Player Matchup

He Bo
He Bo
Bronze III
Yowixd
He Bo
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,500 SR
1,232 MMR
Ah Puch
Ah Puch
Gold II
ImKenDaDude
Ah Puch
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 227L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Yowixd
He Bo
17
5 / 0 / 0
12,057
1,005
8,877
9,859
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
MulanChronosShivaBakasuraBellona

VS

Bans
HeraHadesAnhurSkadiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ImKenDaDude
Ah Puch
14
0 / 5 / 0
9,858
822
4,805
10,498
8,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ImKenDaDude
Ah Puch
0
5
0
0
W
He Bo
Yowixd
He Bo
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,877
Damage
4,805
9,859
Taken
10,498
5,761
Mitigated
8,083
1,770
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ImKenDaDude
Ah Puch
4,805
251
0
1,926
10,498
8,083
0
8,720
1,778
44,201
0
W
He Bo
Yowixd
He Bo
8,877
1,432
0
1,770
9,859
5,761
72
5,124
4,735
61,164
4,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,057
Gold Earned
9,858
146
Minions Killed
98
8
Camps Cleared
1
216,228
Distance Traveled
213,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,858
822
98
8
1
213,738
0
W
He Bo
12,057
1,005
146
12
8
216,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role