Player Matchup

Chaac
Chaac
AlexisGomez
Chaac
Level 106
God Stats
8W - 4L
1,492 SR
Queue Stats
67W - 79L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Altair7335
Kukulkan
Level 45
God Stats
54W - 69L
1,394 SR
Queue Stats
54W - 70L
1,322 Elo+
Solo
Aphrodite
Aphrodite
Strobbery06
Aphrodite
Level 35
God Stats
3W - 3L
1,548 SR
Queue Stats
18W - 23L
1,330 Elo+
Solo
Team Averages
Level 62
1,478 SR
1,372 Elo+

VS

Team Averages
Level 53
1,276 SR
1,306 Elo+
Aphrodite
Aphrodite
OliviaStitch
Aphrodite
Level 24
God Stats
0W - 4L
1,230 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 1
Bacchus
Bacchus
POOPY_HEAD24
Bacchus
Level 47
God Stats
0W - 3L
1,186 SR
Queue Stats
59W - 76L
1,304 Elo+
Solo
Neith
Neith
TheyEnvyxKai
Neith
Level 89
God Stats
14W - 30L
1,413 SR
Queue Stats
38W - 56L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 2
13,932
820
21,668
22,715
27,380
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Altair7335
Kukulkan
20
1 / 0 / 7
13,507
795
13,436
3,870
1,595
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Strobbery06
Aphrodite
18
1 / 2 / 6
11,958
703
5,669
10,897
5,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OliviaStitch
Aphrodite
17
0 / 1 / 1
10,698
629
5,043
11,702
5,570
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
POOPY_HEAD24
Bacchus
16
0 / 6 / 1
10,715
630
6,211
18,059
14,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 1 / 0
11,461
674
11,281
16,408
7,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Kukulkan
Altair7335
Kukulkan
1
0
7
4.5
L
Aphrodite
OliviaStitch
Aphrodite
0
1
1
0.5
L
Bacchus
POOPY_HEAD24
Bacchus
0
6
1
0.08
W
Aphrodite
Strobbery06
Aphrodite
1
2
6
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,773
Damage
22,535
37,482
Taken
46,169
34,097
Mitigated
27,594
23,234
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,668
2,308
0
8,092
22,715
27,380
1,063
6,159
16,422
0
90,716
W
Kukulkan
Altair7335
Kukulkan
13,436
327
0
2,391
3,870
1,595
2,108
1,173
2,697
61,623
97
L
Aphrodite
OliviaStitch
Aphrodite
5,043
370
7,424
6,978
11,702
5,570
0
6,098
5,575
25,501
0
L
Bacchus
POOPY_HEAD24
Bacchus
6,211
621
0
527
18,059
14,183
0
6,821
11,231
21,232
1,190
W
Aphrodite
Strobbery06
Aphrodite
5,669
41
6,201
6,550
10,897
5,122
1,191
3,748
6,908
21,220
162
L
11,281
3,651
467
3,749
16,408
7,841
0
6,117
10,233
0
49,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
32,874
245
Minions Killed
176
0
Camps Cleared
0
894,775
Distance Traveled
840,434
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,932
820
95
6
0
321,850
7
W
Kukulkan
13,507
795
108
6
0
277,462
0
L
Aphrodite
10,698
629
54
3
0
297,227
0
L
Bacchus
10,715
630
37
2
0
265,990
0
W
Aphrodite
11,958
703
42
2
0
295,463
0
L
Neith
11,461
674
85
5
0
277,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role