Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DAXERO12
Zhong Kui
Level 93
God Stats
2W - 1L
1,279 SR
Queue Stats
97W - 106L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Shargarath
Hou Yi
Level 101
God Stats
6W - 10L
1,369 SR
Queue Stats
651W - 655L
1,495 Elo+
Solo
Maui
Maui
nAv1gAt0r138
Maui
Level 168
God Stats
4W - 1L
1,703 SR
Queue Stats
423W - 431L
1,551 Elo+
Solo
Team Averages
Level 125
1,470 SR
1,506 Elo+

VS

Team Averages
Level 166
1,548 SR
1,494 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JUMALAmies91
Zeus
Level 142
God Stats
15W - 7L
1,614 SR
Queue Stats
610W - 602L
1,488 Elo+
Solo
Sol
Sol
Mrsinsieme
Sol
Level 187
God Stats
3W - 3L
1,528 SR
Queue Stats
78W - 80L
1,536 Elo+
Solo
Nu Wa
Nu Wa
XxBoSaLeMXx
Nu Wa
Level 167
God Stats
8W - 6L
1,596 SR
Queue Stats
504W - 517L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 1 / 3
6,721
1,344
2,825
2,775
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 7
6,047
1,209
5,196
3,524
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zhong Kui
DAXERO12
Zhong Kui
9
0 / 1 / 6
5,758
1,152
2,392
4,312
2,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Shargarath
Hou Yi
11
2 / 0 / 5
6,300
1,260
2,969
4,076
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 1 / 8
6,209
1,242
3,647
4,902
3,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 2
5,340
1,068
2,666
3,027
928
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
9
0 / 3 / 2
4,957
991
1,730
5,899
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

1
0 / 0 / 0
1,256
251
0
0
0
11
1 / 2 / 1
5,141
1,028
6,554
4,492
1,282
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 2
5,202
1,040
2,838
4,379
1,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
11
Kills
3
3
Deaths
11
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
3
7.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
7
5.5
L
Jing Wei
 
Jing Wei
1
2
2
1
L
King Arthur
 
King Arthur
0
3
2
0.33
W
Zhong Kui
DAXERO12
Zhong Kui
0
1
6
3
L
0
0
0
0
L
1
2
1
0.75
W
Hou Yi
Shargarath
Hou Yi
2
0
5
4.5
L
1
4
2
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
13,788
19,589
Taken
17,797
9,812
Mitigated
8,429
10,267
Healing
2,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,825
363
140
1,989
2,775
1,056
51
856
1,919
0
7,374
W
Ah Muzen Cab
 
Ah Muzen Cab
5,196
501
457
679
3,524
1,110
326
1,978
1,546
0
17,809
L
Jing Wei
 
Jing Wei
2,666
2,147
269
122
3,027
928
0
1,279
1,748
0
10,681
L
King Arthur
 
King Arthur
1,730
85
679
585
5,899
5,214
0
1,515
4,384
0
4,327
W
Zhong Kui
DAXERO12
Zhong Kui
2,392
30
1,592
1,528
4,312
2,727
512
1,715
2,597
5,538
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,554
794
24
948
4,492
1,282
0
1,856
2,636
12,856
0
W
Hou Yi
Shargarath
Hou Yi
2,969
729
584
1,618
4,076
1,708
354
2,781
1,295
0
8,474
L
2,838
847
0
48
4,379
1,005
0
1,265
3,114
6,014
0
W
3,647
246
621
1,059
4,902
3,211
232
2,062
2,840
5,781
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
21,896
61
Minions Killed
45
0
Camps Cleared
0
529,911
Distance Traveled
410,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,721
1,344
18
4
0
95,418
0
W
Ah Muzen Cab
6,047
1,209
16
3
0
112,134
0
L
Jing Wei
5,340
1,068
16
3
0
112,526
0
L
King Arthur
4,957
991
6
1
0
101,768
0
W
Zhong Kui
5,758
1,152
5
1
0
113,632
0
L
Zeus
1,256
251
0
0
0
0
0
L
Sol
5,141
1,028
15
3
0
113,413
0
W
Hou Yi
6,300
1,260
14
3
0
101,937
0
L
Nu Wa
5,202
1,040
8
2
0
82,671
0
W
Maui
6,209
1,242
8
2
0
106,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role