Player Matchup

Neith
Neith
Ant2zesty-_-
Neith
Level 60
God Stats
8W - 4L
1,655 SR
Queue Stats
38W - 35L
1,375 Elo+
Solo
Sol
Sol
LUNA41335
Sol
Level 41
God Stats
11W - 13L
1,608 SR
Queue Stats
85W - 76L
1,485 Elo+
Party 1
Tyr
Tyr
TsanninT
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,571 Elo+
Party 1
Team Averages
Level 62
1,588 SR
1,477 Elo+

VS

Team Averages
Level 83
1,558 SR
1,396 Elo+
Tyr
Tyr
AfterhoursX0333
Tyr
Level 109
God Stats
34W - 30L
1,478 SR
Queue Stats
716W - 712L
1,369 Elo+
Solo
Neith
Neith
CMG5150
Neith
Level 79
God Stats
6W - 4L
1,615 SR
Queue Stats
251W - 263L
1,439 Elo+
Solo
Nox
Nox
TTGGODLY
Nox
Level 62
God Stats
17W - 12L
1,580 SR
Queue Stats
173W - 199L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,367
421
0
0
0
11
1 / 3 / 1
6,012
752
5,030
4,591
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 1
6,619
827
5,125
6,746
6,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,621
828
2,404
5,108
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
CMG5150
Neith
12
0 / 1 / 1
6,617
827
5,115
5,263
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 2
6,557
820
2,148
3,764
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
0
0
0
0
W
Neith
CMG5150
Neith
0
1
1
0.5
L
1
3
1
0.5
W
1
1
2
2
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,155
Damage
9,667
11,337
Taken
14,135
7,998
Mitigated
7,834
3,006
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,404
98
0
1,012
5,108
4,702
163
1,505
3,603
0
7,114
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
CMG5150
Neith
5,115
923
0
1,524
5,263
1,824
0
2,035
3,228
0
32,739
L
5,030
744
0
852
4,591
1,160
0
984
3,539
13,377
542
W
2,148
12
0
0
3,764
1,308
294
2,488
1,276
15,550
504
L
5,125
120
0
2,154
6,746
6,838
0
1,168
5,279
1,868
19,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,998
Gold Earned
19,795
61
Minions Killed
108
0
Camps Cleared
0
287,261
Distance Traveled
436,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,621
828
19
2
0
154,618
0
L
Neith
3,367
421
0
0
0
0
0
W
Neith
6,617
827
58
7
0
146,435
0
L
Sol
6,012
752
16
2
0
127,047
0
W
Nox
6,557
820
31
4
0
135,708
0
L
Tyr
6,619
827
45
6
0
160,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role