Player Matchup

Guan Yu
Guan Yu
DemoRat
Guan Yu
Level 57
God Stats
3W - 2L
1,785 SR
Queue Stats
140W - 131L
1,579 Elo+
Solo
Fenrir
Fenrir
KayWhyElEe
Fenrir
Level 86
God Stats
1W - 3L
1,439 SR
Queue Stats
90W - 100L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
XFBS
Hou Yi
Level 65
God Stats
8W - 9L
1,558 SR
Queue Stats
66W - 76L
1,466 Elo+
Party 2
Chang'e
Chang'e
bbyguhrl
Chang'e
Level 141
God Stats
42W - 39L
1,544 SR
Queue Stats
349W - 309L
1,517 Elo+
Solo
Atlas
Atlas
wmd2099
Atlas
Level 146
God Stats
0W - 1L
1,314 SR
Queue Stats
209W - 196L
1,475 Elo+
Solo
Team Averages
Level 99
1,528 SR
1,493 Elo+

VS

Team Averages
Level 137
1,472 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
GenericFatMan
Cu Chulainn
Level 103
God Stats
11W - 9L
1,590 SR
Queue Stats
314W - 283L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Goorddaimm
Ah Puch
Level 122
God Stats
1W - 0L
1,584 SR
Queue Stats
3W - 5L
1,329 Elo+
Party 1
Ullr
Ullr
MyNameBoneless
Ullr
Level 155
God Stats
6W - 10L
1,401 SR
Queue Stats
430W - 380L
1,432 Elo+
Party 1
Artio
Artio
TheBasedRob
Artio
Level 180
God Stats
29W - 38L
1,470 SR
Queue Stats
773W - 826L
1,408 Elo+
Party 1
Susano
Susano
glenski28
Susano
Level 123
God Stats
1W - 0L
1,314 SR
Queue Stats
8W - 12L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DemoRat
Guan Yu
10
1 / 3 / 1
6,880
430
7,688
17,479
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
KayWhyElEe
Fenrir
14
5 / 9 / 0
8,028
502
5,260
14,485
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
XFBS
Hou Yi
12
0 / 4 / 1
7,053
441
9,355
11,015
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
bbyguhrl
Chang'e
13
1 / 5 / 3
7,916
495
6,255
13,608
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
wmd2099
Atlas
10
1 / 8 / 2
6,400
400
2,911
11,858
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GenericFatMan
Cu Chulainn
16
10 / 1 / 2
10,692
668
9,697
10,922
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Goorddaimm
Ah Puch
15
3 / 2 / 5
9,646
603
7,707
5,912
1,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 7
8,531
533
14,597
12,672
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 8
8,500
531
8,119
10,917
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
glenski28
Susano
16
5 / 4 / 8
9,485
593
11,332
16,154
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
8
Kills
29
29
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DemoRat
Guan Yu
1
3
1
0.5
W
Cu Chulainn
GenericFatMan
Cu Chulainn
10
1
2
11
W
Ah Puch
Goorddaimm
Ah Puch
3
2
5
2.75
L
Fenrir
KayWhyElEe
Fenrir
5
9
0
0.56
W
4
1
7
7.5
W
7
0
8
11
L
Hou Yi
XFBS
Hou Yi
0
4
1
0.13
L
Chang'e
bbyguhrl
Chang'e
1
5
3
0.5
W
Susano
glenski28
Susano
5
4
8
2.25
L
Atlas
wmd2099
Atlas
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
51,452
68,445
Taken
56,577
31,786
Mitigated
29,277
17,729
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DemoRat
Guan Yu
7,688
1,197
1,823
7,036
17,479
14,317
0
5,521
11,379
0
34,923
W
Cu Chulainn
GenericFatMan
Cu Chulainn
9,697
1,291
0
3,404
10,922
8,847
0
3,465
7,457
0
73,276
W
Ah Puch
Goorddaimm
Ah Puch
7,707
303
0
1,360
5,912
1,907
603
1,273
4,639
66,304
2,202
L
Fenrir
KayWhyElEe
Fenrir
5,260
363
0
655
14,485
5,530
0
2,179
12,115
0
50,705
W
14,597
6,210
0
3,246
12,672
4,206
157
1,320
11,352
29
66,739
W
8,119
366
1,341
5,668
10,917
8,584
0
939
9,978
26,336
1,845
L
Hou Yi
XFBS
Hou Yi
9,355
3,961
0
1,443
11,015
3,651
0
1,192
9,622
0
52,068
L
Chang'e
bbyguhrl
Chang'e
6,255
205
960
3,805
13,608
3,992
0
4,517
8,907
49,432
978
W
Susano
glenski28
Susano
11,332
2,317
0
7,229
16,154
5,733
727
2,983
13,171
0
73,103
L
Atlas
wmd2099
Atlas
2,911
832
0
2,007
11,858
4,296
0
884
10,396
20,837
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
46,854
370
Minions Killed
495
0
Camps Cleared
0
1,514,886
Distance Traveled
1,750,452
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,880
430
41
3
0
324,219
2
W
Cu Chulainn
10,692
668
116
7
0
329,285
0
W
Ah Puch
9,646
603
120
8
0
336,646
5
L
Fenrir
8,028
502
84
5
0
331,910
0
W
Ullr
8,531
533
110
7
0
335,983
0
W
Artio
8,500
531
39
2
0
386,956
5
L
Hou Yi
7,053
441
98
6
0
294,025
0
L
Chang'e
7,916
495
112
7
0
317,069
7
W
Susano
9,485
593
110
7
0
361,582
2
L
Atlas
6,400
400
35
2
0
247,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role