Player Matchup

Ah Puch
Ah Puch
EldritchGuardian
Ah Puch
Level 149
God Stats
32W - 16L
1,719 SR
Queue Stats
154W - 159L
1,480 Elo+
Solo
Nu Wa
Nu Wa
KarmaTrain3298
Nu Wa
Level 55
God Stats
170W - 202L
1,472 SR
Queue Stats
172W - 210L
1,441 Elo+
Solo
Mulan
Mulan
Mogotogo090
Mulan
Level 157
God Stats
152W - 119L
1,663 SR
Queue Stats
1,006W - 1,051L
1,540 Elo+
Solo
Cthulhu
Cthulhu
TrueTrepid
Cthulhu
Level 234
God Stats
0W - 4L
1,595 SR
Queue Stats
318W - 322L
1,538 Elo+
Solo
Chernobog
Chernobog
qc_jay_qc88
Chernobog
Level 140
God Stats
30W - 30L
1,504 SR
Queue Stats
87W - 85L
1,457 Elo+
Solo
Team Averages
Level 147
1,591 SR
1,491 Elo+

VS

Team Averages
Level 136
1,710 SR
1,583 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jabatar
Charybdis
Level 233
God Stats
8W - 1L
2,032 SR
Queue Stats
96W - 40L
1,735 Elo+
Party 1
Ne Zha
Ne Zha
Sοlomon
Ne Zha
Level 217
God Stats
1W - 0L
2,016 SR
Queue Stats
65W - 24L
1,801 Elo+
Party 1
Cerberus
Cerberus
ºxoºWickettºoxº
Cerberus
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 181L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,151
1,230
4,495
5,619
3,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 2
6,126
1,225
3,208
3,824
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 4 / 0
5,452
1,090
4,829
6,068
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
TrueTrepid
Cthulhu
10
0 / 3 / 2
5,699
1,140
5,249
7,797
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
qc_jay_qc88
Chernobog
8
0 / 0 / 0
3,454
691
0
0
0
Team 1 Tickets

312

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 2
5,833
1,167
663
3,090
2,346
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
 
Ah Puch
10
0 / 2 / 0
5,334
1,067
678
2,391
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Jabatar
Charybdis
12
11 / 0 / 1
8,790
1,758
12,913
6,101
2,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ne Zha
Sοlomon
Ne Zha
12
1 / 1 / 7
6,574
1,315
4,655
4,961
3,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 7
6,747
1,349
2,582
5,520
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
W
Ah Puch
 
Ah Puch
0
2
0
0
L
2
3
1
0.83
W
Charybdis
Jabatar
Charybdis
11
0
1
11.5
L
1
3
2
0.67
L
1
4
0
0.25
W
Ne Zha
Sοlomon
Ne Zha
1
1
7
4.5
L
Cthulhu
TrueTrepid
Cthulhu
0
3
2
0.33
L
Chernobog
qc_jay_qc88
Chernobog
0
0
0
0
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,781
Damage
21,491
23,308
Taken
22,063
14,947
Mitigated
12,336
1,384
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
663
115
1,365
1,216
3,090
2,346
0
2,314
703
9,068
0
W
Ah Puch
 
Ah Puch
678
0
0
0
2,391
757
0
1,663
699
4,365
0
L
4,495
302
0
735
5,619
3,555
0
616
5,003
20,292
0
W
Charybdis
Jabatar
Charybdis
12,913
7,062
0
1,568
6,101
2,385
0
3,884
1,994
0
25,885
L
3,208
1,562
0
0
3,824
890
0
1,333
2,491
10,349
354
L
4,829
564
0
350
6,068
4,386
0
1,306
4,762
0
7,155
W
Ne Zha
Sοlomon
Ne Zha
4,655
1,903
0
1,267
4,961
3,221
0
2,278
2,439
0
20,748
L
Cthulhu
TrueTrepid
Cthulhu
5,249
538
45
254
7,797
6,116
0
668
7,129
9,181
0
L
Chernobog
qc_jay_qc88
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
2,582
392
0
629
5,520
3,627
0
2,221
2,974
7,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
33,278
69
Minions Killed
101
0
Camps Cleared
9
378,973
Distance Traveled
468,834
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,833
1,167
24
5
1
80,206
0
W
Ah Puch
5,334
1,067
6
1
3
84,440
1
L
Ah Puch
6,151
1,230
27
5
0
94,976
0
W
Charybdis
8,790
1,758
27
5
2
104,565
0
L
Nu Wa
6,126
1,225
17
3
0
82,167
0
L
Mulan
5,452
1,090
7
1
0
94,868
0
W
Ne Zha
6,574
1,315
31
6
3
97,943
0
L
Cthulhu
5,699
1,140
18
4
0
106,962
0
L
Chernobog
3,454
691
0
0
0
0
0
W
Cerberus
6,747
1,349
13
3
0
101,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role