Player Matchup

Hun Batz
Hun Batz
McGirbo
Hun Batz
Level 126
God Stats
0W - 3L
1,225 SR
Queue Stats
461W - 465L
1,453 Elo+
Party 2
Kuzenbo
Kuzenbo
Smitenugguh
Kuzenbo
Level 106
God Stats
189W - 192L
1,600 SR
Queue Stats
609W - 636L
1,564 Elo+
Solo
Ah Puch
Ah Puch
jobordaty
Ah Puch
Level 61
God Stats
45W - 42L
1,527 SR
Queue Stats
303W - 341L
1,457 Elo+
Party 2
Team Averages
Level 98
1,451 SR
1,491 Elo+

VS

Team Averages
Level 133
1,663 SR
1,517 Elo+
Gilgamesh
Gilgamesh
LZboulder
Gilgamesh
Level 128
God Stats
2W - 0L
1,794 SR
Queue Stats
102W - 106L
1,511 Elo+
Party 1
Chaac
Chaac
Sev3nSpades
Chaac
Level 143
God Stats
22W - 10L
1,620 SR
Queue Stats
112W - 118L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
xOnyxCreedx
Cabrakan
Level 128
God Stats
8W - 4L
1,576 SR
Queue Stats
139W - 139L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
McGirbo
Hun Batz
19
4 / 4 / 5
12,197
813
8,839
15,265
9,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Smitenugguh
Kuzenbo
18
6 / 3 / 4
11,479
765
16,079
17,391
23,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Puch
jobordaty
Ah Puch
5
0 / 0 / 0
6,382
425
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LZboulder
Gilgamesh
17
0 / 5 / 7
11,329
755
8,036
13,125
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 5 / 2
12,100
807
4,699
17,908
12,275
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cabrakan
xOnyxCreedx
Cabrakan
20
5 / 1 / 0
13,540
903
15,821
17,374
19,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
7
7
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
LZboulder
Gilgamesh
0
5
7
0.7
L
Hun Batz
McGirbo
Hun Batz
4
4
5
1.63
W
2
5
2
0.6
L
Kuzenbo
Smitenugguh
Kuzenbo
6
3
4
2.67
L
Ah Puch
jobordaty
Ah Puch
0
0
0
0
W
Cabrakan
xOnyxCreedx
Cabrakan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
28,556
32,656
Taken
48,407
32,838
Mitigated
43,021
5,210
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
LZboulder
Gilgamesh
8,036
1,786
0
1,412
13,125
11,229
1,940
3,748
9,377
0
39,228
L
Hun Batz
McGirbo
Hun Batz
8,839
1,561
0
2,400
15,265
9,794
0
8,876
5,220
0
42,183
W
4,699
755
0
3,668
17,908
12,275
300
6,031
11,877
0
35,655
L
Kuzenbo
Smitenugguh
Kuzenbo
16,079
4,728
0
2,810
17,391
23,044
0
4,991
11,184
37,294
237
L
Ah Puch
jobordaty
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
xOnyxCreedx
Cabrakan
15,821
1,323
0
1,047
17,374
19,517
97
6,209
11,165
65,300
1,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
36,969
111
Minions Killed
239
0
Camps Cleared
0
542,158
Distance Traveled
802,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,329
755
55
4
0
242,200
0
L
Hun Batz
12,197
813
76
5
0
282,769
0
W
Chaac
12,100
807
79
5
0
267,748
0
L
Kuzenbo
11,479
765
35
2
0
259,389
0
L
Ah Puch
6,382
425
0
0
0
0
0
W
Cabrakan
13,540
903
105
7
0
292,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role