Player Matchup

Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
E-Eye
Persephone
Level 146
God Stats
2W - 0L
1,620 SR
Queue Stats
12W - 18L
1,411 Elo+
Party 2
Susano
Susano
Jonru69
Susano
Level 129
God Stats
1W - 1L
1,590 SR
Queue Stats
67W - 42L
1,600 Elo+
Solo
Skadi
Skadi
SkuLL_iXaayzz
Skadi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,483 Elo+
Solo
Chaac
Chaac
SundIey-
Chaac
Level 128
God Stats
3W - 2L
1,577 SR
Queue Stats
14W - 18L
1,442 Elo+
Party 2
Team Averages
Level 139
1,557 SR
1,487 Elo+

VS

Team Averages
Level 147
1,521 SR
1,509 Elo+
Apollo
Apollo
 
Apollo
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bobytics
Mulan
Level 172
God Stats
1W - 1L
1,801 SR
Queue Stats
649W - 673L
1,490 Elo+
Party 1
Arachne
Arachne
PeterPenetreter
Arachne
Level 158
God Stats
7W - 5L
1,732 SR
Queue Stats
114W - 105L
1,481 Elo+
Party 3
Hercules
Hercules
UNNEYNEY
Hercules
Level 174
God Stats
2W - 8L
1,279 SR
Queue Stats
488W - 515L
1,529 Elo+
Party 1
Chang'e
Chang'e
Venestrike
Chang'e
Level 159
God Stats
0W - 1L
1,293 SR
Queue Stats
30W - 29L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 0 / 5
6,473
588
4,256
10,354
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
E-Eye
Persephone
12
2 / 2 / 3
7,128
648
4,263
5,817
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
Jonru69
Susano
12
4 / 0 / 3
6,536
594
5,127
8,946
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 1
7,224
657
6,236
4,215
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
SundIey-
Chaac
12
1 / 1 / 1
6,824
620
6,753
9,580
8,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 4 / 0
5,130
466
2,939
7,814
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Bobytics
Mulan
10
0 / 2 / 1
5,580
507
3,184
9,776
5,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 1 / 0
4,893
445
1,376
5,734
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
UNNEYNEY
Hercules
13
1 / 2 / 0
7,071
643
5,351
11,151
8,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Venestrike
Chang'e
11
1 / 3 / 0
5,999
545
2,717
7,401
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
3
4
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
5
4.5
L
Apollo
 
Apollo
0
4
0
0
L
Mulan
Bobytics
Mulan
0
2
1
0.25
W
Persephone
E-Eye
Persephone
2
2
3
1.75
W
Susano
Jonru69
Susano
4
0
3
5.5
L
1
1
0
1
W
3
1
1
3.5
W
Chaac
SundIey-
Chaac
1
1
1
1.5
L
Hercules
UNNEYNEY
Hercules
1
2
0
0.5
L
Chang'e
Venestrike
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
15,567
38,912
Taken
41,876
21,897
Mitigated
20,644
14,518
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,256
267
0
4,927
10,354
7,624
0
257
10,097
26,101
0
L
Apollo
 
Apollo
2,939
1,501
0
2,432
7,814
2,479
0
1,378
6,436
0
30,773
L
Mulan
Bobytics
Mulan
3,184
258
0
2,035
9,776
5,543
0
3,076
6,700
0
21,990
W
Persephone
E-Eye
Persephone
4,263
428
0
1,110
5,817
1,640
194
1,227
4,583
47,903
321
W
Susano
Jonru69
Susano
5,127
1,165
0
4,715
8,946
2,916
0
991
7,955
0
48,827
L
1,376
829
0
1,652
5,734
1,990
0
664
5,070
0
22,712
W
6,236
2,147
0
500
4,215
1,324
563
0
4,215
0
52,297
W
Chaac
SundIey-
Chaac
6,753
1,233
0
3,266
9,580
8,393
0
0
9,580
4,452
46,711
L
Hercules
UNNEYNEY
Hercules
5,351
3,364
0
4,260
11,151
8,658
0
1,583
9,568
0
54,394
L
Chang'e
Venestrike
Chang'e
2,717
88
522
3,100
7,401
1,974
0
2,999
4,402
41,312
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
28,673
402
Minions Killed
339
0
Camps Cleared
0
1,191,689
Distance Traveled
1,063,159
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,473
588
25
2
0
247,978
1
L
Apollo
5,130
466
53
5
0
222,310
0
L
Mulan
5,580
507
40
4
0
223,265
1
W
Persephone
7,128
648
99
9
0
228,946
2
W
Susano
6,536
594
78
7
0
277,647
0
L
Arachne
4,893
445
47
4
0
157,463
1
W
Skadi
7,224
657
95
9
0
214,266
0
W
Chaac
6,824
620
105
10
0
222,852
1
L
Hercules
7,071
643
111
10
0
235,599
0
L
Chang'e
5,999
545
88
8
0
224,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role