Player Matchup

Sylvanus
Sylvanus
GORILA396
Sylvanus
Level 148
God Stats
0W - 2L
1,442 SR
Queue Stats
101W - 110L
1,481 Elo+
Solo
Serqet
Serqet
Poloncin
Serqet
Level 129
God Stats
13W - 22L
1,555 SR
Queue Stats
165W - 158L
1,548 Elo+
Party 1
Hercules
Hercules
Rechytox
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,461 Elo+
Party 1
Janus
Janus
efeseo
Janus
Level 126
God Stats
4W - 5L
1,273 SR
Queue Stats
110W - 102L
1,501 Elo+
Party 1
Chronos
Chronos
xHannibalDeathx
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,446 Elo+
Party 1
Team Averages
Level 135
1,454 SR
1,487 Elo+

VS

Team Averages
Level 143
1,517 SR
1,464 Elo+
Ymir
Ymir
Creatures66
Ymir
Level 146
God Stats
2W - 2L
1,392 SR
Queue Stats
159W - 150L
1,440 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DXT_Squirrel
Kumbhakarna
Level 155
God Stats
2W - 1L
1,528 SR
Queue Stats
114W - 114L
1,525 Elo+
Party 2
Skadi
Skadi
Nayruuu
Skadi
Level 157
God Stats
24W - 18L
1,592 SR
Queue Stats
317W - 289L
1,436 Elo+
Party 3
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 114
God Stats
56W - 41L
1,575 SR
Queue Stats
105W - 105L
1,418 Elo+
Party 3
Nike
Nike
That_1_Guy
Nike
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GORILA396
Sylvanus
13
1 / 3 / 1
7,195
600
6,855
10,611
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
Poloncin
Serqet
12
2 / 1 / 1
6,382
532
2,528
9,804
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Rechytox
Hercules
9
0 / 4 / 1
5,671
473
2,096
10,825
7,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
efeseo
Janus
13
0 / 0 / 0
7,159
597
3,064
4,405
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 1
5,121
427
3,484
6,259
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,052
588
3,156
7,847
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kumbhakarna
DXT_Squirrel
Kumbhakarna
13
3 / 1 / 4
6,989
582
3,751
11,074
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
Nayruuu
Skadi
12
4 / 1 / 4
6,647
554
9,285
5,666
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 2
6,286
524
3,960
4,491
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 1 / 0
7,158
597
6,459
11,586
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
12
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Kumbhakarna
DXT_Squirrel
Kumbhakarna
3
1
4
5
L
Sylvanus
GORILA396
Sylvanus
1
3
1
0.5
W
Skadi
Nayruuu
Skadi
4
1
4
6
L
Serqet
Poloncin
Serqet
2
1
1
2.5
L
Hercules
Rechytox
Hercules
0
4
1
0.13
W
1
0
2
2
W
2
1
0
2
L
Janus
efeseo
Janus
0
0
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
26,611
41,904
Taken
40,664
20,248
Mitigated
21,821
9,666
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,156
141
155
2,354
7,847
6,263
180
2,699
5,148
18,469
2,767
W
Kumbhakarna
DXT_Squirrel
Kumbhakarna
3,751
149
0
2,220
11,074
4,615
45
1,232
9,802
47,676
1,857
L
Sylvanus
GORILA396
Sylvanus
6,855
2,424
196
3,944
10,611
6,306
0
1,178
8,788
44,676
11,934
W
Skadi
Nayruuu
Skadi
9,285
2,142
0
753
5,666
1,642
292
574
5,092
0
60,538
L
Serqet
Poloncin
Serqet
2,528
484
0
230
9,804
3,669
0
1,592
7,931
0
43,762
L
Hercules
Rechytox
Hercules
2,096
288
0
2,924
10,825
7,163
0
2,345
8,437
0
16,849
W
3,960
1,567
0
424
4,491
1,056
0
2,588
1,617
35,521
0
W
6,459
1,022
0
2,993
11,586
8,245
0
5,351
6,121
0
53,562
L
Janus
efeseo
Janus
3,064
67
0
1,589
4,405
1,380
0
3,010
1,395
58,281
1,257
L
3,484
590
0
783
6,259
1,730
0
1,917
4,248
32,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
34,132
364
Minions Killed
389
0
Camps Cleared
0
1,204,401
Distance Traveled
1,265,181
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,052
588
51
4
0
250,054
5
W
Kumbhakarna
6,989
582
96
8
0
266,259
2
L
Sylvanus
7,195
600
87
7
0
174,218
1
W
Skadi
6,647
554
76
6
0
257,468
0
L
Serqet
6,382
532
71
6
0
299,350
0
L
Hercules
5,671
473
24
2
0
241,984
5
W
Nu Wa
6,286
524
58
5
0
235,998
5
W
Nike
7,158
597
108
9
0
255,402
1
L
Janus
7,159
597
126
11
0
237,757
3
L
Chronos
5,121
427
56
5
0
251,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role