Player Matchup

Charybdis
Charybdis
MattDuck
Charybdis
Level 128
God Stats
0W - 2L
1,372 SR
Queue Stats
176W - 136L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
Socks08
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,441 Elo+
Party 1
Horus
Horus
TheGIbbster
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,448 Elo+
Party 1
Cliodhna
Cliodhna
aakivo
Cliodhna
Level 180
God Stats
1W - 6L
1,218 SR
Queue Stats
525W - 563L
1,464 Elo+
Party 2
Ymir
Ymir
savagemummy09
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,502 Elo+
Party 1
Team Averages
Level 91
1,418 SR
1,478 Elo+

VS

Team Averages
Level 121
1,577 SR
1,494 Elo+
Ares
Ares
 
Ares
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MoistHandys
Bellona
Level 125
God Stats
348W - 330L
1,523 SR
Queue Stats
422W - 427L
1,513 Elo+
Solo
Neith
Neith
SirDandy
Neith
Level 69
God Stats
3W - 0L
1,761 SR
Queue Stats
7W - 6L
1,484 Elo+
Solo
The Morrigan
The Morrigan
ThirdIsland4338
The Morrigan
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 49L
1,408 Elo+
Solo
Fenrir
Fenrir
loosed
Fenrir
Level 154
God Stats
12W - 8L
1,604 SR
Queue Stats
244W - 233L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MattDuck
Charybdis
9
1 / 3 / 1
5,241
524
3,977
6,778
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Socks08
Ah Puch
9
0 / 5 / 1
4,973
497
7,190
6,438
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,802
480
3,384
7,859
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cliodhna
aakivo
Cliodhna
11
1 / 4 / 1
5,535
554
3,181
8,593
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
1 / 3 / 0
5,121
512
3,349
9,059
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 1 / 6
6,485
649
6,375
9,757
5,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
MoistHandys
Bellona
12
2 / 0 / 2
7,048
705
4,368
8,124
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
SirDandy
Neith
11
1 / 1 / 4
6,130
613
4,715
4,076
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ThirdIsland4338
The Morrigan
10
3 / 1 / 4
5,862
586
3,855
6,896
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
loosed
Fenrir
12
10 / 0 / 2
6,869
687
6,639
6,074
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
18
18
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
6
5
L
Charybdis
MattDuck
Charybdis
1
3
1
0.5
W
Bellona
MoistHandys
Bellona
2
0
2
3
W
Neith
SirDandy
Neith
1
1
4
3
L
Ah Puch
Socks08
Ah Puch
0
5
1
0.1
L
0
3
0
0
W
The Morrigan
ThirdIsland4338
The Morrigan
3
1
4
5
L
Cliodhna
aakivo
Cliodhna
1
4
1
0.38
W
Fenrir
loosed
Fenrir
10
0
2
11
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
25,952
38,727
Taken
34,927
16,090
Mitigated
16,457
8,449
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,375
892
1,470
3,467
9,757
5,435
0
3,928
5,757
17,222
2,899
L
Charybdis
MattDuck
Charybdis
3,977
2,241
0
2,368
6,778
1,729
0
557
6,221
0
36,807
W
Bellona
MoistHandys
Bellona
4,368
2,452
0
4,805
8,124
5,318
255
1,109
6,764
0
51,093
W
Neith
SirDandy
Neith
4,715
1,556
0
635
4,076
1,355
0
111
3,965
0
39,949
L
Ah Puch
Socks08
Ah Puch
7,190
1,179
0
411
6,438
1,953
0
4,267
2,171
34,348
0
L
3,384
1,393
0
1,572
7,859
3,513
0
818
7,041
0
21,053
W
The Morrigan
ThirdIsland4338
The Morrigan
3,855
609
0
694
6,896
2,234
0
4,995
1,730
26,511
378
L
Cliodhna
aakivo
Cliodhna
3,181
502
0
3,465
8,593
2,484
0
422
8,171
0
41,578
W
Fenrir
loosed
Fenrir
6,639
1,326
0
3,510
6,074
2,115
0
209
5,832
0
37,110
L
3,349
1,111
0
633
9,059
6,411
0
3,622
5,437
14,528
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
32,394
264
Minions Killed
305
0
Camps Cleared
0
1,000,434
Distance Traveled
1,012,602
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,485
649
26
3
0
192,045
2
L
Charybdis
5,241
524
75
8
0
204,091
0
W
Bellona
7,048
705
99
10
0
191,411
0
W
Neith
6,130
613
72
7
0
174,629
1
L
Ah Puch
4,973
497
39
4
0
167,488
0
L
Horus
4,802
480
38
4
0
199,573
0
W
The Morrigan
5,862
586
49
5
0
187,149
0
L
Cliodhna
5,535
554
90
9
0
239,477
0
W
Fenrir
6,869
687
59
6
0
267,368
0
L
Ymir
5,121
512
22
2
0
189,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role