Player Matchup

Xing Tian
Xing Tian
MrOLdmanN
Xing Tian
Level 139
God Stats
5W - 0L
2,109 SR
Queue Stats
1,449W - 188L
1,991 Elo+
Party 1
Hel
Hel
Yyyyyyyuan
Hel
Level 162
God Stats
17W - 1L
1,902 SR
Queue Stats
504W - 54L
1,902 Elo+
Party 1
Yu Huang
Yu Huang
ºººººººººººººººº
Yu Huang
Level 159
God Stats
48W - 1L
2,153 SR
Queue Stats
3,334W - 202L
2,007 Elo+
Party 1
Shiva
Shiva
人影烛火跃婆娑
Shiva
Level 159
God Stats
292W - 9L
2,230 SR
Queue Stats
1,831W - 147L
2,115 Elo+
Party 1
Xbalanque
Xbalanque
老鼠怕猫
Xbalanque
Level 107
God Stats
11W - 0L
2,032 SR
Queue Stats
774W - 153L
1,857 Elo+
Party 1
Team Averages
Level 145
2,085 SR
1,974 Elo+

VS

Team Averages
Level 131
1,564 SR
1,461 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ModernBear93624
Ganesha
Level 150
God Stats
28W - 12L
1,696 SR
Queue Stats
709W - 760L
1,532 Elo+
Solo
Jing Wei
Jing Wei
OscarTheMonstro
Jing Wei
Level 140
God Stats
3W - 4L
1,472 SR
Queue Stats
130W - 121L
1,519 Elo+
Solo
Pele
Pele
itsjessemccree
Pele
Level 107
God Stats
5W - 4L
1,652 SR
Queue Stats
268W - 286L
1,490 Elo+
Solo
Cliodhna
Cliodhna
izaya93
Cliodhna
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MrOLdmanN
Xing Tian
11
0 / 1 / 13
5,716
1,143
7,545
5,373
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 13
5,882
1,176
2,821
3,464
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
5 / 0 / 10
7,106
1,421
7,117
2,678
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 10
7,070
1,414
9,594
6,342
6,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
老鼠怕猫
Xbalanque
11
5 / 3 / 9
6,874
1,375
9,307
5,432
1,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

392

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
5 / 6 / 0
6,690
1,338
7,365
12,679
5,628
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
6,257
1,251
3,421
8,912
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
10
0 / 2 / 3
5,772
1,154
4,147
7,884
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 3
5,844
1,169
4,950
8,944
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
izaya93
Cliodhna
8
0 / 0 / 0
3,434
687
0
0
0

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
15
Kills
6
6
Deaths
15
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
6
0
0.83
L
0
3
2
0.33
W
Xing Tian
MrOLdmanN
Xing Tian
0
1
13
6.5
L
Jing Wei
0
2
3
0.75
W
0
1
13
6.5
L
1
4
3
0.63
L
Cliodhna
izaya93
Cliodhna
0
0
0
0
W
5
1
10
10
W
Xbalanque
老鼠怕猫
Xbalanque
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
19,883
23,289
Taken
38,419
13,560
Mitigated
18,268
7,373
Healing
1,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,365
2,596
0
150
12,679
5,628
0
6,042
6,001
0
12,763
L
3,421
167
0
456
8,912
6,959
0
4,296
4,073
8,678
0
W
Xing Tian
MrOLdmanN
Xing Tian
7,545
247
0
200
5,373
3,188
0
975
4,398
7,255
0
L
Jing Wei
4,147
3,380
0
626
7,884
2,698
0
2,798
4,788
0
21,577
W
2,821
527
3,208
1,901
3,464
1,068
0
526
2,938
11,278
0
L
4,950
157
0
153
8,944
2,983
0
3,107
5,423
0
11,822
L
Cliodhna
izaya93
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
7,117
558
0
85
2,678
926
0
0
2,678
14,622
0
W
9,594
1,295
560
1,140
6,342
6,645
0
1,364
4,978
695
14,479
W
Xbalanque
老鼠怕猫
Xbalanque
9,307
5,731
0
279
5,432
1,733
0
556
4,876
0
20,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
27,997
81
Minions Killed
70
6
Camps Cleared
3
519,855
Distance Traveled
393,527
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,690
1,338
11
2
0
95,136
0
L
Ganesha
6,257
1,251
5
1
0
96,742
1
W
Xing Tian
5,716
1,143
6
1
1
109,301
0
L
Jing Wei
5,772
1,154
45
9
3
107,761
0
W
Hel
5,882
1,176
28
6
2
102,247
0
L
Pele
5,844
1,169
9
2
0
93,888
0
L
Cliodhna
3,434
687
0
0
0
0
0
W
Yu Huang
7,106
1,421
11
2
1
97,866
0
W
Shiva
7,070
1,414
8
2
1
114,255
0
W
Xbalanque
6,874
1,375
28
6
1
96,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role