Player Matchup

Fenrir
Fenrir
Grone_Urticaria
Fenrir
Level 85
God Stats
38W - 67L
1,440 SR
Queue Stats
54W - 95L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
Mr_DeafJenks
Sylvanus
Level 85
God Stats
57W - 66L
1,513 SR
Queue Stats
331W - 308L
1,481 Elo+
Solo
Nut
Nut
PlutoGREEN6771
Nut
Level 74
God Stats
35W - 29L
1,535 SR
Queue Stats
266W - 303L
1,480 Elo+
Solo
Merlin
Merlin
ThomasGam3r169
Merlin
Level 52
God Stats
2W - 3L
1,343 SR
Queue Stats
43W - 73L
1,398 Elo+
Party 1
Thanatos
Thanatos
kaxertvy
Thanatos
Level 16
God Stats
2W - 0L
1,716 SR
Queue Stats
17W - 19L
1,420 Elo+
Party 1
Team Averages
Level 62
1,510 SR
1,436 Elo+

VS

Team Averages
Level 94
1,388 SR
1,447 Elo+
Loki
Loki
Dude4200
Loki
Level 98
God Stats
28W - 31L
1,433 SR
Queue Stats
249W - 263L
1,425 Elo+
Solo
Odin
Odin
SorryMisho
Odin
Level 118
God Stats
23W - 14L
1,500 SR
Queue Stats
64W - 51L
1,452 Elo+
Solo
Mulan
Mulan
alexar97
Mulan
Level 81
God Stats
68W - 50L
1,547 SR
Queue Stats
191W - 194L
1,467 Elo+
Solo
Ix Chel
Ix Chel
sora-soya2700
Ix Chel
Level 86
God Stats
1W - 5L
1,245 SR
Queue Stats
155W - 178L
1,428 Elo+
Party 2
Sol
Sol
ts06040702
Sol
Level 89
God Stats
1W - 6L
1,214 SR
Queue Stats
167W - 187L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
11,242
592
12,081
16,343
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Mr_DeafJenks
Sylvanus
15
2 / 1 / 8
10,139
534
9,780
23,207
17,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
7 / 1 / 2
10,994
579
11,622
9,392
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 3
9,437
497
9,066
14,149
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
kaxertvy
Thanatos
16
6 / 4 / 3
9,790
515
7,108
14,884
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 3 / 3
9,546
502
9,510
11,354
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 7 / 0
8,747
460
9,897
16,567
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
alexar97
Mulan
15
1 / 5 / 1
8,581
452
7,249
18,008
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
14
1 / 3 / 3
8,226
433
11,533
11,866
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 4
9,822
517
12,401
15,030
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
22
Kills
14
15
Deaths
22
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
5
3
3
2.17
W
6
3
1
2.17
W
Sylvanus
Mr_DeafJenks
Sylvanus
2
1
8
6
W
7
1
2
8
L
2
7
0
0.29
W
1
6
3
0.42
L
Mulan
alexar97
Mulan
1
5
1
0.3
W
Thanatos
kaxertvy
Thanatos
6
4
3
1.88
L
Ix Chel
1
3
3
0.83
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,657
Damage
50,590
77,975
Taken
72,825
38,684
Mitigated
31,781
38,541
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,510
2,105
0
4,835
11,354
3,940
0
2,394
8,960
0
74,322
W
12,081
2,774
0
9,027
16,343
6,732
612
0
15,490
0
63,121
W
Sylvanus
Mr_DeafJenks
Sylvanus
9,780
2,241
7,373
11,235
23,207
17,044
935
9,672
13,535
34,846
0
W
11,622
6,629
0
2,916
9,392
3,284
2,679
4,568
4,824
0
79,106
L
9,897
3,430
0
3,446
16,567
8,573
0
0
16,567
0
55,704
W
9,066
136
0
1,530
14,149
5,078
1,317
7,387
6,762
52,735
1,933
L
Mulan
alexar97
Mulan
7,249
939
0
5,627
18,008
7,874
2,406
4,718
13,290
0
59,728
W
Thanatos
kaxertvy
Thanatos
7,108
1,113
0
6,460
14,884
6,546
217
1,929
12,877
0
58,137
L
Ix Chel
11,533
1,018
630
4,146
11,866
6,737
0
5,307
6,559
44,366
1,404
L
12,401
3,494
0
4,295
15,030
4,657
954
6,189
8,841
66,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,602
Gold Earned
44,922
457
Minions Killed
468
0
Camps Cleared
0
1,692,022
Distance Traveled
1,720,837
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,546
502
104
5
0
380,319
14
W
Fenrir
11,242
592
109
6
0
295,845
0
W
Sylvanus
10,139
534
62
3
0
319,771
7
W
Nut
10,994
579
116
6
0
314,979
0
L
Odin
8,747
460
96
5
0
273,937
0
W
Merlin
9,437
497
92
5
0
335,301
0
L
Mulan
8,581
452
87
5
0
346,762
0
W
Thanatos
9,790
515
78
4
0
426,126
0
L
Ix Chel
8,226
433
78
4
0
369,498
4
L
Sol
9,822
517
103
5
0
350,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role