Player Matchup

Chiron
Chiron
 
Chiron
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FRM_99
Anubis
Level 89
God Stats
5W - 3L
1,434 SR
Queue Stats
143W - 149L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Pepe-Who
Cthulhu
Level 108
God Stats
6W - 1L
1,810 SR
Queue Stats
230W - 238L
1,422 Elo+
Party 1
Xing Tian
Xing Tian
Vash925
Xing Tian
Level 179
God Stats
2W - 2L
1,675 SR
Queue Stats
127W - 104L
1,578 Elo+
Solo
Cupid
Cupid
f1ipbabyt00th
Cupid
Level 226
God Stats
3W - 1L
1,542 SR
Queue Stats
251W - 261L
1,462 Elo+
Solo
Team Averages
Level 151
1,592 SR
1,476 Elo+

VS

Team Averages
Level 161
1,416 SR
1,482 Elo+
Olorun
Olorun
 
Olorun
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chronokitty
Arachne
Level 207
God Stats
20W - 24L
1,480 SR
Queue Stats
1,294W - 1,332L
1,488 Elo+
Solo
Bellona
Bellona
Superstoned87
Bellona
Level 128
God Stats
1W - 4L
1,291 SR
Queue Stats
436W - 440L
1,463 Elo+
Solo
Xbalanque
Xbalanque
TheGold D Ace
Xbalanque
Level 133
God Stats
1W - 4L
1,309 SR
Queue Stats
148W - 180L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
8 / 1 / 7
11,179
932
9,803
6,104
2,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
FRM_99
Anubis
17
4 / 1 / 13
9,877
823
12,783
10,951
5,675
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Pepe-Who
Cthulhu
15
3 / 3 / 13
10,467
872
6,794
15,316
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Vash925
Xing Tian
14
0 / 2 / 14
9,557
796
5,929
13,430
18,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 2 / 13
9,778
815
8,592
11,882
5,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
0 / 4 / 2
8,825
735
9,871
9,082
3,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Erlang Shen
 
Erlang Shen
1
0 / 2 / 0
3,162
264
0
1,264
239
Arachne
Chronokitty
Arachne
16
6 / 3 / 0
9,206
767
16,011
7,700
4,091
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
10
0 / 6 / 1
7,356
613
3,597
18,145
11,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
TheGold D Ace
Xbalanque
16
0 / 4 / 3
8,258
688
9,602
9,910
3,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
19
Kills
6
9
Deaths
19
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
7
11.5
L
Olorun
 
Olorun
0
4
2
0.25
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Arachne
Chronokitty
Arachne
6
3
0
2
W
Anubis
FRM_99
Anubis
4
1
13
10.5
W
Cthulhu
Pepe-Who
Cthulhu
3
3
13
3.17
L
Bellona
0
6
1
0.08
L
Xbalanque
TheGold D Ace
Xbalanque
0
4
3
0.38
W
Xing Tian
Vash925
Xing Tian
0
2
14
3.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
39,081
57,683
Taken
46,101
54,375
Mitigated
22,754
23,163
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,803
1,870
3,234
1,141
6,104
2,788
3,015
1,894
4,210
0
39,369
L
Olorun
 
Olorun
9,871
1,706
1,096
1,833
9,082
3,985
0
5,538
3,544
30,790
480
L
Erlang Shen
 
Erlang Shen
0
0
0
0
1,264
239
0
190
1,074
0
0
L
Arachne
Chronokitty
Arachne
16,011
14,377
86
1,633
7,700
4,091
0
3,342
4,358
0
22,274
W
Anubis
FRM_99
Anubis
12,783
443
695
3,862
10,951
5,675
1,127
2,815
8,136
36,413
378
W
Cthulhu
Pepe-Who
Cthulhu
6,794
151
1,387
2,073
15,316
21,768
447
1,868
13,448
21,841
584
L
Bellona
3,597
435
1,511
4,133
18,145
11,004
0
10,854
7,291
2,789
3,012
L
Xbalanque
TheGold D Ace
Xbalanque
9,602
3,538
461
2,087
9,910
3,435
0
5,177
4,733
0
26,008
W
Xing Tian
Vash925
Xing Tian
5,929
428
1,675
1,686
13,430
18,433
297
2,472
10,958
19,926
0
W
8,592
3,594
3,003
4,407
11,882
5,711
3,459
2,521
9,361
0
40,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,858
Gold Earned
36,807
248
Minions Killed
99
0
Camps Cleared
0
1,115,921
Distance Traveled
739,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,179
932
67
6
0
193,746
0
L
Olorun
8,825
735
42
4
0
184,052
0
L
Erlang Shen
3,162
264
0
0
0
0
0
L
Arachne
9,206
767
20
2
0
220,927
0
W
Anubis
9,877
823
62
5
0
216,457
0
W
Cthulhu
10,467
872
35
3
0
250,324
0
L
Bellona
7,356
613
1
0
0
139,606
0
L
Xbalanque
8,258
688
36
3
0
195,107
0
W
Xing Tian
9,557
796
18
2
0
234,573
0
W
Cupid
9,778
815
66
6
0
220,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role