Player Matchup

Maui
Maui
Jmura71
Maui
Level 55
God Stats
14W - 8L
1,591 SR
Queue Stats
158W - 174L
1,399 Elo+
Solo
Chiron
Chiron
Mikkel-Awesome
Chiron
Level 129
God Stats
0W - 2L
1,278 SR
Queue Stats
56W - 72L
1,349 Elo+
Solo
Ra
Ra
XxAlexxX016
Ra
Level 125
God Stats
12W - 16L
1,472 SR
Queue Stats
117W - 110L
1,499 Elo+
Solo
Team Averages
Level 103
1,447 SR
1,416 Elo+

VS

Team Averages
Level 116
1,550 SR
1,426 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
wallie16
Neith
Level 85
God Stats
3W - 3L
1,653 SR
Queue Stats
204W - 213L
1,418 Elo+
Party 1
Ra
Ra
zHGTz
Ra
Level 119
God Stats
14W - 12L
1,497 SR
Queue Stats
156W - 175L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Jmura71
Maui
12
3 / 1 / 1
6,379
1,063
4,462
5,537
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 2
5,651
942
4,401
6,166
2,177
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 2
4,653
776
970
1,937
590
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 6
6,049
1,008
4,044
6,586
6,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
wallie16
Neith
11
5 / 2 / 2
6,657
1,110
3,546
5,167
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
11
1 / 1 / 5
6,411
1,069
3,348
3,419
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
7
7
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
6
4
L
Maui
Jmura71
Maui
3
1
1
3.5
L
1
5
2
0.4
L
0
1
2
1
W
Neith
wallie16
Neith
5
2
2
3
W
Ra
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,833
Damage
10,938
13,640
Taken
15,172
6,207
Mitigated
8,395
1,849
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,044
229
0
2,208
6,586
6,045
0
1,568
4,790
7,445
2,575
L
Maui
Jmura71
Maui
4,462
482
0
940
5,537
3,440
0
2,775
2,762
13,290
38
L
4,401
819
18
401
6,166
2,177
0
2,783
3,383
0
13,210
L
970
0
125
365
1,937
590
0
1,301
636
4,234
0
W
Neith
wallie16
Neith
3,546
1,525
0
1,786
5,167
1,366
270
1,706
3,247
0
11,069
W
Ra
3,348
458
370
1,298
3,419
984
269
1,490
1,729
25,272
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,683
Gold Earned
19,117
53
Minions Killed
74
0
Camps Cleared
0
275,444
Distance Traveled
401,704
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,049
1,008
10
2
0
142,834
3
L
Maui
6,379
1,063
20
3
0
129,900
2
L
Chiron
5,651
942
27
5
0
108,307
1
L
Ra
4,653
776
6
1
0
37,237
0
W
Neith
6,657
1,110
22
4
0
119,295
1
W
Ra
6,411
1,069
42
7
0
139,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role