Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheChosenSenpai
Neith
Level 107
God Stats
0W - 3L
1,205 SR
Queue Stats
348W - 381L
1,404 Elo+
Party 1
Xing Tian
Xing Tian
Xbox Power Off
Xing Tian
Level 159
God Stats
31W - 31L
1,540 SR
Queue Stats
647W - 671L
1,474 Elo+
Solo
Anhur
Anhur
destructioninc
Anhur
Level 105
God Stats
2W - 9L
1,247 SR
Queue Stats
391W - 406L
1,401 Elo+
Party 1
Atlas
Atlas
xMelodic242
Atlas
Level 171
God Stats
5W - 2L
1,532 SR
Queue Stats
153W - 171L
1,547 Elo+
Solo
Team Averages
Level 126
1,405 SR
1,465 Elo+

VS

Team Averages
Level 122
1,463 SR
1,454 Elo+
Xbalanque
Xbalanque
Famugong
Xbalanque
Level 145
God Stats
2W - 0L
1,750 SR
Queue Stats
47W - 48L
1,437 Elo+
Solo
Cernunnos
Cernunnos
Jay_5225
Cernunnos
Level 156
God Stats
4W - 3L
1,440 SR
Queue Stats
186W - 182L
1,536 Elo+
Solo
Ix Chel
Ix Chel
RemusXII
Ix Chel
Level 149
God Stats
3W - 2L
1,353 SR
Queue Stats
228W - 224L
1,480 Elo+
Solo
Vulcan
Vulcan
ToxicToxicFruit
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,376 Elo+
Solo
Agni
Agni
xxxLEV1ATHANxxx
Agni
Level 146
God Stats
1W - 2L
1,272 SR
Queue Stats
192W - 203L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 6 / 6
7,030
639
3,028
14,891
13,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 4
7,785
708
6,565
10,853
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Xbox Power Off
Xing Tian
12
0 / 4 / 7
7,142
649
7,600
14,904
9,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 4 / 6
8,164
742
2,447
10,975
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 5
9,656
878
14,080
16,463
14,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Famugong
Xbalanque
15
3 / 2 / 8
9,136
831
7,178
9,217
2,897
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Jay_5225
Cernunnos
18
7 / 1 / 12
10,594
963
14,197
11,497
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
RemusXII
Ix Chel
14
3 / 6 / 11
8,913
810
6,336
8,894
3,003
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 4 / 12
10,606
964
26,530
9,601
3,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 11
8,666
788
9,021
6,545
2,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
12
Kills
24
24
Deaths
15
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
6
0.5
W
Xbalanque
Famugong
Xbalanque
3
2
8
3.5
W
Cernunnos
Jay_5225
Cernunnos
7
1
12
13
W
Ix Chel
RemusXII
Ix Chel
3
6
11
1.42
L
2
6
4
0.67
W
9
4
12
3.75
L
Xing Tian
Xbox Power Off
Xing Tian
0
4
7
0.88
L
2
4
6
1.25
L
8
4
5
2.63
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,720
Damage
63,262
68,086
Taken
45,754
46,494
Mitigated
16,270
22,712
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,028
629
4,474
4,600
14,891
13,663
0
7,604
7,193
0
5,668
W
Xbalanque
Famugong
Xbalanque
7,178
3,221
921
3,220
9,217
2,897
84
4,980
4,027
0
15,695
W
Cernunnos
Jay_5225
Cernunnos
14,197
8,261
789
4,234
11,497
4,296
2,655
4,737
6,570
0
30,380
W
Ix Chel
RemusXII
Ix Chel
6,336
505
2,962
715
8,894
3,003
231
4,651
3,969
13,422
0
L
6,565
84
1,136
1,512
10,853
4,559
0
7,473
3,299
0
19,671
W
26,530
798
751
2,779
9,601
3,881
60
3,376
6,115
42,429
445
L
Xing Tian
Xbox Power Off
Xing Tian
7,600
169
0
1,807
14,904
9,138
0
7,043
7,767
13,591
0
L
2,447
1,880
1,924
1,949
10,975
5,115
0
8,198
2,672
0
14,760
L
14,080
3,757
1,011
4,299
16,463
14,019
0
10,750
5,633
31,613
409
W
9,021
316
194
795
6,545
2,193
663
2,898
3,607
14,711
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
47,915
102
Minions Killed
129
0
Camps Cleared
0
959,798
Distance Traveled
1,017,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,030
639
5
0
0
200,515
0
W
Xbalanque
9,136
831
17
2
0
191,406
0
W
Cernunnos
10,594
963
39
4
0
207,451
0
W
Ix Chel
8,913
810
22
2
0
190,219
0
L
Neith
7,785
708
18
2
0
178,634
0
W
Vulcan
10,606
964
35
3
0
219,091
0
L
Xing Tian
7,142
649
20
2
0
205,802
0
L
Anhur
8,164
742
42
4
0
184,403
0
L
Atlas
9,656
878
17
2
0
190,444
0
W
Agni
8,666
788
16
1
0
209,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role