44
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 212L
1,421 Elo+
Solo
Merlin
Merlin
olddreas7311
Merlin
Level 29
God Stats
1W - 2L
1,712 SR
Queue Stats
67W - 82L
1,436 Elo+
Solo
Anhur
Anhur
teach-eaar
Anhur
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
51W - 44L
1,475 Elo+
Solo
Team Averages
Level 70
1,538 SR
1,448 Elo+

VS

Team Averages
Level 91
1,549 SR
1,430 Elo+
Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AZJota9495
Zeus
Level 144
God Stats
14W - 5L
1,668 SR
Queue Stats
438W - 446L
1,410 Elo+
Solo
Arachne
Arachne
DarthTaral
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 170L
1,449 Elo+
Solo
Cupid
Cupid
ThomasGranz
Cupid
Level 65
God Stats
3W - 1L
1,576 SR
Queue Stats
101W - 89L
1,539 Elo+
Solo
Ganesha
Ganesha
mister-jeffe
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
0 / 6 / 6
8,806
550
6,374
10,631
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
SangBruta
Sobek
18
2 / 3 / 6
10,649
666
5,659
24,108
23,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Warden-44
Mercury
12
0 / 11 / 5
8,102
506
5,750
13,408
4,509
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
20
7 / 1 / 1
12,658
791
10,630
5,845
2,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
1 / 6 / 4
8,917
557
3,715
11,612
5,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 2 / 7
9,414
588
5,546
6,629
2,414
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 1 / 15
12,082
755
24,927
5,747
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
DarthTaral
Arachne
18
13 / 4 / 6
11,738
734
18,387
13,987
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

20
2 / 1 / 13
11,408
713
7,564
9,741
4,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
mister-jeffe
Ganesha
18
0 / 3 / 22
11,668
729
4,961
16,798
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
10
Kills
27
27
Deaths
11
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
7
3.25
W
9
1
15
16.5
L
Eset
0
6
6
0.5
W
Arachne
DarthTaral
Arachne
13
4
6
4
L
Sobek
SangBruta
Sobek
2
3
6
1.67
W
2
1
13
8.5
L
Mercury
Warden-44
Mercury
0
11
5
0.23
W
Ganesha
mister-jeffe
Ganesha
0
3
22
3.67
L
Merlin
7
1
1
7.5
L
Anhur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,128
Damage
61,385
65,604
Taken
52,902
39,782
Mitigated
35,505
15,814
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,546
575
923
1,224
6,629
2,414
354
3,692
2,755
12,751
213
W
24,927
888
648
688
5,747
2,610
712
1,782
3,949
51,655
1,067
L
Eset
6,374
383
1,277
1,395
10,631
4,365
0
7,746
2,602
13,232
468
W
Arachne
DarthTaral
Arachne
18,387
12,504
96
3,583
13,987
8,981
363
5,635
8,220
0
27,799
L
Sobek
SangBruta
Sobek
5,659
283
250
8,568
24,108
23,158
0
8,207
15,374
15,580
0
W
7,564
3,893
7,934
5,544
9,741
4,456
171
5,167
4,334
0
38,752
L
Mercury
Warden-44
Mercury
5,750
2,211
387
1,082
13,408
4,509
0
8,473
4,814
0
10,012
W
Ganesha
mister-jeffe
Ganesha
4,961
353
607
4,423
16,798
17,044
283
5,477
10,995
11,421
1,482
L
Merlin
10,630
551
816
1,114
5,845
2,605
0
2,669
3,131
62,854
0
L
Anhur
3,715
1,085
476
449
11,612
5,145
0
7,564
3,966
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
56,310
190
Minions Killed
187
0
Camps Cleared
0
1,320,113
Distance Traveled
1,316,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,414
588
18
1
0
126,869
0
W
Zeus
12,082
755
71
4
0
287,732
0
L
Eset
8,806
550
22
1
0
265,660
0
W
Arachne
11,738
734
25
2
0
309,558
0
L
Sobek
10,649
666
15
1
0
310,170
0
W
Cupid
11,408
713
69
4
0
283,172
0
L
Mercury
8,102
506
4
0
0
225,750
0
W
Ganesha
11,668
729
4
0
0
308,682
0
L
Merlin
12,658
791
117
7
0
301,029
0
L
Anhur
8,917
557
32
2
0
217,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role