Player Matchup

Atlas
Atlas
 
Atlas
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BiggusBeanius
Cernunnos
Level 68
God Stats
30W - 19L
1,696 SR
Queue Stats
182W - 162L
1,602 Elo+
Solo
Janus
Janus
ItsMeMartine
Janus
Level 180
God Stats
1W - 2L
1,438 SR
Queue Stats
110W - 92L
1,558 Elo+
Solo
Odin
Odin
Johnnyßravo
Odin
Level 97
God Stats
0W - 1L
1,701 SR
Queue Stats
59W - 48L
1,509 Elo+
Solo
Cerberus
Cerberus
Shonexxxx
Cerberus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,320 Elo+
Solo
Team Averages
Level 121
1,567 SR
1,498 Elo+

VS

Team Averages
Level 139
1,483 SR
1,520 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Infernapeman
Bastet
Level 149
God Stats
3W - 3L
1,617 SR
Queue Stats
321W - 286L
1,562 Elo+
Solo
Skadi
Skadi
Snufzz
Skadi
Level 122
God Stats
21W - 10L
1,724 SR
Queue Stats
373W - 336L
1,550 Elo+
Solo
Geb
Geb
o Ethxn o
Geb
Level 143
God Stats
3W - 7L
1,315 SR
Queue Stats
364W - 357L
1,494 Elo+
Party 1
Arachne
Arachne
owenbabowen
Arachne
Level 124
God Stats
4W - 2L
1,258 SR
Queue Stats
271W - 248L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 3 / 0
5,713
571
4,802
9,243
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BiggusBeanius
Cernunnos
7
0 / 3 / 0
4,389
439
2,135
5,940
1,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
5,025
503
4,226
7,119
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
4,836
484
2,893
11,055
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
Shonexxxx
Cerberus
7
0 / 7 / 2
4,582
458
2,098
10,205
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 1 / 1
5,902
590
3,695
4,238
2,381
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
12
3 / 2 / 2
7,025
703
7,656
7,719
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
Snufzz
Skadi
11
5 / 1 / 4
6,738
674
8,198
4,550
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 8
6,061
606
3,324
5,873
3,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
owenbabowen
Arachne
12
12 / 0 / 0
7,271
727
8,055
8,076
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
22
22
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
3
0
1.33
W
Zhong Kui
 
Zhong Kui
2
1
1
2.5
L
Cernunnos
BiggusBeanius
Cernunnos
0
3
0
0
W
Bastet
3
2
2
2
L
0
4
2
0.25
L
0
5
1
0.1
L
Cerberus
Shonexxxx
Cerberus
0
7
2
0.14
W
Skadi
Snufzz
Skadi
5
1
4
7
W
0
1
8
4
W
Arachne
owenbabowen
Arachne
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
30,928
43,562
Taken
30,456
17,437
Mitigated
11,615
9,466
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,802
1,656
0
1,726
9,243
3,831
0
1,299
7,944
24,301
6,834
W
Zhong Kui
 
Zhong Kui
3,695
907
0
1,481
4,238
2,381
543
2,420
1,596
31,732
5,795
L
Cernunnos
BiggusBeanius
Cernunnos
2,135
872
0
1,590
5,940
1,455
0
558
5,382
0
21,333
W
Bastet
7,656
1,306
0
3,131
7,719
2,270
68
502
7,217
0
46,766
L
4,226
315
0
1,674
7,119
2,182
0
2,144
4,975
32,833
0
L
2,893
932
0
3,269
11,055
3,485
0
0
11,055
0
24,088
L
Cerberus
Shonexxxx
Cerberus
2,098
216
0
1,207
10,205
6,484
0
2,545
7,660
8,901
0
W
Skadi
Snufzz
Skadi
8,198
2,321
0
534
4,550
1,259
514
2,020
2,530
0
48,688
W
3,324
124
0
849
5,873
3,340
0
2,839
2,912
14,382
2,019
W
Arachne
owenbabowen
Arachne
8,055
5,499
0
3,880
8,076
2,365
0
2,620
5,348
0
41,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
32,997
227
Minions Killed
340
0
Camps Cleared
0
972,469
Distance Traveled
1,022,814
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,713
571
57
6
0
239,525
0
W
Zhong Kui
5,902
590
71
7
0
179,304
0
L
Cernunnos
4,389
439
41
4
0
159,050
0
W
Bastet
7,025
703
86
9
0
184,141
3
L
Janus
5,025
503
62
6
0
200,618
0
L
Odin
4,836
484
50
5
0
174,036
0
L
Cerberus
4,582
458
17
2
0
199,240
0
W
Skadi
6,738
674
94
9
0
208,154
0
W
Geb
6,061
606
24
2
0
219,461
6
W
Arachne
7,271
727
65
7
0
231,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role