Player Matchup

Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
Mackarmyvet89
Gilgamesh
Diamond IV
Level 158
God Stats
63W - 40L
1,746 SR
Queue Stats
680W - 629L
2,028 MMR
Party 1
Agni
Agni
Platinum III
loosifurr
Agni
Platinum III
Level 121
God Stats
1W - 1L
1,862 SR
Queue Stats
115W - 92L
1,806 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,703 SR
1,778 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,562 SR
2,007 MMR
Jormungandr
Jormungandr
Platinum II
xMembers-_
Jormungandr
Platinum II
Level 247
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,959 MMR
Solo
Medusa
Medusa
Diamond III
xzolec
Medusa
Diamond III
Level 64
God Stats
7W - 3L
1,625 SR
Queue Stats
66W - 47L
2,102 MMR
Solo
Tyr
Tyr
Diamond V
оkay
Tyr
Diamond V
Level 169
God Stats
2W - 0L
1,563 SR
Queue Stats
130W - 140L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 4 / 3
9,597
738
8,491
15,404
17,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Mackarmyvet89
Gilgamesh
16
2 / 6 / 2
10,066
774
8,795
20,815
14,847
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
14
1 / 9 / 2
8,902
685
7,089
12,673
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboCerberusSerqetCabrakanFafnir

VS

Bans
CthulhuGebDiscordiaArtioVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
xMembers-_
Jormungandr
18
2 / 2 / 12
11,468
882
12,871
17,371
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
xzolec
Medusa
17
5 / 1 / 8
11,555
889
10,844
9,500
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tyr
оkay
Tyr
18
12 / 1 / 5
12,314
947
19,196
16,594
14,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
19
19
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
3
0.63
L
Gilgamesh
Mackarmyvet89
Gilgamesh
2
6
2
0.5
L
Agni
1
9
2
0.22
W
Jormungandr
xMembers-_
Jormungandr
2
2
12
4
W
Medusa
xzolec
Medusa
5
1
8
9
W
Tyr
оkay
Tyr
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
42,911
48,892
Taken
43,465
36,127
Mitigated
32,810
5,988
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,491
1,404
0
4,313
15,404
17,086
0
3,075
11,628
0
20,339
L
Gilgamesh
Mackarmyvet89
Gilgamesh
8,795
3,070
0
1,035
20,815
14,847
0
6,484
13,164
0
23,957
L
Agni
7,089
404
0
640
12,673
4,194
0
1,771
10,310
26,120
0
W
Jormungandr
xMembers-_
Jormungandr
12,871
1,661
0
4,877
17,371
14,853
661
2,843
13,863
45,285
983
W
Medusa
xzolec
Medusa
10,844
3,186
0
1,007
9,500
3,931
2,761
1,562
7,236
0
43,633
W
Tyr
оkay
Tyr
19,196
2,908
64
10,504
16,594
14,026
29
2,225
12,629
0
54,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
35,337
96
Minions Killed
198
0
Camps Cleared
0
717,474
Distance Traveled
768,173
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,597
738
29
2
0
254,194
0
L
Gilgamesh
10,066
774
23
2
0
257,559
2
L
Agni
8,902
685
44
3
0
205,721
3
W
Jormungandr
11,468
882
75
6
0
237,839
0
W
Medusa
11,555
889
76
6
0
267,334
0
W
Tyr
12,314
947
47
4
0
263,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role