Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BoochieBandit
Ne Zha
Level 86
God Stats
4W - 4L
1,528 SR
Queue Stats
165W - 129L
1,563 Elo+
Party 2
Ra
Ra
MaxosGojira
Ra
Level 114
God Stats
11W - 9L
1,635 SR
Queue Stats
153W - 178L
1,516 Elo+
Party 2
Bastet
Bastet
Seeyotos
Bastet
Level 97
God Stats
128W - 90L
1,620 SR
Queue Stats
163W - 125L
1,575 Elo+
Solo
Medusa
Medusa
fluffybunny13
Medusa
Level 27
God Stats
1W - 0L
1,815 SR
Queue Stats
15W - 3L
1,725 Elo+
Party 2
Team Averages
Level 109
1,619 SR
1,576 Elo+

VS

Team Averages
Level 134
1,578 SR
1,534 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GIDEON3531
Fenrir
Level 164
God Stats
18W - 13L
1,535 SR
Queue Stats
379W - 302L
1,571 Elo+
Party 1
Neith
Neith
ImBitties
Neith
Level 156
God Stats
29W - 33L
1,532 SR
Queue Stats
607W - 565L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JorgeYC21
Morgan Le Fay
Level 106
God Stats
3W - 2L
1,764 SR
Queue Stats
205W - 164L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PrincessHandj0b
Cu Chulainn
Level 120
God Stats
12W - 13L
1,559 SR
Queue Stats
493W - 465L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 0 / 2
6,443
644
7,401
8,090
6,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 3
6,180
618
4,698
7,411
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,105
611
1,603
3,818
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Seeyotos
Bastet
10
2 / 1 / 3
5,576
558
5,474
6,699
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
5 / 2 / 1
7,182
718
5,956
4,904
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 3 / 2
5,218
522
2,920
6,696
5,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
GIDEON3531
Fenrir
11
4 / 2 / 2
6,228
623
5,769
8,499
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ImBitties
Neith
8
0 / 6 / 0
4,821
482
1,564
8,721
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
JorgeYC21
Morgan Le Fay
12
2 / 0 / 0
6,366
637
1,599
2,386
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
PrincessHandj0b
Cu Chulainn
12
0 / 3 / 0
6,720
672
4,555
10,891
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
6
6
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
2
4
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
W
2
1
3
3.5
L
Fenrir
GIDEON3531
Fenrir
4
2
2
2.5
L
Neith
ImBitties
Neith
0
6
0
0
L
Morgan Le Fay
JorgeYC21
Morgan Le Fay
2
0
0
2
W
2
2
0
1
L
Cu Chulainn
PrincessHandj0b
Cu Chulainn
0
3
0
0
W
Bastet
Seeyotos
Bastet
2
1
3
3.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,132
Damage
16,407
30,922
Taken
37,193
14,514
Mitigated
15,358
7,525
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,401
497
0
3,756
8,090
6,814
0
793
7,297
41,184
0
L
Kuzenbo
 
Kuzenbo
2,920
1,515
0
956
6,696
5,273
36
1,027
5,623
13,594
721
W
4,698
1,635
0
1,087
7,411
2,739
0
929
6,362
0
46,779
L
Fenrir
GIDEON3531
Fenrir
5,769
1,888
0
1,815
8,499
3,315
0
843
7,582
0
43,122
L
Neith
ImBitties
Neith
1,564
745
0
1,089
8,721
2,240
0
0
8,721
0
27,646
L
Morgan Le Fay
JorgeYC21
Morgan Le Fay
1,599
150
0
438
2,386
661
0
563
1,691
36,354
0
W
1,603
113
504
600
3,818
1,128
0
1,358
2,314
35,988
0
L
Cu Chulainn
PrincessHandj0b
Cu Chulainn
4,555
635
0
1,947
10,891
3,869
0
6,319
4,572
6,022
47,156
W
Bastet
Seeyotos
Bastet
5,474
1,549
0
1,211
6,699
2,209
0
984
5,715
0
21,468
W
5,956
2,258
0
367
4,904
1,624
295
775
4,129
0
58,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
29,353
402
Minions Killed
345
0
Camps Cleared
0
1,169,006
Distance Traveled
1,044,316
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,443
644
87
9
0
209,927
0
L
Kuzenbo
5,218
522
17
2
0
222,691
2
W
Ne Zha
6,180
618
89
9
0
291,215
1
L
Fenrir
6,228
623
70
7
0
236,838
3
L
Neith
4,821
482
59
6
0
185,328
0
L
Morgan Le Fay
6,366
637
101
10
0
212,407
3
W
Ra
6,105
611
84
8
0
231,981
0
L
Cu Chulainn
6,720
672
98
10
0
187,052
2
W
Bastet
5,576
558
37
4
0
239,823
3
W
Medusa
7,182
718
105
11
0
196,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role