Player Matchup

Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
VitorSSou
Discordia
Level 121
God Stats
5W - 3L
1,657 SR
Queue Stats
65W - 58L
1,499 Elo+
Solo
Arachne
Arachne
antho_FRA_24
Arachne
Level 63
God Stats
155W - 131L
1,559 SR
Queue Stats
196W - 198L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
chulthu
Kumbhakarna
Level 123
God Stats
4W - 3L
1,580 SR
Queue Stats
104W - 104L
1,357 Elo+
Solo
Team Averages
Level 113
1,559 SR
1,471 Elo+

VS

Team Averages
Level 91
1,372 SR
1,483 Elo+
Olorun
Olorun
IsYaBoyJesus69
Olorun
Level 109
God Stats
10W - 9L
1,509 SR
Queue Stats
76W - 81L
1,469 Elo+
Solo
Sylvanus
Sylvanus
KnowYourRole262
Sylvanus
Level 149
God Stats
81W - 81L
1,522 SR
Queue Stats
344W - 340L
1,477 Elo+
Solo
Cabrakan
Cabrakan
LILRedRaptor562
Cabrakan
Level 92
God Stats
1W - 1L
1,632 SR
Queue Stats
34W - 33L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Melendill
Morgan Le Fay
Level 76
God Stats
0W - 7L
1,044 SR
Queue Stats
66W - 60L
1,510 Elo+
Solo
Hachiman
Hachiman
SOGGYSEALS699
Hachiman
Level 27
God Stats
0W - 2L
1,154 SR
Queue Stats
34W - 33L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 0 / 0
4,151
830
2,946
2,934
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hel
 
Hel
6
0 / 0 / 1
3,580
716
224
1,979
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
VitorSSou
Discordia
7
2 / 0 / 0
3,951
790
1,479
2,233
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
antho_FRA_24
Arachne
7
0 / 1 / 1
3,608
722
1,041
2,993
889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
chulthu
Kumbhakarna
7
3 / 0 / 1
4,513
903
2,611
2,887
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
3,488
698
1,632
3,706
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
6
0 / 0 / 0
3,437
687
1,035
4,696
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
2
0 / 0 / 0
2,708
542
469
1,069
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
Melendill
Morgan Le Fay
6
0 / 2 / 0
3,404
681
2,223
2,860
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SOGGYSEALS699
Hachiman
1
0 / 0 / 0
2,536
507
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Hel
 
Hel
0
0
1
0.5
L
1
3
0
0.33
L
Sylvanus
0
0
0
0
L
Cabrakan
0
0
0
0
L
Morgan Le Fay
Melendill
Morgan Le Fay
0
2
0
0
L
Hachiman
SOGGYSEALS699
Hachiman
0
0
0
0
W
Discordia
VitorSSou
Discordia
2
0
0
2
W
Arachne
antho_FRA_24
Arachne
0
1
1
0.5
W
Kumbhakarna
chulthu
Kumbhakarna
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,301
Damage
5,359
13,026
Taken
12,331
3,506
Mitigated
4,732
5,932
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,946
2,262
0
651
2,934
775
288
853
2,081
0
30,936
W
Hel
 
Hel
224
0
1,406
1,301
1,979
410
0
571
1,328
8,728
0
L
1,632
408
0
876
3,706
880
0
1,911
1,564
13,744
0
L
Sylvanus
1,035
376
0
1,441
4,696
2,578
0
224
4,472
11,086
5,971
L
Cabrakan
469
220
0
331
1,069
555
0
0
1,069
2,609
0
L
Morgan Le Fay
Melendill
Morgan Le Fay
2,223
160
0
874
2,860
719
0
1,638
912
13,716
544
L
Hachiman
SOGGYSEALS699
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
VitorSSou
Discordia
1,479
44
0
734
2,233
532
0
1,261
660
10,790
1,428
W
Arachne
antho_FRA_24
Arachne
1,041
960
0
666
2,993
889
0
1,216
1,777
0
17,532
W
Kumbhakarna
chulthu
Kumbhakarna
2,611
237
0
1,174
2,887
900
0
885
2,002
18,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,803
Gold Earned
15,573
169
Minions Killed
92
0
Camps Cleared
0
535,847
Distance Traveled
306,605
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,151
830
68
14
0
88,120
4
W
Hel
3,580
716
17
3
0
99,540
0
L
Olorun
3,488
698
25
5
0
78,943
1
L
Sylvanus
3,437
687
39
8
0
90,210
0
L
Cabrakan
2,708
542
11
2
0
34,957
0
L
Morgan Le Fay
3,404
681
17
3
0
102,165
0
L
Hachiman
2,536
507
0
0
0
330
0
W
Discordia
3,951
790
18
4
0
98,148
0
W
Arachne
3,608
722
34
7
0
116,765
0
W
Kumbhakarna
4,513
903
32
6
0
133,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role