Player Matchup

Chaac
Chaac
Carp_1717
Chaac
Level 17
God Stats
5W - 6L
1,258 SR
Queue Stats
35W - 51L
1,341 Elo+
Party 1
Terra
Terra
Elpapiloma
Terra
Level 146
God Stats
0W - 2L
1,333 SR
Queue Stats
51W - 52L
1,457 Elo+
Solo
Artemis
Artemis
ExpertCrab4
Artemis
Level 149
God Stats
2W - 4L
1,682 SR
Queue Stats
517W - 524L
1,434 Elo+
Solo
Da Ji
Da Ji
THEkiller481
Da Ji
Level 119
God Stats
5W - 7L
1,362 SR
Queue Stats
153W - 161L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
brandyrompeorto
Baron Samedi
Level 49
God Stats
25W - 30L
1,481 SR
Queue Stats
128W - 155L
1,427 Elo+
Party 1
Team Averages
Level 96
1,423 SR
1,420 Elo+

VS

Team Averages
Level 105
1,498 SR
1,458 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
EDY CSC
Scylla
Level 145
God Stats
12W - 8L
1,619 SR
Queue Stats
114W - 97L
1,437 Elo+
Party 2
Izanami
Izanami
KonanBrown
Izanami
Level 65
God Stats
6W - 7L
1,182 SR
Queue Stats
166W - 160L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
SalemBrown
Nu Wa
Level 107
God Stats
54W - 37L
1,593 SR
Queue Stats
399W - 397L
1,455 Elo+
Party 3
Cerberus
Cerberus
Tadpoleboi
Cerberus
Level 99
God Stats
12W - 5L
1,595 SR
Queue Stats
346W - 355L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Carp_1717
Chaac
12
0 / 6 / 0
6,876
404
1,936
13,514
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
11
1 / 3 / 2
7,436
437
6,783
19,537
12,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
ExpertCrab4
Artemis
14
3 / 4 / 3
8,979
528
8,846
12,662
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 2 / 0
7,637
449
4,475
13,690
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
brandyrompeorto
Baron Samedi
12
0 / 5 / 0
7,510
442
5,741
10,383
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 0 / 6
8,942
526
4,498
9,461
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
EDY CSC
Scylla
16
6 / 1 / 5
9,789
576
9,075
7,674
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
KonanBrown
Izanami
14
3 / 4 / 5
9,122
537
9,604
8,362
3,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
5 / 0 / 4
11,178
658
14,169
6,808
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Tadpoleboi
Cerberus
13
1 / 1 / 8
8,016
472
7,309
15,411
13,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
19
20
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
6
7
L
Chaac
Carp_1717
Chaac
0
6
0
0
W
Scylla
EDY CSC
Scylla
6
1
5
8.5
L
Terra
1
3
2
0.67
L
Artemis
ExpertCrab4
Artemis
3
4
3
1.13
W
Izanami
KonanBrown
Izanami
3
4
5
1.38
W
Nu Wa
5
0
4
7
L
2
2
0
1
W
Cerberus
Tadpoleboi
Cerberus
1
1
8
5
L
Baron Samedi
brandyrompeorto
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
44,655
69,786
Taken
47,716
31,898
Mitigated
24,584
23,043
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,498
1,293
0
3,971
9,461
3,714
828
1,680
7,781
0
47,623
L
Chaac
Carp_1717
Chaac
1,936
0
0
4,518
13,514
7,702
0
6,459
6,496
0
40,022
W
Scylla
EDY CSC
Scylla
9,075
356
0
2,822
7,674
2,385
695
3,309
4,365
56,593
602
L
Terra
6,783
422
2,642
4,706
19,537
12,765
0
6,969
11,971
34,118
0
L
Artemis
ExpertCrab4
Artemis
8,846
3,755
0
3,643
12,662
3,430
640
3,969
8,234
0
60,982
W
Izanami
KonanBrown
Izanami
9,604
5,258
0
1,636
8,362
3,214
3,248
2,667
5,652
0
56,463
W
Nu Wa
14,169
4,361
0
2,949
6,808
2,061
4,317
624
5,952
76,835
2,458
L
4,475
862
0
5,619
13,690
4,271
0
4,933
8,471
0
54,695
W
Cerberus
Tadpoleboi
Cerberus
7,309
650
361
6,173
15,411
13,210
236
4,165
11,246
35,970
505
L
Baron Samedi
brandyrompeorto
Baron Samedi
5,741
0
323
1,592
10,383
3,730
0
6,010
3,888
53,601
1,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
47,047
391
Minions Killed
486
0
Camps Cleared
0
1,567,386
Distance Traveled
1,710,771
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,942
526
70
4
0
384,375
6
L
Chaac
6,876
404
56
3
0
294,638
0
W
Scylla
9,789
576
102
6
0
332,433
1
L
Terra
7,436
437
42
2
0
341,159
0
L
Artemis
8,979
528
102
6
0
274,182
8
W
Izanami
9,122
537
108
6
0
317,451
5
W
Nu Wa
11,178
658
131
8
0
326,541
2
L
Da Ji
7,637
449
87
5
0
370,815
0
W
Cerberus
8,016
472
75
4
0
349,971
8
L
Baron Samedi
7,510
442
104
6
0
286,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role