Player Matchup

Danzaburou
Danzaburou
AJBSAB
Danzaburou
Level 116
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 19L
1,450 Elo+
Party 1
Izanami
Izanami
Culturedbasil66
Izanami
Level 101
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 1
Vulcan
Vulcan
T_Drage
Vulcan
Level 124
God Stats
11W - 11L
1,567 SR
Queue Stats
401W - 361L
1,468 Elo+
Solo
Achilles
Achilles
o4zv
Achilles
Level 29
God Stats
1W - 3L
1,313 SR
Queue Stats
40W - 45L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
s4mmys
Kumbhakarna
Level 156
God Stats
8W - 6L
1,629 SR
Queue Stats
264W - 240L
1,554 Elo+
Party 1
Team Averages
Level 105
1,586 SR
1,463 Elo+

VS

Team Averages
Level 134
1,568 SR
1,491 Elo+
Sylvanus
Sylvanus
Benyke98
Sylvanus
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
94W - 91L
1,510 Elo+
Solo
Anubis
Anubis
Exilime
Anubis
Level 125
God Stats
176W - 151L
1,483 SR
Queue Stats
216W - 203L
1,439 Elo+
Solo
Cupid
Cupid
MadEd
Cupid
Level 129
God Stats
34W - 25L
1,560 SR
Queue Stats
151W - 142L
1,521 Elo+
Solo
Arachne
Arachne
joshovi20
Arachne
Level 104
God Stats
3W - 3L
1,440 SR
Queue Stats
391W - 367L
1,471 Elo+
Solo
Janus
Janus
逝去的昨天
Janus
Level 152
God Stats
14W - 7L
1,644 SR
Queue Stats
286W - 279L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJBSAB
Danzaburou
12
4 / 3 / 2
6,996
538
8,466
9,659
3,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 2
7,745
596
848
5,999
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
T_Drage
Vulcan
15
3 / 1 / 2
8,367
644
8,125
5,367
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
o4zv
Achilles
13
3 / 5 / 2
7,112
547
8,254
11,554
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
s4mmys
Kumbhakarna
12
2 / 3 / 4
6,521
502
6,120
11,065
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Benyke98
Sylvanus
11
1 / 3 / 5
6,507
501
5,085
15,048
10,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Exilime
Anubis
13
3 / 4 / 2
8,035
618
6,025
7,520
2,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
MadEd
Cupid
11
2 / 2 / 5
6,117
471
6,257
5,956
1,803
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
joshovi20
Arachne
14
4 / 1 / 3
7,330
564
6,011
10,980
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 3 / 4
7,279
560
6,255
7,592
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
13
Kills
13
13
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AJBSAB
Danzaburou
4
3
2
1.67
W
Sylvanus
Benyke98
Sylvanus
1
3
5
1.17
L
1
1
2
2
W
Anubis
Exilime
Anubis
3
4
2
1
W
Cupid
MadEd
Cupid
2
2
5
2.25
L
Vulcan
T_Drage
Vulcan
3
1
2
4
W
Arachne
joshovi20
Arachne
4
1
3
5.5
L
Achilles
o4zv
Achilles
3
5
2
0.8
L
Kumbhakarna
s4mmys
Kumbhakarna
2
3
4
1.33
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
29,633
43,644
Taken
47,096
21,045
Mitigated
20,969
11,164
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AJBSAB
Danzaburou
8,466
4,184
0
3,521
9,659
3,339
0
3,824
5,835
0
41,512
W
Sylvanus
Benyke98
Sylvanus
5,085
646
2,737
5,045
15,048
10,435
29
3,122
11,515
22,092
302
L
848
517
0
1,447
5,999
1,509
136
2,902
3,097
0
49,943
W
Anubis
Exilime
Anubis
6,025
277
0
2,286
7,520
2,468
0
1,529
5,951
56,951
0
W
Cupid
MadEd
Cupid
6,257
3,576
349
1,881
5,956
1,803
0
1,672
4,062
0
39,270
L
Vulcan
T_Drage
Vulcan
8,125
147
0
1,719
5,367
1,526
0
3,291
2,076
66,017
0
W
Arachne
joshovi20
Arachne
6,011
4,092
0
6,242
10,980
4,442
0
1,412
9,375
0
56,893
L
Achilles
o4zv
Achilles
8,254
3,322
0
3,260
11,554
5,563
0
3,958
7,596
0
55,267
L
Kumbhakarna
s4mmys
Kumbhakarna
6,120
620
0
1,217
11,065
9,108
0
3,201
7,864
34,928
2,208
W
6,255
374
0
750
7,592
1,821
0
4,612
2,516
44,949
1,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
35,268
467
Minions Killed
387
0
Camps Cleared
0
1,269,196
Distance Traveled
1,297,146
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,996
538
81
6
0
241,233
0
W
Sylvanus
6,507
501
32
2
0
237,652
0
L
Izanami
7,745
596
103
8
0
207,453
3
W
Anubis
8,035
618
114
9
0
215,430
0
W
Cupid
6,117
471
64
5
0
240,859
7
L
Vulcan
8,367
644
129
10
0
283,080
2
W
Arachne
7,330
564
89
7
0
330,955
2
L
Achilles
7,112
547
93
7
0
278,509
0
L
Kumbhakarna
6,521
502
61
5
0
258,921
0
W
Janus
7,279
560
88
7
0
272,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role