Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Acutefate
Tyr
Level 157
God Stats
13W - 6L
1,696 SR
Queue Stats
136W - 64L
1,697 Elo+
Party 2
Aphrodite
Aphrodite
Acutekarma
Aphrodite
Level 159
God Stats
17W - 5L
1,786 SR
Queue Stats
77W - 32L
1,707 Elo+
Party 2
Ah Puch
Ah Puch
BlueJAY405364
Ah Puch
Level 147
God Stats
3W - 0L
1,849 SR
Queue Stats
168W - 113L
1,581 Elo+
Solo
Hun Batz
Hun Batz
BlueThunder2050
Hun Batz
Level 162
God Stats
5W - 4L
1,500 SR
Queue Stats
45W - 49L
1,499 Elo+
Solo
Team Averages
Level 156
1,666 SR
1,597 Elo+

VS

Team Averages
Level 111
1,529 SR
1,424 Elo+
Poseidon
Poseidon
ChaacaChaaca
Poseidon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 91L
1,498 Elo+
Solo
Hercules
Hercules
TearlessSpice32
Hercules
Level 147
God Stats
17W - 16L
1,588 SR
Queue Stats
253W - 308L
1,508 Elo+
Solo
Discordia
Discordia
l1UPl Daany07
Discordia
Level 127
God Stats
96W - 86L
1,484 SR
Queue Stats
326W - 345L
1,489 Elo+
Party 1
King Arthur
King Arthur
l1UPl Strong
King Arthur
Level 121
God Stats
54W - 62L
1,571 SR
Queue Stats
272W - 303L
1,441 Elo+
Party 1
Chaac
Chaac
吃老衲一拳
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 15
9,490
949
7,378
4,049
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
15 / 1 / 13
11,171
1,117
18,281
13,964
9,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
Acutekarma
Aphrodite
16
5 / 1 / 20
10,589
1,059
9,319
11,358
7,041
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
14
0 / 0 / 6
8,330
833
2,280
1,592
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
16
5 / 1 / 10
9,655
966
5,740
7,557
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChaacaChaaca
Poseidon
15
1 / 5 / 1
9,008
901
3,707
9,165
2,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
10
0 / 1 / 0
7,314
731
757
1,451
689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
l1UPl Daany07
Discordia
14
0 / 8 / 2
8,374
837
4,739
8,354
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
l1UPl Strong
King Arthur
14
1 / 7 / 1
8,685
869
4,799
15,501
17,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 8 / 0
7,544
754
5,436
12,729
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
6
29
Kills
2
3
Deaths
29
64
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
15
11.5
W
15
1
13
21.5
W
Aphrodite
Acutekarma
Aphrodite
5
1
20
15
W
Ah Puch
0
0
6
3
W
Hun Batz
5
1
10
10
L
Poseidon
ChaacaChaaca
Poseidon
1
5
1
0.3
L
Hercules
0
1
0
0
L
Discordia
l1UPl Daany07
Discordia
0
8
2
0.13
L
King Arthur
l1UPl Strong
King Arthur
1
7
1
0.21
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,998
Damage
19,438
38,520
Taken
47,200
21,532
Mitigated
34,414
17,029
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,378
1,745
0
2,180
4,049
1,605
1,091
1,111
2,938
0
30,682
W
18,281
3,418
0
3,133
13,964
9,530
21
2,627
11,065
0
30,853
W
Aphrodite
Acutekarma
Aphrodite
9,319
1,368
4,309
5,892
11,358
7,041
230
2,800
8,275
21,954
0
W
Ah Puch
2,280
94
0
308
1,592
519
382
234
1,358
20,354
0
W
Hun Batz
5,740
352
0
1,207
7,557
2,837
280
2,772
4,748
0
27,661
L
Poseidon
ChaacaChaaca
Poseidon
3,707
443
0
1,829
9,165
2,206
0
1,732
7,433
30,694
0
L
Hercules
757
234
0
96
1,451
689
0
183
1,268
0
1,680
L
Discordia
l1UPl Daany07
Discordia
4,739
41
0
0
8,354
2,133
0
2,046
6,308
24,976
0
L
King Arthur
l1UPl Strong
King Arthur
4,799
507
0
864
15,501
17,241
0
4,657
10,844
1,519
12,292
L
5,436
577
0
1,244
12,729
12,145
0
2,981
9,748
0
9,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
40,925
219
Minions Killed
161
0
Camps Cleared
0
1,051,696
Distance Traveled
783,042
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,490
949
46
5
0
213,411
0
W
Tyr
11,171
1,117
32
3
0
232,796
0
W
Aphrodite
10,589
1,059
37
4
0
230,082
5
W
Ah Puch
8,330
833
51
5
0
147,742
0
W
Hun Batz
9,655
966
53
5
0
227,665
7
L
Poseidon
9,008
901
88
9
0
176,491
0
L
Hercules
7,314
731
3
0
0
34,618
0
L
Discordia
8,374
837
44
4
0
179,388
0
L
King Arthur
8,685
869
17
2
0
191,959
0
L
Chaac
7,544
754
9
1
0
200,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role