Player Matchup

Skadi
Skadi
Gold IV
ARabidCow
Skadi
Gold IV
Level 167
God Stats
0W - 2L
1,308 SR
Queue Stats
506W - 523L
1,156 MMR
Solo
Cthulhu
Cthulhu
Silver II
QueDaGoD4460
Cthulhu
Silver II
Level 121
God Stats
1W - 1L
1,764 SR
Queue Stats
80W - 118L
1,127 MMR
Solo
Arachne
Arachne
Bronze V
SAVII FTP
Arachne
Bronze V
Level 65
God Stats
1W - 1L
1,567 SR
Queue Stats
3W - 29L
1,226 MMR
Party 1
Ra
Ra
Silver II
lonesmoker26
Ra
Silver II
Level 159
God Stats
0W - 1L
1,410 SR
Queue Stats
3W - 2L
1,317 MMR
Solo
Scylla
Scylla
Bronze III
syrilence35
Scylla
Bronze III
Level 60
God Stats
0W - 1L
1,124 SR
Queue Stats
0W - 7L
1,400 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,435 SR
1,245 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,480 SR
1,245 MMR
Apollo
Apollo
Gold V
BanWorldHell
Apollo
Gold V
Level 44
God Stats
5W - 10L
1,450 SR
Queue Stats
34W - 36L
1,329 MMR
Solo
Ganesha
Ganesha
Silver I
CONTETRON
Ganesha
Silver I
Level 158
God Stats
48W - 56L
1,526 SR
Queue Stats
270W - 295L
1,178 MMR
Party 2
Mercury
Mercury
Gold IV
Inca_Emperor
Mercury
Gold IV
Level 148
God Stats
3W - 4L
1,475 SR
Queue Stats
124W - 131L
1,317 MMR
Solo
Mulan
Mulan
Gold III
OmarKenpachi
Mulan
Gold III
Level 159
God Stats
5W - 4L
1,524 SR
Queue Stats
276W - 295L
1,378 MMR
Party 2
Nu Wa
Nu Wa
Silver I
SONNECA
Nu Wa
Silver I
Level 193
God Stats
8W - 8L
1,425 SR
Queue Stats
337W - 354L
1,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ARabidCow
Skadi
11
0 / 0 / 0
5,276
528
3,380
5,419
1,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
QueDaGoD4460
Cthulhu
8
0 / 1 / 0
4,668
467
3,000
7,296
5,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
SAVII FTP
Arachne
8
0 / 3 / 0
4,491
449
996
8,094
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 2 / 0
4,376
438
1,906
6,719
2,714
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
7
0 / 5 / 0
3,965
397
1,553
5,532
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
MedusaCu ChulainnRavanaYmir

VS

Bans
SurtrThanatosArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 0 / 0
6,128
613
3,326
5,248
1,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ganesha
CONTETRON
Ganesha
11
1 / 0 / 5
6,288
629
3,707
5,601
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Inca_Emperor
Mercury
11
4 / 0 / 3
5,870
587
3,020
6,293
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 1
6,418
642
5,895
8,232
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
SONNECA
Nu Wa
10
3 / 0 / 3
5,995
600
6,817
2,575
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
ARabidCow
Skadi
0
0
0
0
W
Apollo
1
0
0
1
W
Ganesha
CONTETRON
Ganesha
1
0
5
3.5
W
Mercury
Inca_Emperor
Mercury
4
0
3
5.5
W
2
0
1
2.5
L
Cthulhu
QueDaGoD4460
Cthulhu
0
1
0
0
L
Arachne
SAVII FTP
Arachne
0
3
0
0
W
Nu Wa
SONNECA
Nu Wa
3
0
3
4.5
L
0
2
0
0
L
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
22,765
33,060
Taken
27,949
13,266
Mitigated
12,425
5,923
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ARabidCow
Skadi
3,380
754
0
1,295
5,419
1,598
0
641
4,652
0
41,030
W
Apollo
3,326
1,337
0
2,808
5,248
1,593
175
96
5,152
0
46,383
W
Ganesha
CONTETRON
Ganesha
3,707
381
0
2,196
5,601
3,173
0
1,706
3,726
21,484
4,651
W
Mercury
Inca_Emperor
Mercury
3,020
987
0
2,354
6,293
2,504
0
99
6,194
0
38,755
W
5,895
1,281
0
3,720
8,232
4,466
107
3,286
4,946
0
47,080
L
Cthulhu
QueDaGoD4460
Cthulhu
3,000
492
0
1,330
7,296
5,124
0
375
6,795
26,254
0
L
Arachne
SAVII FTP
Arachne
996
744
0
812
8,094
2,601
0
2,459
5,323
0
24,252
W
Nu Wa
SONNECA
Nu Wa
6,817
1,918
0
767
2,575
689
10
1,053
1,472
34,867
0
L
1,906
184
511
981
6,719
2,714
0
2,983
3,405
22,510
0
L
Scylla
1,553
237
0
994
5,532
1,229
0
2,756
2,622
14,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
30,699
246
Minions Killed
342
0
Camps Cleared
0
984,598
Distance Traveled
1,031,718
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,276
528
74
7
0
198,864
0
W
Apollo
6,128
613
107
11
0
175,391
2
W
Ganesha
6,288
629
10
1
0
234,759
3
W
Mercury
5,870
587
66
7
0
255,737
3
W
Mulan
6,418
642
80
8
0
168,894
3
L
Cthulhu
4,668
467
50
5
0
179,830
0
L
Arachne
4,491
449
56
6
0
221,316
0
W
Nu Wa
5,995
600
79
8
0
196,937
2
L
Ra
4,376
438
44
4
0
211,616
0
L
Scylla
3,965
397
22
2
0
172,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role