Player Matchup

Olorun
Olorun
Billystumps1326
Olorun
Level 61
God Stats
12W - 11L
1,500 SR
Queue Stats
116W - 118L
1,442 Elo+
Solo
Charybdis
Charybdis
D3M0NS0UT
Charybdis
Level 48
God Stats
10W - 9L
1,517 SR
Queue Stats
54W - 92L
1,416 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Holybananas-_-
Cu Chulainn
Level 77
God Stats
7W - 6L
1,595 SR
Queue Stats
47W - 58L
1,397 Elo+
Party 2
Fenrir
Fenrir
Tactical-_-Ghoul
Fenrir
Level 108
God Stats
14W - 9L
1,526 SR
Queue Stats
48W - 52L
1,439 Elo+
Party 2
Geb
Geb
Themortemhommie
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 87L
1,429 Elo+
Party 2
Team Averages
Level 80
1,528 SR
1,425 Elo+

VS

Team Averages
Level 90
1,477 SR
1,427 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
HighbrowGlue18
Mercury
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 63L
1,335 Elo+
Solo
Susano
Susano
KnDxVeego
Susano
Level 67
God Stats
7W - 19L
1,378 SR
Queue Stats
109W - 113L
1,441 Elo+
Party 1
Olorun
Olorun
SacredSyster
Olorun
Level 147
God Stats
6W - 5L
1,480 SR
Queue Stats
156W - 192L
1,425 Elo+
Party 1
Shiva
Shiva
freakyrican11
Shiva
Level 89
God Stats
38W - 36L
1,530 SR
Queue Stats
229W - 239L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,638
564
1,724
3,106
869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
D3M0NS0UT
Charybdis
9
0 / 1 / 2
5,305
531
4,298
4,921
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Holybananas-_-
Cu Chulainn
11
5 / 0 / 1
6,510
651
4,351
7,393
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
6 / 0 / 1
6,090
609
3,999
6,592
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
4,941
494
2,688
8,437
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 3
5,242
524
2,398
6,441
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,358
436
221
5,217
1,363
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Susano
KnDxVeego
Susano
10
1 / 3 / 0
5,091
509
3,703
6,158
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Olorun
9
3 / 2 / 0
5,077
508
7,085
6,281
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 3 / 0
5,153
515
3,576
7,116
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
3
0.75
W
0
1
2
1
W
Charybdis
D3M0NS0UT
Charybdis
0
1
2
1
L
0
2
0
0
W
Cu Chulainn
Holybananas-_-
Cu Chulainn
5
0
1
5.5
L
Susano
KnDxVeego
Susano
1
3
0
0.33
L
Olorun
3
2
0
1.5
W
6
0
1
6.5
W
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,060
Damage
16,983
30,449
Taken
31,213
14,946
Mitigated
14,065
10,386
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,398
235
0
996
6,441
4,903
0
1,186
5,255
13,269
127
W
1,724
292
60
998
3,106
869
106
296
2,810
32,538
595
W
Charybdis
D3M0NS0UT
Charybdis
4,298
2,456
0
2,723
4,921
1,518
16
2,481
2,440
0
43,884
L
221
0
0
433
5,217
1,363
0
0
5,217
0
22,881
W
Cu Chulainn
Holybananas-_-
Cu Chulainn
4,351
1,031
0
1,308
7,393
5,306
0
0
6,954
0
39,135
L
Susano
KnDxVeego
Susano
3,703
498
0
1,288
6,158
1,974
0
1,486
4,672
0
24,717
L
Olorun
7,085
3,515
210
1,830
6,281
2,024
0
1,669
4,612
25,783
4,919
W
3,999
449
0
2,876
6,592
2,358
0
1,000
5,592
0
30,757
W
2,688
459
150
2,271
8,437
4,895
0
4,972
3,465
8,745
0
L
3,576
1,015
0
1,531
7,116
3,801
0
0
7,116
0
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
24,921
254
Minions Killed
199
0
Camps Cleared
0
975,654
Distance Traveled
1,012,845
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,242
524
21
2
0
201,192
0
W
Olorun
5,638
564
61
6
0
188,285
4
W
Charybdis
5,305
531
79
8
0
168,346
0
L
Mercury
4,358
436
44
4
0
232,509
0
W
Cu Chulainn
6,510
651
50
5
0
181,410
2
L
Susano
5,091
509
40
4
0
221,622
2
L
Olorun
5,077
508
49
5
0
163,727
2
W
Fenrir
6,090
609
57
6
0
237,490
2
W
Geb
4,941
494
7
1
0
200,123
0
L
Shiva
5,153
515
45
5
0
193,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role