Player Matchup

Horus
Horus
Mojojo9793
Horus
Level 67
God Stats
0W - 2L
1,317 SR
Queue Stats
187W - 206L
1,491 Elo+
Party 1
Ishtar
Ishtar
Pookie My Ducky
Ishtar
Level 137
God Stats
5W - 4L
1,631 SR
Queue Stats
243W - 246L
1,481 Elo+
Party 1
Persephone
Persephone
haxfire
Persephone
Level 109
God Stats
8W - 7L
1,615 SR
Queue Stats
157W - 169L
1,453 Elo+
Solo
Da Ji
Da Ji
inf1r3andbl00d
Da Ji
Level 129
God Stats
0W - 5L
1,606 SR
Queue Stats
251W - 202L
1,565 Elo+
Solo
Nut
Nut
xmasterxyoda
Nut
Level 150
God Stats
4W - 3L
1,728 SR
Queue Stats
161W - 153L
1,471 Elo+
Party 1
Team Averages
Level 118
1,579 SR
1,492 Elo+

VS

Team Averages
Level 131
1,529 SR
1,506 Elo+
Nu Wa
Nu Wa
KobeReapZz
Nu Wa
Level 111
God Stats
2W - 1L
1,429 SR
Queue Stats
409W - 381L
1,540 Elo+
Party 2
Thanatos
Thanatos
SethReapZz
Thanatos
Level 124
God Stats
2W - 2L
1,405 SR
Queue Stats
281W - 286L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
Wholl
Sylvanus
Level 139
God Stats
3W - 0L
1,792 SR
Queue Stats
191W - 183L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
find_stork
Tsukuyomi
Level 202
God Stats
2W - 0L
1,500 SR
Queue Stats
361W - 322L
1,542 Elo+
Solo
Medusa
Medusa
limboplays
Medusa
Level 80
God Stats
14W - 11L
1,520 SR
Queue Stats
357W - 361L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
3 / 7 / 10
9,879
760
8,094
26,556
27,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

1
0 / 2 / 1
3,383
260
0
2,036
103
Persephone
haxfire
Persephone
20
10 / 3 / 8
12,686
976
23,288
12,003
4,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 6 / 6
9,849
758
9,042
10,758
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 2 / 0
3,260
251
0
1,832
79

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
4 / 6 / 3
9,269
713
9,972
9,418
3,623
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SethReapZz
Thanatos
16
4 / 7 / 2
10,679
821
6,004
11,177
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
Wholl
Sylvanus
17
2 / 2 / 10
10,954
843
6,064
16,311
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
find_stork
Tsukuyomi
19
7 / 3 / 6
12,061
928
13,128
13,280
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
limboplays
Medusa
16
3 / 6 / 7
10,152
781
11,762
14,694
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
20
Kills
20
20
Deaths
24
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
6
3
0.92
L
Horus
3
7
10
1.14
L
0
2
1
0.25
W
Thanatos
SethReapZz
Thanatos
4
7
2
0.71
W
Sylvanus
Wholl
Sylvanus
2
2
10
3.5
W
Tsukuyomi
find_stork
Tsukuyomi
7
3
6
3.33
L
Persephone
haxfire
Persephone
10
3
8
4.67
L
7
6
6
1.67
W
Medusa
limboplays
Medusa
3
6
7
1.08
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
46,930
53,185
Taken
64,880
37,329
Mitigated
37,303
16,105
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,972
1,841
762
447
9,418
3,623
2,147
3,120
6,298
19,165
0
L
Horus
8,094
4,216
2,132
8,562
26,556
27,023
0
7,600
18,956
0
18,205
L
0
0
0
0
2,036
103
0
1,452
584
0
0
W
Thanatos
SethReapZz
Thanatos
6,004
1,662
702
3,284
11,177
4,048
1,688
4,096
7,081
0
15,200
W
Sylvanus
Wholl
Sylvanus
6,064
1,542
5,405
7,237
16,311
18,903
1,584
4,111
12,200
13,911
204
W
Tsukuyomi
find_stork
Tsukuyomi
13,128
3,119
411
4,346
13,280
5,216
1,767
5,699
7,581
0
40,882
L
Persephone
haxfire
Persephone
23,288
512
1,476
2,917
12,003
4,818
0
2,264
9,724
61,215
0
L
9,042
2,323
292
726
10,758
5,306
0
3,280
7,478
0
12,949
W
Medusa
limboplays
Medusa
11,762
4,874
610
1,507
14,694
5,513
2,598
6,262
8,432
0
30,258
L
0
0
0
0
1,832
79
0
1,357
475
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
53,115
105
Minions Killed
139
0
Camps Cleared
0
535,831
Distance Traveled
1,093,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,269
713
14
1
0
187,287
0
L
Horus
9,879
760
15
1
0
185,960
0
L
Ishtar
3,383
260
0
0
0
0
0
W
Thanatos
10,679
821
11
1
0
193,494
0
W
Sylvanus
10,954
843
12
1
0
211,514
0
W
Tsukuyomi
12,061
928
61
5
0
260,771
0
L
Persephone
12,686
976
87
7
0
233,144
0
L
Da Ji
9,849
758
3
0
0
116,727
0
W
Medusa
10,152
781
41
3
0
240,799
0
L
Nut
3,260
251
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role