Player Matchup

Ra
Ra
Ariss432
Ra
Level 89
God Stats
21W - 22L
1,478 SR
Queue Stats
171W - 209L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ElCareVerga
Kumbhakarna
Level 175
God Stats
16W - 5L
1,871 SR
Queue Stats
444W - 430L
1,468 Elo+
Solo
Chronos
Chronos
JakeDelMuerto
Chronos
Level 124
God Stats
6W - 5L
1,720 SR
Queue Stats
83W - 104L
1,481 Elo+
Party 1
Serqet
Serqet
TopshotNewYork
Serqet
Level 65
God Stats
17W - 21L
1,447 SR
Queue Stats
191W - 232L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
biohazardshark
Xing Tian
Level 129
God Stats
14W - 13L
1,511 SR
Queue Stats
133W - 169L
1,467 Elo+
Party 1
Team Averages
Level 116
1,605 SR
1,470 Elo+

VS

Team Averages
Level 103
1,506 SR
1,579 Elo+
Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChaosErupT
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,683 Elo+
Party 2
Neith
Neith
JLOCS014
Neith
Level 122
God Stats
46W - 41L
1,557 SR
Queue Stats
477W - 491L
1,477 Elo+
Solo
Thoth
Thoth
StormySmite
Thoth
Level 146
God Stats
13W - 14L
1,475 SR
Queue Stats
557W - 564L
1,502 Elo+
Solo
Loki
Loki
ToastedTater
Loki
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,019
668
0
0
0
Kumbhakarna
ElCareVerga
Kumbhakarna
15
1 / 4 / 0
10,679
890
9,306
29,669
21,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
13
0 / 0 / 0
9,519
793
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 0
9,543
795
0
0
0
Xing Tian
biohazardshark
Xing Tian
13
0 / 0 / 0
8,019
668
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

461

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 0 / 2
11,135
928
3,651
4,555
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
0 / 0 / 4
10,767
897
1,550
3,271
4,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
JLOCS014
Neith
17
2 / 0 / 1
12,165
1,014
5,892
6,796
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
1 / 0 / 3
10,650
888
13,371
1,207
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 4
10,713
893
3,367
5,289
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
4
4
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
2
2
L
0
0
0
0
W
0
0
4
2
L
Kumbhakarna
ElCareVerga
Kumbhakarna
1
4
0
0.25
W
Neith
JLOCS014
Neith
2
0
1
2.5
L
Chronos
0
0
0
0
W
1
0
3
2.5
W
0
1
4
2
L
0
0
0
0
L
Xing Tian
biohazardshark
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,306
Damage
27,831
29,669
Taken
21,118
21,109
Mitigated
16,108
310
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,651
113
0
1,285
4,555
5,500
0
729
3,826
0
25,917
L
0
0
0
0
0
0
0
0
0
0
0
W
1,550
504
0
0
3,271
4,149
0
1,506
1,765
12,814
0
L
Kumbhakarna
ElCareVerga
Kumbhakarna
9,306
443
0
310
29,669
21,109
0
13,406
15,002
28,706
0
W
Neith
JLOCS014
Neith
5,892
485
0
2,198
6,796
2,962
0
4,157
2,639
0
57,236
L
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
13,371
440
0
375
1,207
535
0
434
773
27,659
504
W
3,367
1,135
0
263
5,289
2,962
0
2,480
2,809
0
15,805
L
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
biohazardshark
Xing Tian
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
55,430
28
Minions Killed
276
0
Camps Cleared
16
248,388
Distance Traveled
1,103,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,135
928
71
6
0
234,929
0
L
Ra
8,019
668
0
0
0
0
0
W
Ymir
10,767
897
19
2
4
204,968
0
L
Kumbhakarna
10,679
890
28
2
0
246,745
0
W
Neith
12,165
1,014
131
11
5
223,613
0
L
Chronos
9,519
793
0
0
0
1,599
0
W
Thoth
10,650
888
30
3
1
223,070
0
W
Loki
10,713
893
25
2
6
216,655
0
L
Serqet
9,543
795
0
0
0
44
0
L
Xing Tian
8,019
668
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role