Player Matchup

Mulan
Mulan
 
Mulan
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Go-Go_Mumbo
Rama
Level 289
God Stats
2W - 9L
1,370 SR
Queue Stats
649W - 578L
1,428 Elo+
Solo
Jormungandr
Jormungandr
NJsHNIC
Jormungandr
Level 147
God Stats
12W - 17L
1,430 SR
Queue Stats
156W - 142L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Rivenryu
Yu Huang
Level 162
God Stats
35W - 41L
1,478 SR
Queue Stats
907W - 971L
1,511 Elo+
Solo
Nu Wa
Nu Wa
hymiko
Nu Wa
Level 154
God Stats
109W - 103L
1,544 SR
Queue Stats
534W - 552L
1,497 Elo+
Solo
Team Averages
Level 186
1,465 SR
1,480 Elo+

VS

Team Averages
Level 140
1,478 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
Kiryuu98
Tsukuyomi
Level 165
God Stats
23W - 26L
1,334 SR
Queue Stats
93W - 87L
1,535 Elo+
Party 1
Neith
Neith
PinBurrito484
Neith
Level 106
God Stats
131W - 106L
1,508 SR
Queue Stats
462W - 450L
1,418 Elo+
Solo
Janus
Janus
imbatm4n
Janus
Level 156
God Stats
4W - 4L
1,702 SR
Queue Stats
29W - 28L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
kaiyuan
Baron Samedi
Level 115
God Stats
102W - 83L
1,557 SR
Queue Stats
514W - 538L
1,508 Elo+
Solo
Rama
Rama
Киощмäd
Rama
Level 159
God Stats
1W - 1L
1,289 SR
Queue Stats
84W - 83L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 2 / 1
8,906
891
3,662
10,287
6,537
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 3 / 1
9,298
930
3,759
9,405
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NJsHNIC
Jormungandr
14
1 / 1 / 0
9,230
923
6,548
11,878
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Rivenryu
Yu Huang
14
0 / 0 / 0
8,494
849
3,844
1,920
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
hymiko
Nu Wa
15
0 / 2 / 0
9,145
915
10,312
3,712
1,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

238

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kiryuu98
Tsukuyomi
15
1 / 0 / 5
9,709
971
7,266
5,622
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 0 / 3
9,132
913
3,097
6,329
1,886
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
imbatm4n
Janus
15
1 / 1 / 6
9,838
984
6,378
4,813
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
kaiyuan
Baron Samedi
15
5 / 0 / 1
10,600
1,060
12,697
7,857
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 0 / 4
9,368
937
5,349
5,659
1,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
8
8
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
1
0.25
L
0
3
1
0.17
W
Tsukuyomi
Kiryuu98
Tsukuyomi
1
0
5
3.5
L
Jormungandr
NJsHNIC
Jormungandr
1
1
0
1
W
0
0
3
1.5
L
Yu Huang
Rivenryu
Yu Huang
0
0
0
0
L
Nu Wa
hymiko
Nu Wa
0
2
0
0
W
Janus
imbatm4n
Janus
1
1
6
4
W
Baron Samedi
kaiyuan
Baron Samedi
5
0
1
5.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,125
Damage
34,787
37,202
Taken
30,280
22,286
Mitigated
10,359
3,678
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,662
175
0
1,941
10,287
6,537
0
5,629
4,658
0
10,629
L
3,759
2,796
0
1,279
9,405
2,695
0
5,656
3,749
0
23,716
W
Tsukuyomi
Kiryuu98
Tsukuyomi
7,266
1,266
0
444
5,622
1,349
0
4,094
1,326
0
30,164
L
Jormungandr
NJsHNIC
Jormungandr
6,548
226
0
458
11,878
11,507
0
4,963
6,915
24,688
999
W
3,097
1,005
0
1,553
6,329
1,886
0
4,272
1,694
0
26,450
L
Yu Huang
Rivenryu
Yu Huang
3,844
40
0
0
1,920
470
0
1,360
560
8,673
0
L
Nu Wa
hymiko
Nu Wa
10,312
2,491
0
0
3,712
1,077
0
1,467
2,245
34,567
363
W
Janus
imbatm4n
Janus
6,378
240
0
825
4,813
1,357
0
2,860
1,804
32,860
0
W
Baron Samedi
kaiyuan
Baron Samedi
12,697
269
1,652
3,960
7,857
3,976
0
4,283
3,332
24,741
0
W
5,349
4,265
0
689
5,659
1,791
0
3,324
2,166
0
15,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
48,647
177
Minions Killed
233
5
Camps Cleared
6
805,380
Distance Traveled
968,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,906
891
13
1
0
192,040
0
L
Rama
9,298
930
46
5
3
165,677
0
W
Tsukuyomi
9,709
971
50
5
1
201,336
0
L
Jormungandr
9,230
923
36
4
1
175,868
0
W
Neith
9,132
913
59
6
0
175,691
0
L
Yu Huang
8,494
849
15
2
0
107,996
0
L
Nu Wa
9,145
915
67
7
1
163,799
0
W
Janus
9,838
984
57
6
2
207,073
0
W
Baron Samedi
10,600
1,060
34
3
1
220,144
0
W
Rama
9,368
937
33
3
2
164,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role