Player Matchup

Danzaburou
Danzaburou
MAYHEM945
Danzaburou
Level 107
God Stats
10W - 5L
1,627 SR
Queue Stats
143W - 160L
1,534 Elo+
Solo
Loki
Loki
Mark_0640
Loki
Level 58
God Stats
5W - 7L
1,495 SR
Queue Stats
13W - 22L
1,374 Elo+
Solo
Vamana
Vamana
N0Svemer_
Vamana
Level 122
God Stats
24W - 20L
1,572 SR
Queue Stats
308W - 295L
1,487 Elo+
Solo
Ah Puch
Ah Puch
SavageMyGuy
Ah Puch
Level 149
God Stats
2W - 2L
1,504 SR
Queue Stats
468W - 489L
1,457 Elo+
Solo
Ne Zha
Ne Zha
gabchoo20
Ne Zha
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 44L
1,497 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,470 Elo+

VS

Team Averages
Level 112
1,614 SR
1,473 Elo+
Artemis
Artemis
Durfenz
Artemis
Level 93
God Stats
25W - 15L
1,668 SR
Queue Stats
326W - 345L
1,423 Elo+
Party 1
Hades
Hades
MlNEISYOURS
Hades
Level 67
God Stats
9W - 6L
1,693 SR
Queue Stats
22W - 20L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Reign of Men
Nu Wa
Level 129
God Stats
45W - 41L
1,535 SR
Queue Stats
137W - 132L
1,456 Elo+
Solo
Arachne
Arachne
dawgforlife1001
Arachne
Level 150
God Stats
5W - 4L
1,563 SR
Queue Stats
172W - 173L
1,438 Elo+
Solo
Ymir
Ymir
tobiasalberto
Ymir
Level 123
God Stats
14W - 4L
1,613 SR
Queue Stats
63W - 45L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MAYHEM945
Danzaburou
9
1 / 3 / 0
5,238
524
2,727
5,668
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
7
0 / 6 / 1
4,397
440
2,462
8,139
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
N0Svemer_
Vamana
10
0 / 3 / 1
5,374
537
5,073
9,637
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Puch
SavageMyGuy
Ah Puch
11
0 / 3 / 1
5,688
569
2,950
6,826
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
gabchoo20
Ne Zha
10
3 / 1 / 0
5,751
575
2,440
8,061
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Durfenz
Artemis
12
4 / 0 / 3
6,661
666
5,253
4,414
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 0
7,034
703
6,626
8,926
6,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 1
6,162
616
5,533
4,713
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 2
5,296
530
1,924
4,636
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 4
6,068
607
2,937
4,703
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
16
16
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Durfenz
Artemis
4
0
3
5.5
L
Danzaburou
MAYHEM945
Danzaburou
1
3
0
0.33
L
Loki
0
6
1
0.08
W
4
0
0
4
L
Vamana
N0Svemer_
Vamana
0
3
1
0.17
W
3
1
1
3.5
L
Ah Puch
SavageMyGuy
Ah Puch
0
3
1
0.17
W
1
2
2
1
L
Ne Zha
gabchoo20
Ne Zha
3
1
0
3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
22,273
38,331
Taken
27,392
12,788
Mitigated
12,758
8,852
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Durfenz
Artemis
5,253
2,568
0
2,262
4,414
1,375
112
0
4,414
0
48,554
L
Danzaburou
MAYHEM945
Danzaburou
2,727
819
0
1,649
5,668
1,598
0
834
4,622
0
29,670
L
Loki
2,462
509
0
375
8,139
1,682
0
2,626
5,191
0
20,076
W
6,626
1,126
14
6,982
8,926
6,153
0
0
8,395
50,088
1,453
L
Vamana
N0Svemer_
Vamana
5,073
1,685
0
2,150
9,637
5,309
0
5,538
4,059
0
36,672
W
5,533
1,744
0
1,115
4,713
1,186
0
2,647
2,066
25,009
2,573
L
Ah Puch
SavageMyGuy
Ah Puch
2,950
120
0
2,657
6,826
1,419
0
3,770
2,617
37,307
1,104
W
1,924
1,403
0
1,938
4,636
1,354
0
303
4,259
0
22,797
L
Ne Zha
gabchoo20
Ne Zha
2,440
1,063
0
2,021
8,061
2,780
0
1,050
6,885
0
39,749
W
2,937
436
0
1,110
4,703
2,690
0
0
4,703
17,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
31,221
291
Minions Killed
357
0
Camps Cleared
0
1,052,688
Distance Traveled
1,083,236
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,661
666
94
9
0
203,297
0
L
Danzaburou
5,238
524
53
5
0
188,882
3
L
Loki
4,397
440
25
3
0
212,131
0
W
Hades
7,034
703
102
10
0
199,056
0
L
Vamana
5,374
537
71
7
0
205,277
2
W
Nu Wa
6,162
616
76
8
0
206,379
6
L
Ah Puch
5,688
569
75
8
0
205,790
0
W
Arachne
5,296
530
42
4
0
237,986
0
L
Ne Zha
5,751
575
67
7
0
240,608
3
W
Ymir
6,068
607
43
4
0
236,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role