Player Matchup

Amaterasu
Amaterasu
Masters
CBTdeef
Amaterasu
Masters
Level 109
God Stats
3W - 2L
1,504 SR
Queue Stats
77W - 42L
2,488 MMR
Party 2
Cerberus
Cerberus
Masters
UndeadLedge
Cerberus
Masters
Level 68
God Stats
2W - 2L
1,396 SR
Queue Stats
188W - 138L
2,639 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
bpslimj1m2
Hou Yi
Platinum III
Level 146
God Stats
81W - 65L
1,655 SR
Queue Stats
364W - 328L
1,775 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,518 SR
2,301 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,437 SR
1,888 MMR
Sol
Sol
Platinum II
AeroTrauma
Sol
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 40L
1,853 MMR
Party 1
Ganesha
Ganesha
Platinum II
Botmotius
Ganesha
Platinum II
Level 158
God Stats
0W - 2L
1,311 SR
Queue Stats
65W - 40L
1,947 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
RomanMyth
Danzaburou
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 39L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CBTdeef
Amaterasu
17
4 / 0 / 6
10,752
896
10,127
14,738
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cerberus
UndeadLedge
Cerberus
17
5 / 1 / 4
10,606
884
9,433
13,986
14,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
bpslimj1m2
Hou Yi
17
1 / 1 / 9
10,404
867
9,721
8,866
3,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
FafnirAphroditeKuzenboGebSerqet

VS

Bans
VulcanXing TianAgniAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
10,349
862
10,472
9,709
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Botmotius
Ganesha
15
0 / 3 / 1
8,733
728
7,196
11,434
13,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RomanMyth
Danzaburou
15
0 / 4 / 0
9,102
759
6,097
10,081
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Ganesha
Botmotius
Ganesha
0
3
1
0.17
W
Amaterasu
CBTdeef
Amaterasu
4
0
6
7
L
Danzaburou
RomanMyth
Danzaburou
0
4
0
0
W
Cerberus
UndeadLedge
Cerberus
5
1
4
7
W
Hou Yi
bpslimj1m2
Hou Yi
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
23,765
37,590
Taken
31,224
31,356
Mitigated
20,962
16,044
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,472
3,375
0
3,271
9,709
3,080
0
3,555
5,961
29,094
3,174
L
Ganesha
Botmotius
Ganesha
7,196
355
0
1,264
11,434
13,093
0
2,588
8,359
22,840
1,357
W
Amaterasu
CBTdeef
Amaterasu
10,127
3,919
0
6,646
14,738
13,282
2,104
6,991
7,716
0
33,708
L
Danzaburou
RomanMyth
Danzaburou
6,097
2,187
0
1,693
10,081
4,789
0
3,338
6,572
0
32,893
W
Cerberus
UndeadLedge
Cerberus
9,433
738
0
5,095
13,986
14,657
497
4,078
9,155
29,030
456
W
Hou Yi
bpslimj1m2
Hou Yi
9,721
4,658
0
4,303
8,866
3,417
1,400
5,171
3,695
0
54,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
28,184
186
Minions Killed
150
0
Camps Cleared
0
767,878
Distance Traveled
645,389
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,349
862
67
6
0
215,657
0
L
Ganesha
8,733
728
5
0
0
230,292
1
W
Amaterasu
10,752
896
37
3
0
274,867
0
L
Danzaburou
9,102
759
78
7
0
199,440
0
W
Cerberus
10,606
884
43
4
0
250,301
0
W
Hou Yi
10,404
867
106
9
0
242,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role