Player Matchup

Bacchus
Bacchus
CORNHOLIOsTP552
Bacchus
Level 225
God Stats
19W - 8L
1,667 SR
Queue Stats
684W - 697L
1,376 Elo+
Solo
Athena
Athena
Classyjacky06
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Terra
Terra
RJSlayyy
Terra
Level 87
God Stats
2W - 0L
1,711 SR
Queue Stats
476W - 474L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
USMC92FOREVER
Tsukuyomi
Level 55
God Stats
5W - 1L
1,736 SR
Queue Stats
130W - 133L
1,403 Elo+
Solo
Medusa
Medusa
wild_native01
Medusa
Level 121
God Stats
2W - 1L
1,651 SR
Queue Stats
11W - 11L
1,465 Elo+
Solo
Team Averages
Level 103
1,653 SR
1,438 Elo+

VS

Team Averages
Level 125
1,513 SR
1,476 Elo+
Maui
Maui
CondemnedBoss94
Maui
Level 122
God Stats
1W - 1L
1,576 SR
Queue Stats
213W - 216L
1,487 Elo+
Party 1
Ix Chel
Ix Chel
Pelangocho
Ix Chel
Level 175
God Stats
11W - 9L
1,566 SR
Queue Stats
554W - 587L
1,450 Elo+
Solo
Bakasura
Bakasura
UrbanFer
Bakasura
Level 59
God Stats
0W - 2L
1,299 SR
Queue Stats
135W - 163L
1,513 Elo+
Solo
Skadi
Skadi
Wiriestframe907
Skadi
Level 126
God Stats
7W - 5L
1,523 SR
Queue Stats
329W - 317L
1,488 Elo+
Party 1
Arachne
Arachne
vVoidSage_
Arachne
Level 145
God Stats
1W - 2L
1,603 SR
Queue Stats
81W - 86L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,609
1,087
5,397
8,832
7,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 8
7,412
1,059
4,591
11,412
8,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
RJSlayyy
Terra
12
0 / 1 / 10
6,491
927
4,088
12,676
7,461
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
USMC92FOREVER
Tsukuyomi
13
3 / 1 / 8
7,370
1,053
8,194
9,462
4,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
3 / 2 / 5
7,976
1,139
5,978
7,267
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
6,391
913
11,064
10,948
9,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Pelangocho
Ix Chel
12
1 / 4 / 3
6,318
903
9,171
7,986
2,937
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
UrbanFer
Bakasura
1
0 / 0 / 0
1,828
261
0
0
0
14
1 / 1 / 4
6,608
944
13,675
4,310
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
vVoidSage_
Arachne
13
4 / 3 / 2
6,819
974
7,006
8,272
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
12
Kills
7
7
Deaths
12
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
2
2
8
3
L
1
4
5
0.88
L
Ix Chel
Pelangocho
Ix Chel
1
4
3
0.63
W
Terra
RJSlayyy
Terra
0
1
10
5
W
Tsukuyomi
USMC92FOREVER
Tsukuyomi
3
1
8
7
L
Bakasura
UrbanFer
Bakasura
0
0
0
0
L
1
1
4
3
L
Arachne
vVoidSage_
Arachne
4
3
2
1.67
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
40,916
49,649
Taken
31,516
31,571
Mitigated
18,877
29,855
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,397
254
1,511
2,406
8,832
7,757
0
2,889
5,867
11,667
0
W
4,591
1,419
2,537
3,182
11,412
8,873
77
3,416
7,814
8,112
0
L
11,064
1,924
202
1,877
10,948
9,740
0
5,887
5,061
13,958
2,117
L
Ix Chel
Pelangocho
Ix Chel
9,171
1,231
1,026
2,491
7,986
2,937
0
2,847
5,139
19,683
0
W
Terra
RJSlayyy
Terra
4,088
1,222
9,756
5,842
12,676
7,461
72
5,481
7,039
7,577
0
W
Tsukuyomi
USMC92FOREVER
Tsukuyomi
8,194
1,885
775
1,356
9,462
4,410
222
4,275
5,113
0
18,766
L
Bakasura
UrbanFer
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
13,675
1,488
651
638
4,310
1,574
0
2,111
2,199
0
21,814
L
Arachne
vVoidSage_
Arachne
7,006
3,766
0
2,218
8,272
4,626
5
3,231
5,041
0
8,820
W
5,978
1,757
1,250
1,240
7,267
3,070
1,567
2,787
4,407
0
22,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
27,964
110
Minions Killed
62
0
Camps Cleared
0
804,675
Distance Traveled
544,040
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,609
1,087
15
2
0
153,792
0
W
Athena
7,412
1,059
11
2
0
157,361
0
L
Maui
6,391
913
7
1
0
128,649
0
L
Ix Chel
6,318
903
21
3
0
113,140
5
W
Terra
6,491
927
8
1
0
170,519
0
W
Tsukuyomi
7,370
1,053
28
4
0
167,295
0
L
Bakasura
1,828
261
0
0
0
0
0
L
Skadi
6,608
944
27
4
0
153,967
0
L
Arachne
6,819
974
7
1
0
148,284
0
W
Medusa
7,976
1,139
48
7
0
155,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role