Player Matchup

Hera
Hera
ImxSchuyler
Hera
Level 109
God Stats
3W - 5L
1,465 SR
Queue Stats
30W - 31L
1,433 Elo+
Party 1
Tyr
Tyr
Unadulturated
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,425 Elo+
Party 1
Neith
Neith
legacybrute26
Neith
Level 10
God Stats
5W - 5L
1,331 SR
Queue Stats
8W - 10L
1,356 Elo+
Party 1
Team Averages
Level 82
1,432 SR
1,405 Elo+

VS

Team Averages
Level 67
1,276 SR
1,176 Elo+
Artio
Artio
YumYumSauce88
Artio
Level 28
God Stats
0W - 2L
1,090 SR
Queue Stats
2W - 6L
1,103 Elo+
Party 2
Ullr
Ullr
ratthattasker2
Ullr
Level 129
God Stats
61W - 69L
1,504 SR
Queue Stats
194W - 185L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
xAngmar
Ao Kuang
Level 44
God Stats
0W - 2L
1,233 SR
Queue Stats
2W - 12L
977 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,817
901
8,048
6,185
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 4
10,728
894
6,383
8,773
7,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

16
1 / 3 / 5
10,126
844
6,448
8,522
3,351
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,626
802
2,243
12,008
12,773
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 1 / 1
7,599
633
1,090
3,326
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
xAngmar
Ao Kuang
18
6 / 4 / 1
11,101
925
8,536
10,979
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
7
7
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
5
1
4
7
L
1
4
3
0.63
W
1
3
5
1.17
L
0
1
1
0.5
L
Ao Kuang
xAngmar
Ao Kuang
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
11,869
23,480
Taken
26,313
13,481
Mitigated
18,815
5,348
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,048
1,770
0
800
6,185
2,398
1,543
4,393
1,654
48,271
1,893
W
6,383
387
0
2,626
8,773
7,732
1,585
1,195
6,690
0
34,496
L
2,243
293
0
922
12,008
12,773
0
4,091
7,861
16,366
412
W
6,448
3,009
0
1,922
8,522
3,351
1,096
4,917
3,427
0
34,652
L
1,090
256
0
633
3,326
1,112
0
650
2,669
0
12,610
L
Ao Kuang
xAngmar
Ao Kuang
8,536
2,499
0
1,941
10,979
4,930
0
2,866
8,085
26,025
2,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
28,326
167
Minions Killed
85
0
Camps Cleared
0
643,346
Distance Traveled
487,704
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,817
901
78
7
0
211,330
3
W
Tyr
10,728
894
38
3
0
222,150
1
L
Artio
9,626
802
13
1
0
201,351
0
W
Neith
10,126
844
51
4
0
209,866
0
L
Ullr
7,599
633
30
3
0
71,602
0
L
Ao Kuang
11,101
925
42
4
0
214,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role