Player Matchup

Ra
Ra
Platinum V
 
Ra
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
 
Loki
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond II
BronkoJonko
Nike
Diamond II
Level 104
God Stats
3W - 1L
1,729 SR
Queue Stats
497W - 471L
2,333 MMR
Solo
Chiron
Chiron
Gold III
SoFunnyMaK
Chiron
Gold III
Level 149
God Stats
14W - 15L
1,529 SR
Queue Stats
132W - 121L
1,471 MMR
Solo
Ares
Ares
Gold V
weiji353213592
Ares
Gold V
Level 158
God Stats
16W - 23L
1,457 SR
Queue Stats
186W - 194L
1,294 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,543 SR
1,620 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,504 SR
1,414 MMR
Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver II
INVlXIBLE
Nut
Silver II
Level 103
God Stats
6W - 9L
1,542 SR
Queue Stats
30W - 46L
1,018 MMR
Solo
Achilles
Achilles
Platinum II
SabrіnaCarpenter
Achilles
Platinum II
Level 148
God Stats
21W - 28L
1,533 SR
Queue Stats
1,162W - 1,184L
2,071 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
destructoboy
Baron Samedi
Silver III
Level 158
God Stats
10W - 17L
1,445 SR
Queue Stats
259W - 270L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 1 / 1
5,252
875
2,365
2,922
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
8
1 / 1 / 3
4,270
712
1,969
4,017
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,130
688
1,179
2,259
633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
SoFunnyMaK
Chiron
8
2 / 0 / 0
4,476
746
2,756
2,660
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 1
3,934
656
1,520
3,650
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaKing ArthurFenrirRavana

VS

Bans
ArachneZhong KuiMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 2 / 0
4,680
780
2,287
3,678
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
 
Bacchus
7
0 / 1 / 0
4,030
672
2,361
4,936
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,448
575
1,223
2,048
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
4,143
691
794
3,551
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
destructoboy
Baron Samedi
8
0 / 2 / 2
4,165
694
1,488
3,242
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Loki
 
Loki
1
1
3
2.5
L
Ao Kuang
 
Ao Kuang
2
2
0
1
L
Bacchus
 
Bacchus
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
0
1
0
0
W
Chiron
SoFunnyMaK
Chiron
2
0
0
2
L
Baron Samedi
destructoboy
Baron Samedi
0
2
2
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,789
Damage
8,153
15,508
Taken
17,455
5,196
Mitigated
6,868
6,648
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,365
369
221
1,235
2,922
911
0
2,004
918
29,689
0
W
Loki
 
Loki
1,969
584
0
1,523
4,017
998
0
1,756
2,261
0
24,662
L
Ao Kuang
 
Ao Kuang
2,287
601
0
909
3,678
1,113
0
622
2,942
22,464
1,100
L
Bacchus
 
Bacchus
2,361
461
0
1,867
4,936
2,950
0
1,314
3,622
15,874
0
W
1,179
78
0
750
2,259
633
0
0
2,259
0
16,535
L
1,223
760
0
810
2,048
509
0
206
1,842
0
15,087
L
794
262
0
1,301
3,551
1,134
0
0
3,551
0
18,144
W
Chiron
SoFunnyMaK
Chiron
2,756
1,315
106
1,152
2,660
699
0
1,069
1,591
0
30,343
L
Baron Samedi
destructoboy
Baron Samedi
1,488
126
0
640
3,242
1,162
0
1,479
1,613
24,727
0
W
1,520
239
0
1,661
3,650
1,955
0
1,292
2,358
10,643
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,062
Gold Earned
20,466
224
Minions Killed
191
0
Camps Cleared
0
709,664
Distance Traveled
622,110
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,252
875
68
11
0
168,384
0
W
Loki
4,270
712
45
8
0
163,176
3
L
Ao Kuang
4,680
780
51
9
0
162,998
0
L
Bacchus
4,030
672
19
3
0
135,450
0
W
Nike
4,130
688
31
5
0
87,715
2
L
Nut
3,448
575
30
5
0
81,009
0
L
Achilles
4,143
691
46
8
0
109,619
0
W
Chiron
4,476
746
63
11
0
144,308
1
L
Baron Samedi
4,165
694
45
8
0
133,034
0
W
Ares
3,934
656
17
3
0
146,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role