Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
ImLuxary4
Thanatos
Level 109
God Stats
23W - 13L
1,593 SR
Queue Stats
45W - 42L
1,470 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KillaOG92
Cu Chulainn
Level 127
God Stats
12W - 9L
1,596 SR
Queue Stats
74W - 49L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Memiп
Morgan Le Fay
Level 146
God Stats
8W - 7L
1,503 SR
Queue Stats
480W - 470L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
SpringRhyme03
Danzaburou
Level 110
God Stats
26W - 32L
1,493 SR
Queue Stats
651W - 564L
1,518 Elo+
Party 2
Team Averages
Level 117
1,537 SR
1,513 Elo+

VS

Team Averages
Level 115
1,706 SR
1,546 Elo+
Scylla
Scylla
DemoRat
Scylla
Level 57
God Stats
2W - 2L
1,445 SR
Queue Stats
140W - 131L
1,571 Elo+
Solo
Xing Tian
Xing Tian
Hambluhambsawich
Xing Tian
Level 142
God Stats
6W - 3L
1,533 SR
Queue Stats
291W - 265L
1,497 Elo+
Party 1
Odin
Odin
giovanni 654
Odin
Level 126
God Stats
3W - 0L
1,864 SR
Queue Stats
81W - 65L
1,561 Elo+
Solo
Ishtar
Ishtar
toemucher
Ishtar
Level 124
God Stats
5W - 0L
1,793 SR
Queue Stats
12W - 3L
1,611 Elo+
Solo
Cliodhna
Cliodhna
xFaIlenAngeI
Cliodhna
Level 128
God Stats
13W - 2L
1,896 SR
Queue Stats
525W - 490L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 5 / 4
6,564
469
2,006
14,591
9,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
ImLuxary4
Thanatos
14
7 / 6 / 3
8,057
576
9,984
13,680
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
KillaOG92
Cu Chulainn
13
1 / 6 / 1
7,440
531
9,082
15,568
11,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
Memiп
Morgan Le Fay
12
3 / 5 / 4
7,472
534
7,911
9,076
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
SpringRhyme03
Danzaburou
11
2 / 3 / 2
7,143
510
9,122
10,524
3,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DemoRat
Scylla
16
6 / 3 / 5
9,233
660
8,995
10,497
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
11
0 / 1 / 9
7,797
557
5,907
9,946
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 2 / 7
8,224
587
6,256
12,422
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
toemucher
Ishtar
14
7 / 3 / 1
8,825
630
14,662
11,194
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
xFaIlenAngeI
Cliodhna
15
10 / 4 / 2
8,903
636
8,855
12,092
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
24
25
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
4
0.4
W
Scylla
DemoRat
Scylla
6
3
5
2.83
W
Xing Tian
0
1
9
4.5
L
Thanatos
ImLuxary4
Thanatos
7
6
3
1.42
L
Cu Chulainn
KillaOG92
Cu Chulainn
1
6
1
0.25
L
Morgan Le Fay
Memiп
Morgan Le Fay
3
5
4
1
L
Danzaburou
SpringRhyme03
Danzaburou
2
3
2
1
W
1
2
7
2.25
W
Ishtar
toemucher
Ishtar
7
3
1
2.5
W
Cliodhna
xFaIlenAngeI
Cliodhna
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,105
Damage
44,675
63,439
Taken
56,151
32,146
Mitigated
29,396
19,538
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,006
582
2,363
3,296
14,591
9,039
0
2,304
12,287
15,586
0
W
Scylla
DemoRat
Scylla
8,995
814
0
2,736
10,497
2,666
259
4,185
6,312
59,081
0
W
Xing Tian
5,907
528
198
1,493
9,946
9,342
50
1,723
8,223
28,642
480
L
Thanatos
ImLuxary4
Thanatos
9,984
3,176
0
6,618
13,680
5,240
0
4,311
9,013
0
53,554
L
Cu Chulainn
KillaOG92
Cu Chulainn
9,082
2,063
0
3,240
15,568
11,080
0
1,961
12,885
1,791
49,207
L
Morgan Le Fay
Memiп
Morgan Le Fay
7,911
243
0
1,775
9,076
3,040
0
3,867
4,908
44,446
1,582
L
Danzaburou
SpringRhyme03
Danzaburou
9,122
3,564
0
2,246
10,524
3,747
0
1,526
8,998
0
53,025
W
6,256
1,345
0
4,370
12,422
8,704
269
744
11,678
0
44,271
W
Ishtar
toemucher
Ishtar
14,662
10,229
0
3,932
11,194
4,134
2,668
1,094
10,100
0
73,308
W
Cliodhna
xFaIlenAngeI
Cliodhna
8,855
695
0
1,978
12,092
4,550
0
2,739
9,353
0
60,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
42,982
349
Minions Killed
434
0
Camps Cleared
0
1,300,287
Distance Traveled
1,469,725
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,564
469
29
2
0
249,878
0
W
Scylla
9,233
660
105
8
0
315,351
1
W
Xing Tian
7,797
557
46
3
0
263,744
8
L
Thanatos
8,057
576
86
6
0
291,878
0
L
Cu Chulainn
7,440
531
84
6
0
206,367
1
L
Morgan Le Fay
7,472
534
69
5
0
279,561
0
L
Danzaburou
7,143
510
81
6
0
272,603
0
W
Odin
8,224
587
78
6
0
271,843
4
W
Ishtar
8,825
630
118
8
0
266,131
0
W
Cliodhna
8,903
636
87
6
0
352,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role