Player Matchup

Mulan
Mulan
Dragonland667
Mulan
Level 141
God Stats
1W - 3L
1,314 SR
Queue Stats
8W - 15L
1,304 Elo+
Party 2
Mercury
Mercury
HiBRriD DEmoN84
Mercury
Level 160
God Stats
1W - 1L
1,304 SR
Queue Stats
16W - 21L
1,416 Elo+
Party 2
Artemis
Artemis
LeFrenchestFry
Artemis
Level 151
God Stats
1W - 0L
1,731 SR
Queue Stats
19W - 29L
1,384 Elo+
Party 2
Maui
Maui
dudy27
Maui
Level 57
God Stats
1W - 1L
1,466 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
fruityyx2
Nu Wa
Level 88
God Stats
13W - 16L
1,469 SR
Queue Stats
143W - 153L
1,543 Elo+
Solo
Team Averages
Level 119
1,457 SR
1,387 Elo+

VS

Team Averages
Level 105
1,394 SR
1,481 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GumGumBackshot
Jormungandr
Level 84
God Stats
16W - 13L
1,469 SR
Queue Stats
169W - 174L
1,488 Elo+
Party 1
Charybdis
Charybdis
Kaworu2112
Charybdis
Level 49
God Stats
0W - 2L
1,150 SR
Queue Stats
22W - 33L
1,419 Elo+
Party 1
Mulan
Mulan
Shadowking710
Mulan
Level 156
God Stats
0W - 2L
1,257 SR
Queue Stats
10W - 10L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
WatchYourHead59
Baron Samedi
Level 108
God Stats
37W - 34L
1,594 SR
Queue Stats
357W - 358L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,762
960
4,563
6,126
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
5 / 3 / 0
6,707
1,118
3,204
3,933
1,264
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 3
5,769
962
1,779
4,131
1,261
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
dudy27
Maui
11
0 / 0 / 4
6,313
1,052
2,907
7,131
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
fruityyx2
Nu Wa
11
0 / 0 / 6
6,060
1,010
4,100
2,831
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 2 / 1
6,507
1,085
5,220
5,318
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
GumGumBackshot
Jormungandr
10
1 / 2 / 1
5,604
934
4,030
4,980
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Kaworu2112
Charybdis
5
0 / 1 / 1
5,105
851
808
1,309
296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 3
6,161
1,027
4,185
4,471
3,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
WatchYourHead59
Baron Samedi
11
1 / 1 / 4
6,025
1,004
4,530
5,182
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
6
Kills
8
8
Deaths
6
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
1
2.25
W
1
3
0
0.33
L
Jormungandr
GumGumBackshot
Jormungandr
1
2
1
0.75
W
5
3
0
1.67
L
Charybdis
Kaworu2112
Charybdis
0
1
1
0.5
W
0
2
3
0.75
L
2
0
3
3.5
L
Baron Samedi
WatchYourHead59
Baron Samedi
1
1
4
3
W
Maui
dudy27
Maui
0
0
4
2
W
Nu Wa
fruityyx2
Nu Wa
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
18,773
24,152
Taken
21,260
10,602
Mitigated
12,164
5,429
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,220
553
0
1,090
5,318
2,300
0
1,699
3,619
0
20,867
W
4,563
780
0
1,162
6,126
3,599
35
1,380
4,746
0
17,315
L
Jormungandr
GumGumBackshot
Jormungandr
4,030
893
0
862
4,980
3,704
0
2,200
2,780
12,552
1,103
W
3,204
1,573
0
0
3,933
1,264
0
1,615
2,318
0
6,533
L
Charybdis
Kaworu2112
Charybdis
808
452
0
85
1,309
296
0
424
885
0
2,048
W
1,779
590
0
0
4,131
1,261
378
1,087
3,044
0
12,946
L
4,185
958
0
1,287
4,471
3,828
0
895
3,576
0
12,212
L
Baron Samedi
WatchYourHead59
Baron Samedi
4,530
347
739
1,127
5,182
2,036
0
1,576
3,606
14,586
0
W
Maui
dudy27
Maui
2,907
752
1,336
2,431
7,131
3,678
0
3,630
3,501
8,116
948
W
Nu Wa
fruityyx2
Nu Wa
4,100
1,338
0
500
2,831
800
292
733
2,098
16,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
29,402
110
Minions Killed
118
0
Camps Cleared
0
642,721
Distance Traveled
457,348
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,507
1,085
45
8
0
126,864
0
W
Mulan
5,762
960
22
4
0
124,894
0
L
Jormungandr
5,604
934
24
4
0
75,181
0
W
Mercury
6,707
1,118
11
2
0
144,190
0
L
Charybdis
5,105
851
1
0
0
21,874
0
W
Artemis
5,769
962
32
5
0
113,942
2
L
Mulan
6,161
1,027
24
4
0
120,320
0
L
Baron Samedi
6,025
1,004
24
4
0
113,109
0
W
Maui
6,313
1,052
18
3
0
128,235
0
W
Nu Wa
6,060
1,010
27
5
0
131,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role