Player Matchup

Cthulhu
Cthulhu
Apophis217
Cthulhu
Level 64
God Stats
13W - 3L
1,705 SR
Queue Stats
73W - 68L
1,442 Elo+
Party 1
Poseidon
Poseidon
Hexis27
Poseidon
Level 60
God Stats
15W - 9L
1,534 SR
Queue Stats
94W - 85L
1,507 Elo+
Party 1
Artemis
Artemis
WinterKnight22
Artemis
Level 28
God Stats
6W - 1L
1,867 SR
Queue Stats
93W - 96L
1,443 Elo+
Party 1
Team Averages
Level 51
1,702 SR
1,464 Elo+

VS

Team Averages
Level 129
1,568 SR
1,505 Elo+
Danzaburou
Danzaburou
Feedaz
Danzaburou
Level 102
God Stats
11W - 7L
1,681 SR
Queue Stats
214W - 217L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HotHands31
Morgan Le Fay
Level 108
God Stats
3W - 2L
1,548 SR
Queue Stats
30W - 25L
1,589 Elo+
Solo
Ganesha
Ganesha
hellRaiser2700
Ganesha
Level 177
God Stats
16W - 19L
1,475 SR
Queue Stats
139W - 143L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apophis217
Cthulhu
17
4 / 1 / 12
10,837
903
12,870
16,919
18,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Hexis27
Poseidon
18
9 / 2 / 6
12,193
1,016
11,189
8,071
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 9
10,147
846
5,930
9,329
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feedaz
Danzaburou
13
1 / 3 / 1
9,072
756
4,837
7,275
2,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
HotHands31
Morgan Le Fay
14
2 / 7 / 1
9,411
784
6,618
12,967
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 6 / 1
10,142
845
6,894
14,061
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
6
6
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Apophis217
Cthulhu
4
1
12
10
L
Danzaburou
Feedaz
Danzaburou
1
3
1
0.5
W
Poseidon
Hexis27
Poseidon
9
2
6
6
L
Morgan Le Fay
HotHands31
Morgan Le Fay
2
7
1
0.36
W
3
3
9
2.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
18,349
34,319
Taken
34,303
24,138
Mitigated
15,410
3,298
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Apophis217
Cthulhu
12,870
674
748
1,800
16,919
18,252
252
5,909
10,713
24,195
1,160
L
Danzaburou
Feedaz
Danzaburou
4,837
1,187
0
2,216
7,275
2,079
68
3,751
3,187
0
22,190
W
Poseidon
Hexis27
Poseidon
11,189
688
0
750
8,071
2,611
1,680
2,803
5,119
59,014
406
L
Morgan Le Fay
HotHands31
Morgan Le Fay
6,618
446
0
2,628
12,967
3,895
0
9,262
2,845
28,448
0
W
5,930
1,755
0
0
9,329
3,275
1,235
4,108
5,142
0
30,485
L
6,894
131
0
980
14,061
9,436
0
8,012
5,290
18,822
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
28,625
172
Minions Killed
102
0
Camps Cleared
0
816,332
Distance Traveled
495,471
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,837
903
23
2
0
345,103
0
L
Danzaburou
9,072
756
46
4
0
135,845
3
W
Poseidon
12,193
1,016
103
9
0
257,442
0
L
Morgan Le Fay
9,411
784
51
4
0
174,534
2
W
Artemis
10,147
846
46
4
0
213,787
1
L
Ganesha
10,142
845
5
0
0
185,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role