Player Matchup

Hachiman
Hachiman
Diamond III
AdrenelineRush7
Hachiman
Diamond III
Level 174
God Stats
8W - 5L
1,838 SR
Queue Stats
197W - 167L
2,044 MMR
Party 1
Surtr
Surtr
Diamond IV
AhnvI
Surtr
Diamond IV
Level 166
God Stats
45W - 36L
1,599 SR
Queue Stats
373W - 340L
2,009 MMR
Solo
Mercury
Mercury
Platinum I
Bl00DPhantom1
Mercury
Platinum I
Level 191
God Stats
4W - 0L
1,688 SR
Queue Stats
140W - 122L
1,909 MMR
Party 1
Ares
Ares
Diamond III
LuxWet
Ares
Diamond III
Level 129
God Stats
17W - 22L
1,524 SR
Queue Stats
468W - 452L
1,886 MMR
Solo
Eset
Eset
Platinum V
Toffe3man
Eset
Platinum V
Level 149
God Stats
2W - 0L
1,773 SR
Queue Stats
150W - 143L
1,781 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,684 SR
1,926 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,652 SR
1,923 MMR
Ne Zha
Ne Zha
Diamond V
DANIELSSF0730
Ne Zha
Diamond V
Level 158
God Stats
0W - 2L
1,716 SR
Queue Stats
50W - 36L
1,913 MMR
Solo
Khepri
Khepri
Gold II
IMauricio_GOD15
Khepri
Gold II
Level 147
God Stats
3W - 1L
1,829 SR
Queue Stats
199W - 201L
1,655 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
Tapoout
Baba Yaga
Platinum III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,899 MMR
Solo
Medusa
Medusa
Platinum I
hesturno98
Medusa
Platinum I
Level 125
God Stats
47W - 36L
1,619 SR
Queue Stats
260W - 238L
1,963 MMR
Solo
Guan Yu
Guan Yu
Diamond III
jrodjr
Guan Yu
Diamond III
Level 161
God Stats
13W - 15L
1,598 SR
Queue Stats
224W - 213L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
9 / 4 / 9
12,120
638
17,400
15,350
6,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Surtr
AhnvI
Surtr
18
6 / 0 / 3
12,368
651
14,857
17,703
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
20
7 / 0 / 6
11,634
612
8,801
12,027
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
LuxWet
Ares
16
6 / 2 / 18
11,406
600
18,125
16,959
17,694
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
16
3 / 2 / 4
10,693
563
8,473
9,099
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CabrakanNu WaJormungandrRavanaChronos

VS

Bans
KuzenboThorMaman BrigitteAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
9,465
498
9,085
20,419
8,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
0 / 8 / 3
8,407
442
3,563
20,233
17,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baba Yaga
Tapoout
Baba Yaga
15
1 / 5 / 1
8,917
469
8,303
11,253
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
hesturno98
Medusa
15
4 / 7 / 1
9,514
501
13,117
19,205
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Guan Yu
jrodjr
Guan Yu
9
0 / 4 / 0
7,084
373
4,503
11,892
7,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
31
Kills
8
8
Deaths
31
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
9
4
9
3.38
W
Surtr
AhnvI
Surtr
6
0
3
7.5
W
Mercury
7
0
6
10
L
3
7
2
0.57
L
0
8
3
0.19
W
Ares
LuxWet
Ares
6
2
18
7.5
L
Baba Yaga
Tapoout
Baba Yaga
1
5
1
0.3
W
Eset
3
2
4
2.5
L
Medusa
hesturno98
Medusa
4
7
1
0.64
L
Guan Yu
jrodjr
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,656
Damage
38,571
71,138
Taken
83,002
45,366
Mitigated
45,560
19,042
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
17,400
10,378
0
7,293
15,350
6,070
4,337
1,943
13,407
0
93,580
W
Surtr
AhnvI
Surtr
14,857
4,771
0
6,549
17,703
13,416
2,900
2,048
15,655
4,881
82,279
W
Mercury
8,801
5,516
0
483
12,027
5,167
913
2,797
9,230
0
108,333
L
9,085
1,756
0
5,607
20,419
8,081
0
4,858
15,332
0
67,697
L
3,563
640
1,776
2,548
20,233
17,433
0
9,646
10,434
22,692
589
W
Ares
LuxWet
Ares
18,125
2,996
268
2,747
16,959
17,694
492
3,831
13,128
55,237
1,755
L
Baba Yaga
Tapoout
Baba Yaga
8,303
428
0
1,430
11,253
4,516
0
6,154
5,003
59,876
0
W
Eset
8,473
623
356
1,346
9,099
3,019
2,654
1,177
7,922
75,156
0
L
Medusa
hesturno98
Medusa
13,117
5,301
0
1,993
19,205
8,220
0
4,881
14,324
0
75,269
L
Guan Yu
jrodjr
Guan Yu
4,503
573
80
4,227
11,892
7,310
0
2,519
8,585
0
33,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,221
Gold Earned
43,387
655
Minions Killed
447
0
Camps Cleared
0
1,980,070
Distance Traveled
1,638,106
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,120
638
143
8
0
349,731
0
W
Surtr
12,368
651
157
8
0
381,618
5
W
Mercury
11,634
612
159
8
0
501,450
0
L
Ne Zha
9,465
498
109
6
0
366,217
0
L
Khepri
8,407
442
55
3
0
336,666
0
W
Ares
11,406
600
70
4
0
408,320
3
L
Baba Yaga
8,917
469
118
6
0
364,017
0
W
Eset
10,693
563
126
7
0
338,951
0
L
Medusa
9,514
501
111
6
0
362,297
8
L
Guan Yu
7,084
373
54
3
0
208,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role