Player Matchup

Artio
Artio
BeastNDaEast199
Artio
Level 107
God Stats
2W - 1L
1,491 SR
Queue Stats
36W - 50L
1,394 Elo+
Solo
Discordia
Discordia
JuniorAche
Discordia
Level 143
God Stats
1W - 0L
1,566 SR
Queue Stats
28W - 20L
1,581 Elo+
Party 1
Bellona
Bellona
QueenCoffeex3
Bellona
Level 154
God Stats
4W - 3L
1,459 SR
Queue Stats
510W - 527L
1,455 Elo+
Solo
Janus
Janus
RiskToWin
Janus
Level 177
God Stats
1W - 0L
1,341 SR
Queue Stats
9W - 7L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
lokertl
Amaterasu
Level 209
God Stats
1W - 0L
1,246 SR
Queue Stats
22W - 19L
1,567 Elo+
Party 1
Team Averages
Level 158
1,420 SR
1,505 Elo+

VS

Team Averages
Level 120
1,540 SR
1,497 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Fallen Achelous
Olorun
Level 160
God Stats
2W - 4L
1,478 SR
Queue Stats
340W - 374L
1,531 Elo+
Solo
Vulcan
Vulcan
Jeff-Enveneom
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,483 Elo+
Solo
Anhur
Anhur
PeakyChanka
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 347L
1,468 Elo+
Party 2
Baba Yaga
Baba Yaga
Treits
Baba Yaga
Level 74
God Stats
3W - 2L
1,721 SR
Queue Stats
143W - 142L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,004
1,201
1,036
5,293
4,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
JuniorAche
Discordia
6
0 / 1 / 1
4,624
925
1,046
916
234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
0 / 0 / 3
5,554
1,111
1,126
3,766
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
RiskToWin
Janus
10
3 / 1 / 1
5,916
1,183
4,885
2,945
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
lokertl
Amaterasu
12
2 / 1 / 1
6,070
1,214
2,849
5,340
4,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 1 / 1
5,183
1,037
2,690
2,883
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 0
4,256
851
0
0
0
11
1 / 3 / 2
5,595
1,119
3,173
3,416
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 2 / 3
4,925
985
2,108
3,190
999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Treits
Baba Yaga
9
0 / 1 / 2
4,889
978
2,207
2,619
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
3
4
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
1
2.5
W
2
1
2
3
L
0
0
0
0
L
1
3
2
0.67
W
Discordia
JuniorAche
Discordia
0
1
1
0.5
L
0
2
3
0.75
W
Bellona
0
0
3
1.5
W
Janus
RiskToWin
Janus
3
1
1
3.5
L
Baba Yaga
Treits
Baba Yaga
0
1
2
1
W
Amaterasu
lokertl
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,942
Damage
10,178
18,260
Taken
12,108
12,492
Mitigated
4,619
8,687
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,690
128
388
662
2,883
1,748
0
2,061
669
5,879
0
W
1,036
74
1,113
2,230
5,293
4,090
0
2,627
2,666
2,334
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,173
41
106
379
3,416
1,069
0
1,653
1,468
8,391
0
W
Discordia
JuniorAche
Discordia
1,046
0
0
0
916
234
0
299
617
2,052
241
L
2,108
587
597
469
3,190
999
0
1,113
1,910
0
4,614
W
Bellona
1,126
0
1,092
1,640
3,766
2,443
475
1,078
2,688
0
6,424
W
Janus
RiskToWin
Janus
4,885
376
121
928
2,945
1,037
0
1,784
1,161
15,884
0
L
Baba Yaga
Treits
Baba Yaga
2,207
0
229
432
2,619
803
0
1,586
973
7,037
0
W
Amaterasu
lokertl
Amaterasu
2,849
169
0
1,563
5,340
4,688
0
2,282
3,058
0
9,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
24,848
66
Minions Killed
34
0
Camps Cleared
0
475,868
Distance Traveled
379,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,183
1,037
6
1
0
96,432
0
W
Artio
6,004
1,201
2
0
0
98,099
0
L
Olorun
4,256
851
0
0
0
0
0
L
Vulcan
5,595
1,119
9
2
0
95,232
0
W
Discordia
4,624
925
5
1
0
38,108
0
L
Anhur
4,925
985
12
2
0
88,269
0
W
Bellona
5,554
1,111
18
4
0
110,269
0
W
Janus
5,916
1,183
28
6
0
99,703
0
L
Baba Yaga
4,889
978
7
1
0
99,277
0
W
Amaterasu
6,070
1,214
13
3
0
129,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role