Player Matchup

Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Druggershy
Danzaburou
Level 129
God Stats
5W - 3L
1,661 SR
Queue Stats
22W - 24L
1,473 Elo+
Party 1
Agni
Agni
brunochoa03
Agni
Level 115
God Stats
9W - 9L
1,548 SR
Queue Stats
171W - 159L
1,492 Elo+
Solo
Sol
Sol
maitre-yorck
Sol
Level 128
God Stats
5W - 5L
1,597 SR
Queue Stats
386W - 372L
1,379 Elo+
Solo
Yemoja
Yemoja
xSpinolino
Yemoja
Level 87
God Stats
4W - 3L
1,579 SR
Queue Stats
22W - 25L
1,467 Elo+
Party 1
Team Averages
Level 100
1,577 SR
1,462 Elo+

VS

Team Averages
Level 98
1,502 SR
1,503 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bronator
Anhur
Level 44
God Stats
15W - 13L
1,614 SR
Queue Stats
24W - 23L
1,607 Elo+
Solo
Nu Wa
Nu Wa
SamaniTheSlug
Nu Wa
Level 109
God Stats
18W - 11L
1,542 SR
Queue Stats
224W - 233L
1,419 Elo+
Solo
Aphrodite
Aphrodite
Vibex-20
Aphrodite
Level 61
God Stats
9W - 11L
1,341 SR
Queue Stats
60W - 81L
1,402 Elo+
Solo
Hou Yi
Hou Yi
Wankata
Hou Yi
Level 119
God Stats
1W - 2L
1,513 SR
Queue Stats
20W - 13L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 0 / 0
6,014
463
2,518
7,598
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Druggershy
Danzaburou
11
0 / 3 / 0
6,070
467
10,592
13,277
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 2 / 0
6,957
535
3,449
6,922
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
1 / 1 / 0
6,842
526
4,385
7,560
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
xSpinolino
Yemoja
11
0 / 1 / 1
6,069
467
2,367
9,808
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 0
8,299
638
3,643
4,649
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Bronator
Anhur
13
4 / 0 / 0
7,527
579
10,729
8,602
3,539
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 0
7,864
605
6,462
3,293
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Vibex-20
Aphrodite
12
0 / 1 / 3
6,990
538
4,463
11,753
5,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
Wankata
Hou Yi
12
0 / 2 / 3
6,942
534
5,164
10,776
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
W
Ra
 
Ra
1
1
0
1
W
Anhur
Bronator
Anhur
4
0
0
4
L
Danzaburou
Druggershy
Danzaburou
0
3
0
0
W
2
0
0
2
W
Aphrodite
Vibex-20
Aphrodite
0
1
3
1.5
W
Hou Yi
Wankata
Hou Yi
0
2
3
0.75
L
0
2
0
0
L
1
1
0
1
L
Yemoja
xSpinolino
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
30,461
45,165
Taken
39,073
13,416
Mitigated
15,979
21,094
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,518
1,773
0
2,015
7,598
2,905
0
1,321
6,277
0
32,074
W
Ra
 
Ra
3,643
503
194
1,145
4,649
1,667
538
2,684
1,965
63,726
935
W
Anhur
Bronator
Anhur
10,729
6,790
0
2,893
8,602
3,539
196
1,242
7,360
0
63,986
L
Danzaburou
Druggershy
Danzaburou
10,592
3,639
91
1,738
13,277
3,366
0
2,591
10,686
0
58,097
W
6,462
1,043
0
750
3,293
1,069
158
1,870
1,423
57,025
0
W
Aphrodite
Vibex-20
Aphrodite
4,463
1,007
5,144
5,940
11,753
5,910
125
1,431
10,322
24,403
2,122
W
Hou Yi
Wankata
Hou Yi
5,164
1,868
0
4,506
10,776
3,794
0
2,626
8,150
0
46,225
L
3,449
154
0
2,528
6,922
2,040
0
3,154
3,768
63,094
2,432
L
4,385
2,121
0
3,288
7,560
1,606
0
4,139
3,241
47,382
6,472
L
Yemoja
xSpinolino
Yemoja
2,367
1,100
7,620
3,814
9,808
3,499
0
2,948
6,860
13,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
37,622
393
Minions Killed
456
0
Camps Cleared
0
1,227,624
Distance Traveled
1,220,668
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,014
463
76
6
0
300,426
0
W
Ra
8,299
638
133
10
0
255,502
0
W
Anhur
7,527
579
97
7
0
223,941
2
L
Danzaburou
6,070
467
95
7
0
227,421
0
W
Nu Wa
7,864
605
103
8
0
248,761
0
W
Aphrodite
6,990
538
46
4
0
229,756
0
W
Hou Yi
6,942
534
77
6
0
262,708
0
L
Agni
6,957
535
127
10
0
252,768
0
L
Sol
6,842
526
81
6
0
233,608
0
L
Yemoja
6,069
467
14
1
0
213,401
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role