Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Jtejeda12
Freya
Level 115
God Stats
1W - 1L
1,757 SR
Queue Stats
95W - 111L
1,445 Elo+
Solo
Charybdis
Charybdis
LZANGETSUI
Charybdis
Level 127
God Stats
0W - 1L
1,637 SR
Queue Stats
8W - 6L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
SevrikHinelixa
Ao Kuang
Level 155
God Stats
1W - 2L
1,549 SR
Queue Stats
52W - 54L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
umcaraqualquer94
Kumbhakarna
Level 106
God Stats
1W - 1L
1,796 SR
Queue Stats
53W - 50L
1,505 Elo+
Solo
Team Averages
Level 130
1,648 SR
1,506 Elo+

VS

Team Averages
Level 144
1,489 SR
1,488 Elo+
Chaac
Chaac
 
Chaac
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FCKitsJulian
Ganesha
Level 158
God Stats
10W - 10L
1,479 SR
Queue Stats
536W - 567L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
MNx ARTICUNO
Gilgamesh
Level 127
God Stats
2W - 2L
1,384 SR
Queue Stats
210W - 228L
1,439 Elo+
Solo
Tyr
Tyr
OGSquanchy137
Tyr
Level 129
God Stats
3W - 2L
1,582 SR
Queue Stats
159W - 146L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 1 / 0
4,553
911
688
1,661
1,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Jtejeda12
Freya
6
0 / 2 / 0
4,499
900
1,757
2,057
608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
LZANGETSUI
Charybdis
10
2 / 3 / 0
5,708
1,142
6,832
5,526
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
1 / 3 / 0
5,063
1,013
4,881
5,869
5,138
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
umcaraqualquer94
Kumbhakarna
13
0 / 1 / 2
5,922
1,184
4,692
8,552
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 1 / 5
6,278
1,256
4,885
7,611
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
 
Freya
10
1 / 1 / 7
5,799
1,160
4,087
3,930
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
FCKitsJulian
Ganesha
10
0 / 1 / 9
5,718
1,144
2,909
4,570
3,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MNx ARTICUNO
Gilgamesh
12
3 / 0 / 7
6,427
1,285
3,441
7,056
3,922
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 7
6,494
1,299
5,711
8,862
6,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
10
10
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Chaac
 
Chaac
3
1
5
5.5
W
Freya
 
Freya
1
1
7
4.5
W
Ganesha
FCKitsJulian
Ganesha
0
1
9
4.5
L
Freya
Jtejeda12
Freya
0
2
0
0
L
Charybdis
LZANGETSUI
Charybdis
2
3
0
0.67
W
Gilgamesh
MNx ARTICUNO
Gilgamesh
3
0
7
6.5
W
3
0
7
6.5
L
Ao Kuang
1
3
0
0.33
L
Kumbhakarna
umcaraqualquer94
Kumbhakarna
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
21,033
23,665
Taken
32,029
14,618
Mitigated
20,859
8,234
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
688
519
211
216
1,661
1,518
0
668
993
0
599
W
Chaac
 
Chaac
4,885
263
559
3,352
7,611
5,701
40
2,271
5,340
0
10,045
W
Freya
 
Freya
4,087
1,194
1,120
1,296
3,930
1,737
324
1,004
2,893
7,850
306
W
Ganesha
FCKitsJulian
Ganesha
2,909
0
0
662
4,570
3,020
254
2,343
2,159
8,553
0
L
Freya
Jtejeda12
Freya
1,757
628
45
171
2,057
608
0
912
1,145
2,524
0
L
Charybdis
LZANGETSUI
Charybdis
6,832
2,454
281
1,199
5,526
1,960
0
1,443
4,083
0
15,128
W
Gilgamesh
MNx ARTICUNO
Gilgamesh
3,441
667
465
492
7,056
3,922
674
3,033
4,023
0
11,836
W
5,711
727
653
3,918
8,862
6,479
82
2,637
6,157
0
10,850
L
Ao Kuang
4,881
488
439
1,579
5,869
5,138
0
1,575
4,294
7,359
84
L
Kumbhakarna
umcaraqualquer94
Kumbhakarna
4,692
133
274
3,819
8,552
5,394
0
2,352
6,200
10,860
18

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
30,716
32
Minions Killed
70
0
Camps Cleared
0
427,531
Distance Traveled
560,106
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,553
911
0
0
0
61,830
0
W
Chaac
6,278
1,256
21
4
0
119,028
1
W
Freya
5,799
1,160
15
3
0
112,121
0
W
Ganesha
5,718
1,144
0
0
0
98,798
0
L
Freya
4,499
900
1
0
0
46,141
0
L
Charybdis
5,708
1,142
21
4
0
93,392
0
W
Gilgamesh
6,427
1,285
10
2
0
105,547
0
W
Tyr
6,494
1,299
24
5
0
124,612
0
L
Ao Kuang
5,063
1,013
5
1
0
102,969
0
L
Kumbhakarna
5,922
1,184
5
1
0
123,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role